What's included
12 live meetings
11 in-class hoursHomework
1-2 hours per week. Learners may be required to finish projects outside of class that were not finished in class.Class Experience
In this 12 week course, students will learn how to animate from the ground up! Beginners welcome, no experience required. We will work through the 12 Principles of Animation in order to better build our vocabulary and train our eyes to understand what makes an animation great, and how we can incorporate what we see into our own stories. Week One- Squash and Stretch. We will emphasize speed and momentum, weight and mass in this week. Week Two- Anticipation. Characters must prepare for an exaggerated movement. Week Three- Staging. How to present an idea so that it is completely clear to your audience what you're trying to communicate about your character. Week Four- Straight Ahead vs. Pose to Pose. We will practice two different types of animation and learn which is better for what circumstance. Week Five- Follow Through and Overlapping Action. Characters moving through a motion don't just stop at the end! There is often some follow through that happens after the action is complete. Momentum shifts and movement occurs even after a body stops. Week Six- Slow In and Slow out. All movement starts slowly as momentum builds, and ends slowly as momentum lessens. Week Seven- Arcs. Most organic movement happens in circular motions. Week Eight- Secondary Action. Gestures that support the main action add more dimension and appeal, communicating more to your audience. Week Nine- Timing. Many frames makes a motion slower while fewer frames makes the action faster. It is up to us to determine how fast we want movements to be. Week Ten- Exaggeration. Animation requires every action, pose, and facial expression to be taken to the next level in order to impact the audience. Week Eleven- Solid Drawing. We must make sure forms look like they exist in 3D space. This includes perspective. Week Twelve- Appeal. Characters and scenes should be interesting to look at. This includes color, composition, design, and lighting.
Learning Goals
Learners will be guided by the 12 Principles of Animation in order to build their vocabulary and expertise in animation. By practicing these principles, learners will be better equipped to animate their own stories that will become more exaggerated, realistic, and appealing by what we practice in class. Learners will better understand what makes a great quality animation, and what to look for in realistic movements in order to incorporate them into their animations.
Other Details
Parental Guidance
Scary or violent content will not be used in this class. We will use basic forms and simple characters in order to understand movement. Nothing inappropriate for young viewers will be used.
Some third party tools are recommended below for students without animation software. NOT ALL RESOURCES ARE REQUIRED FOR THIS CLASS. Parents and learners can choose the one that suits their systems best. Please feel free to reach out with any questions if you are unsure.
For Krita, no accounts are required and it is completely free to use. This is a drawing and animation software that will be used as such.
For FlipaClip, no accounts are required within the app, and it is completely free to use. The only account required is one in the app store to download the app. There is a paid subscription that is not required for this class. This is a drawing and animation software that will be used as such.
For Procreate, no accounts are required within the app, and it is a one time payment of $9.99. The only account required is one in the app store to download the app. This is a drawing and animation software that will be used as such.
For Procreate Dreams, no accounts are required within the app, and it is a one time payment of $19.99. The only account required is one in the app store to download the app. This is a drawing and animation software that will be used as such.
Supply List
Animation software and digital drawing materials. Free animation software is available depending on the devices you have at home! Feel free to reach out for recommendations if needed. Krita and FlipaClip will be perfect for this course. Krita can be used on PC and Mac, and FlipaClip can be used on the iPad. Procreate, Procreate Dreams and Adobe Animate are also perfect fits! ONLY ONE APP IS REQUIRED. Not all apps will be necessary for this course. All that is required is one app that allows your learner to animate.
External Resources
In addition to the Outschool classroom, this class uses:
Teacher expertise and credentials
Master's Degree in Science from University of Dundee
Hiya! I'm Stacy! I love all things art and animation! I'm a huge cartoon and anime fan, and love to share my passion with my students!
I have been teaching drawing, digital painting, and animation online since 2020, and have had over 50 long-term private students! I have also been a freelance artist and animator since graduating with my Master's in Medical Art in 2019.
One of my most important values in teaching is to build students' confidence in themselves. Especially in art, people can be so hard on themselves! I will always encourage my students to do their best, and allow themselves some grace when trying something new for the first time. Self-confidence and self-love is important! That's why I take extra special care to pay attention to the way we talk to ourselves in class. We encourage each other and take pride in the things we succeed in! But, we also forgive ourselves and persevere in the things it takes us more than one try to master.
Reviews
Live Group Class
$25
weekly or $300 for 12 classes1x per week, 12 weeks
55 min
Completed by 26 learners
Live video meetings
Ages: 10-15
1-15 learners per class