$15
per classPokémon VGC Class: EV’s, Stats, and Battle mechanics by a Competitive Gamer
New class
Ages 12-17
Live One-Time Class
Live video meetings
Meets once
2-8 learners per class
60 min
What's included
1 live meeting
1 in-class hoursMastery Evaluation
1 hour per week. After class, I will provide a downloadable handout summarizing the key concepts we covered, including a breakdown of EV training, stat optimization, and essential battle mechanics. This handout will include helpful tips and examples to reinforce what was taught, making it easy for students to refer back to as they practice on their own. I will also include links to additional resources for further learning.Class Experience
US Grade 6 - 9
Beginner - Advanced Level
In "Pokémon VGC Class: EVs, Stats, and Battle Mechanics," students will dive into the competitive side of Pokémon with a focus on understanding and optimizing Effort Values (EVs), stats, and essential battle mechanics. Here's a breakdown of the class experience: EV (Effort Value) training: What it is, how it affects a Pokémon's stats, and how to maximize your team’s potential. Stats breakdown: How Speed, Attack, Defense, and other stats work in battles and which stats are crucial for different Pokémon roles. Battle mechanics: Key strategies used in competitive VGC play, including team synergy, turn-based decision-making, and status conditions. How EVs impact a Pokémon’s overall performance. Practical examples of how to allocate EVs to different Pokémon. Understanding base stats, Individual Values (IVs), and Natures. Key competitive battle mechanics like weather effects, move priority, and team synergy. How is your class structured? The class will be structured as a combination of a brief lecture, interactive activities, and discussion. After a short explanation of each topic, students will participate in group discussions, sharing their own experiences with Pokémon training and battles. We will also have practical examples where students can help allocate EVs for different types of Pokémon, and we’ll discuss how these choices impact a battle. How will you teach? I will use a mix of slides and visuals to clearly explain key concepts, along with in-game examples to demonstrate how EVs and stats work. I encourage students to ask questions throughout the class and participate in open discussions. My teaching style is interactive, engaging, and focused on helping students understand complex ideas in a fun way. I create an encouraging atmosphere where students can feel comfortable asking questions and exploring new strategies. This is a highly interactive class. Students will engage with me through Q&A, and guided discussions. There will be plenty of opportunities for students to share their own battle experiences, ask questions, and discuss strategies. By the end of the class, students will have a solid understanding of how to EV train their Pokémon, how stats affect performance, and how to apply advanced battle mechanics in real Pokémon matches.
Learning Goals
Students will learn how to effectively train their Pokémon using Effort Values (EVs) to optimize key stats for competitive battles.
Students will understand how individual Pokémon stats—such as Speed, Attack, Defense, and HP—impact battle performance and how to prioritize them based on different strategies.
Other Details
Supply List
Learners will not need any special materials for this class. However, it may be helpful for students to have a notebook or digital document available to take notes during the class. All curriculum materials, including the handout of key concepts, will be provided by the teacher after the session.
External Resources
Learners will not need to use any apps or websites beyond the standard Outschool tools.
Sources
This class does not require specific sources, as the content is based on in-game mechanics and strategies from the Pokémon video games. However, the curriculum will be informed by official Pokémon VGC (Video Game Championships) rules and game mechanics from the official Pokémon games. If additional reference materials are needed, they will come from publicly available Pokémon game guides and official resources such as the Pokémon Database and Bulbapedia.
Meet the teacher
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