What's included
1 live meeting
45 mins in-class hours per weekClass Experience
Description: This program is designed to keep young minds engaged and sharp while building critical thinking, problem-solving abilities, and enriching vocabulary. Game design fosters systems thinking in students. Students learn how to thinking logically, understand different components and how those components to create a whole- bascially how the real world works. As they engage in playing, modifying, and creating games, they naturally cultivate a mindset that grasps interconnections and and ask "what-if" questions about future scenarios. By analyzing interactions within games, students learn to appreciate how individual components influence overall gameplay. They come to realize that even minor alterations can yield substantial effects on the entire system. Systems thinking involves scrutinizing the interdependent elements that constitute a system, forming the essence of this cognitive approach. Through this lens, both students and educators gain insights into effecting positive changes within systems. Here's what awaits our club members: Creative Challenges with Game Design: Engage both hemispheres of the brain with creative challenges, encouraging innovative thinking and problem-solving in unconventional and enjoyable ways. Each day will start with a lesson on a logic or puzzle principle and then we will use what we learn in online Game Design using Gimkit Creative. Students will design their own mazes and gameplay. Students will then be able to test out each others Games and work collaboratively to create a full game. Several studies have shown that games increase student motivation and retention. Engaging in games, whether analog or digital, aids students in recognizing patterns, strategizing future moves, anticipating potential outcomes, and extracting lessons from their experiences. Game design takes it to another level. Game design activates an iterative design process that is, by nature, collaborative and active. Design encompasses a creative journey where an initial concept takes form through observation, definition, ideation, prototyping, play-testing, and refinement. This iterative process involves generating numerous versions of the idea. Design involves orchestrating various elements into a cohesive whole where the entirety surpasses the individual components. It melds empathy for problem context, creativity in generating ideas, and rationality in evaluating and tailoring solutions to fit the context. Each week we will learning different Game Design mechanisms and the Psychology behind gameplay and motivation of players. Week of February 26th: Intro to logic and Game Design Playing vs Game Week of March 4th: The Psychology of Player Motivation Week of March 11th: Parts of a Game Week of March 18th: Core Mechanics and Components Week March 18th: Core Mechanics and Components Follow up Week April 1st: Space, Rules and Challenge Week April 8th: Designing from Scratch Week April 15th: Designing for a Theme Week April 22nd: Game mechanics, motivation and learning processes Week April 29th: The Challenge-Skill Balance
Other Details
Parental Guidance
We will be using Gimkit creative. No account is required.
External Resources
In addition to the Outschool classroom, this class uses:
Teacher expertise and credentials
1 teacher has a teaching certificate
Florida Teaching Certificate in Social Studies/History
Florida Teaching Certificate in Social Studies/History
1 teacher has a Bachelor's degree
Bachelor's Degree in Psychology from University of South Florida
BA in Psychology- Child Development and Abnormal Child Psych
Honors College Graduate (Magna Cum Laude) with Honors Research work in Neuroplasticity
Experienced teacher in Creativity, Critical Thinking and puzzle/game design with both Gifted and Diverse Learning Needs
Honors Thesis work in Novel Development and Creative Writing
Reviews
Live Group Class
$18
weekly1x per week
45 min
Completed by 3 learners
Live video meetings
Ages: 7-12
3-15 learners per class