Programación Scratch basada en proyectos para niños (nivel 1)
Este curso de Scratch para principiantes introduce a los jóvenes estudiantes a la programación a través del diseño de juegos utilizando la plataforma Scratch del MIT. Con 8 proyectos y una presentación final, los estudiantes desarrollarán habilidades de codificación y desarrollarán capacidades de resolución de problemas.
Qué está incluido
10 reuniones en vivo
10 horas presencialesTarea
Each lesson includes an additional challenge for students to improve their project after the class meeting.Evaluación
incluidoCertificado de finalización
1 después de finalizar la claseExperiencia de clase
Kickstart young learners’ passion for programming with this project-based Scratch course! Design games and solve unique problems using Scratch, a block-based coding environment created by MIT. Students will create games that they can play and share with friends and family. All lessons are project-based, with 8 fun guided projects that allow students to practice new programming concepts. All students will be asked to apply what they’ve learned to create a final project of their own design which will be presented on the last day of class. There will be some reinforcement quizzes for students to complete after lessons, along with review games that will be played in the final class meetings to ensure students remember material and are prepared to take the next steps in their programming adventures. For a week to week program, check out the syllabus.
Metas de aprendizaje
Students will learn to create Scratch programs, design games, and solve programming challenges, gaining a comprehensive grasp of Scratch 3.0. They'll master fundamental programming principles and explore advanced topics.
Programa de estudios
10 Lecciones
más de 10 semanasLección 1:
Rock Band
Students will learn how to program a rock band that can play multiple musical instruments depending on either a keyboard press or if a sprite is clicked.
Skills learned:
○ How to use Scratch interface, characters, blocks and scripts
○ Detect clicks on sprites
○ Play sounds
○ Use keyboard press events
60 minutos de lección en vivo en línea
Lección 2:
Chatbot
Students will learn how to program a talking character, called a chat robot or chatbot, to give different responses depending on what they say.
Skills learned:
○ Concatenate strings using Scratch operators
○ Use variables to store user input
○ Use conditional selection to respond to user input in Scratch
60 minutos de lección en vivo en línea
Lección 3:
Boat Race
Students will learn how to create their own maze game where they have to navigate a boat through an obstacle course. This project can be modified to add extra difficulty and obstacles.
Skills learned:
○ Use conditional statements to react to key presses
○ Use variables to store a game’s state
○ Use conditional selection based on the value of a variable
○ Use lists to store data
60 minutos de lección en vivo en línea
Lección 4:
Dodgeball
Students will learn to create a game in which they control a character with the keyboard and must get to the end of a level while dodging balls that are moving towards the character.
Skills Learned:
○ Move sprites using keyboard input
○ Clone sprites to make copies of them
○ Use ‘broadcast’ and ‘receive blocks’ to send messages
○ Detect collisions using colors
○ Reset a level once a game over condition is reached
60 minutos de lección en vivo en línea
Otros detalles
Orientación para padres
Dear Parents,
Welcome to Project-Based Scratch Level 1. In this online live course, students will learn how to create block-based programs with Scratch, make games, and solve programming problems. All lessons are project-based, and each lesson contains one fun guided project that allows students to practice new programming concepts. All students will be asked to apply what they’ve learned to create a final project of their own design which will be presented on the last day of class. The best projects will be displayed on the student showcase page on our website, and will earn students a special honors title on their course completion certificates. There will be some reinforcement quizzes for students to complete after lessons, along with review games that will be played in the final class meetings to ensure students remember material and are prepared to take the next steps in their programming adventures.
To get started, please register an account at https://scratch.mit.edu/. Please verify your account email address by opening the verification email you are sent when you create an account. This step allows students to share their projects with instructors if they need help, and also show off their creations to others. To explore some ideas, there are many project projects posted in the official Scratch website https://scratch.mit.edu/explore/projects/all. You may also find inspiration from Scratch programming videos on YouTube.
Important notes:
Student final projects that receive honors or high honors awards may be shared on our website as part of our student showcase. We will only ever share the publicly available project content from Scratch. If you do not want your child’s final project added to this showcase if they are a winner, please contact us to let us know.
As per Outschool Policy: For the safety of all students, all cameras must be on at the start of every class meeting to verify learner identity. We encourage students to keep their cameras on for the entire duration of class as it helps to create an engaging learning environment. The camera safety check is mandatory.
For those that have never used Outschool before, please follow this link for some awesome preparation before our first class:
https://support.outschool.com/en/articles/802757-how-to-prepare-for-your-first-class
To join the class, please login to your Outschool account and click the scheduled session to get to the classroom, where you click “Join live meeting” to join the zoom classroom. There is no zoom link needed.
If you have any questions/concerns please feel free to reach out through us on Outschool. We are excited to have this opportunity to guide you all in this amazing coding adventure. Please come prepared and ready to learn for our first class, see you soon!
Best regards,
AI Code Academy
Lista de útiles escolares
Technical Requirements: PC (Windows 10) or Mac (macOS 10.13) with at least a 2GHz processor and 2GB of RAM (4GB of RAM is recommended). No iPads and no Chromebooks!!! Broadband internet with at least 1.8Mbps download and 900Kbps upload speeds. Please make sure to remove your firewall if any Webcam - Either external or built-in (many laptops have an integrated camera). Microphone and Speakers - We recommend headphones with an integrated microphone
Recursos externos
Los estudiantes no necesitarán utilizar ninguna aplicación o sitio web más allá de las herramientas estándar de Outschool.
Experiencia y certificaciones del docente
Since 2020, we have been dedicated to delivering high-quality educational experiences on Outschool and other platforms, teaching over 14,000 students. Our instructors are experienced in working with children of various ages and skill levels, providing personalized and engaging lessons that spark curiosity and build confidence in math and coding.
Get to know our coaches here: https://tinyurl.com/5j5crx59
Reseñas
Clase grupal
30 US$
semanalmente1 x por semana, 10 semanas
60 min
Completado por 1596 alumnos
Videoconferencias en vivo
Edades: 8-11
2-8 alumnos por clase
Asistencia financiera
Tutoría
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