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Clase

Club de programación Scratch para programadores intermedios

Completado por 76 alumnos
Edades 8-10
Clase grupal
Un club semanal de codificación basado en proyectos para usuarios de Scratch que tienen más de 40 horas de experiencia y están entusiasmados por codificar con Scratch y tienen experiencia en el uso de una computadora y un mouse.
Puntuación media:
5.0
Número de reseñas:
(571 opiniones)
Educador estrella

Videoconferencias en vivo
1x por semana
2-8 alumnos por clase
45 min

Qué está incluido

1 reunión en vivo
45 minutos horas de clase por semana
Evaluación
In this class, assessments will primarily consist of personal assessments conducted by the teacher through observation of students during class sessions. These assessments serve to gauge each student's understanding, progress, and engagement with the material covered. Various types of assessments, such as coding exercises, project presentations, and participation in discussions, may be offered periodically to provide a comprehensive evaluation of students' learning. Assessments will typically be conducted in class to ensure real-time feedback and interaction. While participation in assessments is highly encouraged for all students to track their development and receive tailored support, they are not mandatory. However, engaging in assessments offers valuable insights and opportunities for growth, making them a beneficial aspect of the learning experience.

Experiencia de clase

Nivel de inglés - A2
Grado de EE. UU. 3 - 5
Nivel Intermediate
A coding club billed weekly/withdraw anytime, for young coders to share and express themselves as they feel comfortable with their knowledge of Scratch

*************************************
❤️ Students should be able to read and navigate a browser and zoom efficiently.

🧐 Students should have a basic understanding of the Scratch interface prior to joining. 

Each week a new project or coding idea will be explored as a stand-alone lesson.

1st week of the month: Scratch Skill

2nd week of the month: Build a Game

3rd week of the month: Debug Practice

4th week of the month: Animate

5th week of the month: Student Pick

Students who are new to using a computer and reading should enroll in the beginner class instead.

✅ An external mouse is REQUIRED. Please no touchpads.

✅ A physical keyboard is REQUIRED. iPad virtual keyboards will not work.

✅ A computer desktop or laptop is preferred over the use of an iPad for Scratch.

✅ Two devices or two monitor displays would be ideal. One to watch instructions on zoom and one to use for coding.

🟢 Scratch 3.0 works offline and can be downloaded from https://scratch.mit.edu/download

🟢 Some devices may require the online version found by creating an account here: https://scratch.mit.edu/join 
Please create a username that does NOT reveal the identity of your student.

Policies:

⏱️ I am always willing to stay an extra 10 minutes after class has ended to assist struggling students.

📹 Recording will be shared automatically unless a safety concern arises during class.
	
👀 If given advance notice, I will refund a missed class twice within a 6-month period. Please contact me in advance or in emergency situations let me know as soon as possible. Recordings are available for missed lessons. All other situations will follow Outschool policy and the subscription stopped in order to not be charged. For technical problems, you can reach out to support@outschool.com

✨ I am offering 1 scholarship to each of my classes to disadvantaged students who may need financial assistance. If you, or someone you know, can benefit from this, please pass this on. To apply for the scholarship, message me directly to see if the scholarship spot is still available for a specific class. After approval, you can enroll and I’ll give a manual refund.

Metas de aprendizaje

Develop programs with sequences and simple loops, to express ideas or address a problem. Develop plans that describe a program’s sequence of events, goals, and expected outcomes.  Identify and fix errors using a systematic process. Using correct terminology, describe steps taken, and choices made during the iterative process of program development. Create several computational artifacts for practical intent, personal expression, or to address a societal issue.

Otros detalles

Orientación para padres
Remember to keep your private information private - for example, no last names, home cities, or gaming handles shared within the classroom. Please review with your student before class. For students using Scratch at https://scratch.mit.edu/ a user account should be created by parents in order to save students' progress. In creating an account, certain personally identifying information, generally consisting of the student’s or parents' name and e-mail address, must be provided to Scratch's website operator in order to create an account. Projects are UNSHARED by default and user information is not shared within the Outschool classroom. Scratch does not make private account information available to anyone. For more information, please see Scratch's Privacy Policy located here: https://scratch.mit.edu/privacy_policy An alternative to creating an account is to download the Scratch 3 app found here: https://scratch.mit.edu/download This will save all work locally to your computer and your student will not be able to share with the online community until you decide to create an online account.
Requisitos previos
40+ hours of experience using Scratch Efficiently uses computer and mouse.
Lista de útiles escolares
An external mouse is REQUIRED. Please no touchpads.
A physical keyboard is REQUIRED. iPad virtual keyboards will not work.
A computer desktop or laptop is preferred over the use of an iPad for Scratch.
Two devices or two monitor displays would be ideal. One to watch instructions on zoom and one to use for coding.
Scratch 3.0 works offline and can be downloaded from https://scratch.mit.edu/download

If you can not get Scratch 3.0, the online version can be used by creating an account here: https://scratch.mit.edu/join 
Please create a username that does NOT reveal the identity of your student.
 1 archivo disponible al momento de la inscripción
Recursos externos
Además del aula de Outschool, esta clase utiliza:
Fuentes
Scratch 3.0 works offline and can be downloaded from https://scratch.mit.edu/download Some devices may require the online version found by creating an account here: https://scratch.mit.edu/join Please create a username that does NOT reveal the identity of your student.

Conoce al profesor

Se unió el April, 2020
5.0
571reseñas
Educador estrella
Perfil
Experiencia y certificaciones del docente
Pensilvania Certificado de Docencia
Licenciatura en Ingeniería Química desde University of California, Santa Barbara
Great teachers form strong relationships with their students by engaging them in the subjects they are passionate about. I have always been a logical thinker who enjoys science, math, technology, and engineering both for work and play. 

I worked as an engineer for companies like Frito-Lay, Anheuser-Busch, Amgen as a consultant for many years improving their systems with automation and equipment. Once I became a parent, I began teaching extra-curricular classes as a way to have more time at home, but stay involved in subjects that bring me joy. 

Realizing that by being warm, professional, and enthusiastic, I am able to engage students. My creative lessons and strong classroom presence help build student confidence while increasing interest in subjects that may otherwise seem intimidating. 

Reseñas



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