$80
for 4 classesSummer Coding Camp: Build Your Own Worlds with JavaScript
Completed by 6 learners
Ages 9-14
Live Group Course
Live video meetings
4x per week, 1 week
2-6 learners per class
55 min
What's included
4 live meetings
3 hrs 40 mins in-class hoursAssessment
Assessments in this class serve as a vital tool to measure students’ understanding and application of the course material. We offer a variety of assessments, including discussion questions and project-based evaluations. These are conducted periodically throughout the course to ensure consistent learning progress. Most assessments will be completed in-class to facilitate immediate feedback and discussion. While assessments are an integral part of the learning process, they are designed to be inclusive and accommodating of all students’ needs, ensuring that everyone has the opportunity to demonstrate their knowledge effectively.Class Experience
US Grade 4 - 7
In this camp, students will discuss world-building games like Minecraft, Roblox, and more. Then they'll code their own world-building game in p5.js while learning concepts like events, loops, and operators. This class has been designed for students ages 9-14 with any level of coding experience - all are welcome! The class will be highly interactive since we cap our classes at 6 students. The teacher will work with students to create a project they can be proud of while answering questions and providing support along the way. Here’s what your student can expect to do during class: - Welcome + Introductions (5 minutes) - Theme lesson (5 minutes) - Code a game in Scratch! (about 40 minutes) - Student Project Showcase + Say Goodbye (5 minutes) Note: Please make sure an adult is on hand for the first five minutes of class to help set-up and tackle troubleshooting. iPads and tablets are not compatible and will not work for this class. On many occasions the students will be coding the arrow keys on a keyboard.
Learning Goals
Variables - Using a boolean variable to dictate the behavior of the "cursor".
Events - Using the mousePressed function to trigger the placement of a new instance of the "Thing" class.
Syllabus
4 Lessons
over 1 WeekLesson 1:
Variables, Events, Loops
Variables - Using a boolean variable to dictate the behavior of the "cursor".
Events - Using the mousePressed function to trigger the placement of a new instance of the "Thing" class.
Loops - Using a "for...of" loop to iterate through all of the items in the "things" array.
55 mins online live lesson
Lesson 2:
Events and Operators
Events - Learning about Event Listeners, using the keyPressed function to make the image change when the spacebar is pressed.
Operators - Using the not (!) operator to reverse the value of the buildMode boolean variable when a key is pressed.
55 mins online live lesson
Lesson 3:
Events, Functions, Loops
Events - Reviewing the concept of event listeners by looking at real-world examples.
Functions - Creating a "clicked" method within the "Thing" class and having this function return a value of either true or false.
Loops - Using another "for...of" loop to check if any of the items in the "things" array had been clicked.
55 mins online live lesson
Lesson 4:
Challenges
Kilo Challenge: Code the car to drive faster or slower.
Mega Challenge: Edit your code so that only the building will change color when clicked.
Giga Challenge: Code the person on the bicycle to move all the way to the left of the canvas when clicked on.
55 mins online live lesson
Other Details
Parental Guidance
> Note for Parents:
Your student will need:
- a free p5js.org account will be provided
- Access to a laptop or desktop computer with Zoom installed and screen-sharing enabled
- An internet connection of 3mbs+
- A working speaker, microphone and webcam - all Windows and Mac operating systems of the past five years are supported
Note: Please make sure an adult is on hand for the first five minutes of class to help set-up and tackle troubleshooting. iPads and tablets are not compatible and will not work for this class. On many occasions the students will be coding the arrow keys on a keyboard.
Language of Instruction
English (Level: A2)
External Resources
In addition to the Outschool classroom, this class uses:
Offered by
Teacher expertise and credentials
2 teachers have teaching certificates
Indiana Teaching Certificate in Elementary Education
Michigan Teaching Certificate in Elementary Education
2 teachers have a Graduate degree
Doctor of Medicine in Health Professions and Related Programs from University of Karachi
Master's Degree in Education from Saginaw Valley State University
3 teachers have a Bachelor's degree
Bachelor's Degree in Computer Science from Western Oregon University
Bachelor's Degree in Psychology from University of Toronto
Bachelor's Degree in Education from ICCT Colleges
1 teacher has an Associate's degree
Associate's Degree in Computer Science from University of the People
At Coco Coders, our team is made up of passionate, highly qualified educators dedicated to making coding fun, accessible, and empowering for kids. Founded by Elizabeth Tweedale—an experienced education leader and advocate for early tech literacy—Coco Coders has taught thousands of students around the world through engaging, project-based lessons in Scratch, Roblox, Python, and more.
👩🏫 Meet Our Teachers: A Diverse Team of Experts
Each Coco Coders instructor is carefully selected not only for their technical skills, but also for their ability to inspire curiosity and creativity in young learners. Our educators bring a wide range of professional and academic experiences:
Dr. Nazia Fakhruddin, with a Doctor of Medicine from the University of Karachi, brings a strong foundation in science and problem-solving to every class.
Natalie Malone holds a Bachelor’s in Computer Science from Western Oregon University and an Indiana Teaching Certificate, combining technical expertise with real classroom teaching experience.
Jessica Gray, a certified Special and Elementary Educator (ID 10122321), creates inclusive, supportive environments for all learners.
Jojo Shum is dual-degreed, with a Bachelor’s in Computer Science from University of the People and a Master’s in Psychology from the University of Toronto, bringing both logic and learner-centered support to her teaching.
Andrea Krisciunas, with a degree in Education and a Michigan Teaching Certificate in Elementary Education and Science (ID CC-053470274978), excels at blending STEM with hands-on exploration.
Sapana Pathak holds a Bachelor of Education from India and is NAMC Montessori certified, supporting a hands-on, child-led learning approach in every class.
Madona Abbott brings deep technical training with multiple certifications, including JavaScript and CSS from Codecademy, web development credentials from W3Schools, and a teaching degree from ICCT Colleges. Her courses are grounded in practical, real-world coding skills.
Together, our team represents a wide spectrum of professional experience—from classroom teaching to software development and early childhood education. What unites them is a shared passion for helping young coders thrive through interactive projects, positive encouragement, and individualized guidance.
At Coco Coders, we believe coding is for everyone. Our classes are designed to nurture every child’s potential through creativity, problem-solving, and digital literacy—skills that will benefit them for life.
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