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Hot Wheels Little Engineers Weekly Club (5-9Yr)

How far can your Hot Wheels car move? How fast can you make your car travel? In this course, our Little Engineers Club will test out our Hot Wheels cars, ramps and track. Designed for ages 5-9. #academic
Ms. Kelli, Simply Inspired Education
Average rating:
4.9
Number of reviews:
(90)
Class
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What's included

1 live meeting
40 mins in-class hours per week
Assessment
Teacher observation

Class Experience

US Grade Kindergarten - 3
Please note: This is a reoccurring subscribed class designed for Learners ages 5-9. 

*To make the most of this class, please try to have at least two cars and some track (or something that can act like a track).  

The class structure will be: 
10 minutes instruction on a physics concept
20 minutes of building the ramp, testing out the concept
10 minutes to share discoveries

Can you create a ramp that makes your Hot Wheels car fly with speed? How far can you make your car travel without touching it? In this class, our little engineers will design ramps, track, jumps and sometimes crashes to test out our designs.   Topics include: aerodynamics, energy, force, gravity, friction. All topics will be presented in a developmentally appropriate way. Hot Wheels naturally engages children’s curiosity and teaches them science and math without them even realizing it! Our Hot Wheel Little Engineering Club introduces kids to STEAM (Science, Technology, Engineering, Arts and Math), promotes a Growth Mindset and develops critical thinking skills. With inquiry-based investigation, guidance and discussion,  students will build, test and revise their creations.


Curriculum:
January 
Jan. 10th:  Potential Energy
Jan.17th: Aerodynamics/Spoilers
Jan. 24th: Momentum
Jan. 31st: Friction
February
Feb. 7th: Mass
Feb. 14th: Gravity
Feb. 21st: Aerodynamics/Splitters
Feb 28th: Distance
March
Mar. 7th: Bumpers
Mar. 14th: Mass
Mar. 21st: Force
Mar. 28th: Aerodynamics
April
Apr. 4th: Trajectory
Apr. 11th: Resistance
Apr. 18th: Scale Models
Apr. 25th: Energy
May
May 2nd: Inertia Part 1
May 9th: Resistance
May 16th: Heat & Sound
May 23rd: Inertia Part 2
May 30: Crumple Zone
Learning Goals
The main engineering learning outcomes of the Hot Wheel Engineering Club are 
1) creative problem solving through engaging, exploring, explaining, elaborating and evaluating
2) persisting even when encountering an unexpected and difficult challenge (Growth Mindset)
3) recognizing opportunities for improving the design even after you think you're "done" 
4) using creativity and imagination to generate and extend a design beyond an initial idea
5) implement Next Generation Science Standards, Common Core Standards for Mathematics & Common Core State Standards for English Language Arts
learning goal

Other Details

Parental Guidance
Learners may need help building track if this is difficult for them. Learners should have supplies close by so that when a topic is chosen, they may gather the supplies they need easily.
Supply List
(Hot Wheels can be purchased at stores like Target, Walmart and Amazon for about $20).  

Straight tracks and a clamp
Two or more Hot Wheels cars 
Stacked books or raised platforms of various heights (such as a coffee table, a desk, a bookcase, countertop, or a kitchen table)
Items to attach to the cars: coins, paperclips, erasers, tape
Empty plastic bottle, empty yogurt container, toys etc. to knock down
External Resources
Learners will not need to use any apps or websites beyond the standard Outschool tools.
Joined May, 2020
4.9
90reviews
Profile
Teacher expertise and credentials
California Teaching Certificate in Elementary Education
Bachelor's Degree from University of California, Irvine
As a mom, I have played with Hot Wheels throughout my kid's elementary years.  As a teacher, I have taught this unit of study to fourth grade students. I have taught this class online for several years.

Reviews

Live Group Class
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$13

weekly
1x per week
40 min

Completed by 281 learners
Live video meetings
Ages: 5-9
1-14 learners per class

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