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STEAM - Introducción a Unity Gaming: Nivel 1 - Ecosistema e instalación

¡Aprenda sobre todas las piezas de Unity y cómo funciona el ecosistema, luego instálelo y póngalo en funcionamiento!
David Salch
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Qué está incluido

4 lecciones pregrabadas
1 semana
de apoyo docente
1 año de acceso
al contenido

Experiencia de clase

This introductory class will provide you with the foundational knowledge and practical skills to begin your journey in game development using the Unity game engine. We will explore the core components of the Unity ecosystem, including the Hub, Editor, and Visual Studio integration.

Key Learning Objectives:

Understand the role and function of the Unity Hub.
Learn how to install and manage Unity Editor versions.
Explore the process of integrating Visual Studio with Unity.
Understand the importance of project templates and how to create new projects.
Gain practical experience in navigating and using the Unity Editor.
Who should take this class?

This class is suitable for:

Aspiring game developers with no prior experience with Unity.
Individuals interested in learning the basics of game development.
Students and professionals looking to gain a foundational understanding of the Unity ecosystem.

Prerequisites:

Basic computer literacy.
A desire to learn game development using the Unity engine.
A computer suitable to run Unity (see specs below)

Assistance Available! 
   I am here to guide you and solve problems during the install process. My goal is to ensure that you are successful!

Metas de aprendizaje

Install the entire Unity ecosystem
Learn the different components of the Unity Ecosystem
objetivo de aprendizaje

Programa de estudios

4 Lecciones
más de 1 Semana
Lección 1:
Understand the EcoSystem
 The Unity Ecosystem is a collection of components and software packages. Each has a specific functions. We will first explore this ecosystem so that installation makes sense! 
1 tarea
11 minutos de lecciones en video
Lección 2:
Installation of the Hub
 The Unity Hub is the central piece that manages everything inside the ecosystem. We will install this first. 
1 tarea
8 minutos de lecciones en video
Lección 3:
Installation of the Unity Editor and Visual Studio
 The Unity Editor is where we do the work of building a game. This installation comes second. Along with the editor is Visual Studio which serves as the code editor. These packages are installed simultaneously. 
1 tarea
9 minutos de lecciones en video
Lección 4:
Create a Project
 Once all software is installed, we create a project.  the project is where we build the actual game. 
1 tarea
16 minutos de lecciones en video

Otros detalles

Idioma en el que se imparte la clase
Inglés
Recursos externos
Además del aula de Outschool, esta clase utiliza:
Se unió el December, 2016
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Experiencia y certificaciones del docente
I have worked in the computer technology industry for several decades, now retired. I have been an engineer, manager, and entrepreneur in this space across multiple types of projects. What I bring to the classes I teach is understanding, not just the HOW to do something, but the WHY. This creates a true foundation for skill development. 

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4 lecciones pregrabadas
1 semana de apoyo docente
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1 año de acceso al contenido

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