per class
Make Your Own Video Game
Completed by 6 learners
Ages 9-12
Live One-Time Class
Live video meetings
Meets once
6-9 learners per class
60 min
What's included
1 live meeting
1 in-class hoursClass Experience
In this workshop, learners will explore the fundamentals of video game design and development using "Scratch" software. The class focus on a key aspect of game creation. No prior experience is required. The class is suitable for beginners and provides a supportive environment for all learners. The class progresses at a moderate pace to ensure understanding. By the end of the workshop, learners will have a basic understanding of game design and programming with "Scratch" and will have created their own simple video game.
Learning Goals
Understand the fundamental principles of game design, including storyline development, character creation, and user experience.
Gain proficiency in using "Scratch" software to create interactive games, including learning how to use sprites, backdrops, and blocks to build game elements.
Other Details
Parental Guidance
Scratch is a free, user-friendly programming language and online community where students can create their own interactive stories, games, and animations. This tool is designed to enhance students' problem-solving skills, creativity, and logical thinking.
Language of Instruction
English
External Resources
In addition to the Outschool classroom, this class uses:
Sources
The official Scratch website from MIT is an excellent resource for learning about programming and coding.
https://scratch.mit.edu/
Offered by
Teacher expertise and credentials
Wesley have extensive experience in 3D design and prototyping, which includes my current role as a 3D Conceptual Designer at 4D Vision LLC since 2018, where I contribute to developing innovative green power technologies through the conceptual design of 3D parts and the creation of animated presentations, acting as a liaison between management and engineering. In 2020, I worked at Creative Unlimited Designs, where I was involved in the conceptual 3D design and 3D printing of prototypes for the Covi-Clip product line. Additionally, I served as a counselor at Steve & Kate's Camp from 2018 to 2019, overseeing camp activities and ensuring a safe environment, including managing outdoor events and supervising an animation room. My foundational experience in 3D design and printer engineering was gained at Mass Ideas Creation, Inc. from 2014 to 2018, where I handled the conceptual design of 3D parts, created animated presentations, and maintained 3D printing equipment for prototyping.
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