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weekly
or for 20 classes
Class

Coding Web-Based Mystery Game in Elm!

Completed by 3 learners
Ages 9-14
Live Group Class
A semester-length class to advance Elm coding skills and create a web-based mystery game. We will customize the material and timing of the class for a group of three or more learners.
Average rating:
4.9
Number of reviews:
(16 reviews)

Live video meetings
2x per week, 10 weeks
3-6 learners per class
60 min

What's included

20 live meetings
20 in-class hours

Class Experience

What will be taught?  
      Coding and the math behind it in order to create a web-based mystery game and interactive programs.   

What topics will you cover? 
      Week 1: Introduction to game design
      Week 2: Designing game narrative
      Week 3: Character design
      Week 4: Game map design
      Week 5: Create game characters
      Week 6: Create backgrounds
      Week 7: Create extra assets
      Week 8: Combine game assets
      Week 9: Final game tweaks
      Week 10: Game presentation

How is your class structured? 
      We will cover new topics in the first 25 minutes, and children will use the rest of the class to perfect their creations. Children will be encouraged to set goals which will take several weeks to complete, and topics will be reorganized to help them reach their goals.  

How will you teach? 
      The instructor introduces a topic as a how-to and the children then try to duplicate it and then make their own version. 

How much will learners get to interact with you and each other? 
      Working in a small group, each child will get a chance to ask questions, and where appropriate other children will be encouraged to explain their understanding of the problem and solution. Younger children often want to discuss their work in detail, and time will be taken to allow this because it is important to develop general communication skills and especially technical communication skills. 

Any required experience or knowledge learners need? 
      They must have completed the intro Start Creating with Code.

Learning Goals

Children will deepen their understanding of coding by creating a mystery game and interactive applications from basic shapes and transformations together with animations and game designs.

Other Details

Parental Guidance
To access the Elm Coding Platform, please agree to the privacy policy at the bottom of this website and follow the pop-up link: https://stablfoundation.org/privacy.html Each child will need an account to access the Elm Coding Platform. Please use the username and password given when you register for the introduction class (Start Creating With Code in Elm!)
External Resources
In addition to the Outschool classroom, this class uses:

Offered by

Joined April, 2022
4.9
16reviews
Profile
Teacher expertise and credentials
Our coding curriculum, designed at McMaster University and tested in hundreds of schools, is designed to  
  (1) introduce Algebraic Thinking so children are primed to succeed in high school algebra, 
  (2) build problem-solving, team-working skills and self-confidence, and 
  (3) be fun!  
We can do all these things by starting to draw with 2D shapes in the first minute, building on the knowledge they already have about shapes, colours, transformations and symmetry, and teaching them that coordinates are easy to learn and a really fun way to create animations.  

Founded by Professor Christopher Anand and members of McMaster Start Coding (https://outreach.mcmaster.ca), our non-profit is the first step in our journey to teach the next billion coders!  We use our own open-source graphics library in the Elm programming language modelled on algebraic notation. This will prepare children for the leap to high school algebra–the gateway to careers in STEM.

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