This class is no longer available, but we found something similar!
50
per class
Class

Code Your Own Halloween Game in Scratch

Completed by 22 learners
Ages 6-11
Live One-Time Class
In this one-time class, students will create a Halloween game in Scratch.
Average rating:
4.9
Number of reviews:
(67 reviews)

Live video meetings
Meets once
5-10 learners per class
55 min

What’s included

1 live meeting
55 mins in-class hours

Class Experience

In this lesson, students will code a Halloween Game to collect candy using Scratch, a block-based programming language developed at MIT. This class has been designed for students ages 6-11 with any level of coding experience - all are welcome!
This is a fun and interactive class. Join Now!

Students will learn:
*How to think like a game designer!
*How to use loops and cloning to create an endless stream of monsters to catch
*How to code the characters to switch costumes, and appear at random points on the screen

Note for Parents:
Your student will need:
*Access to a laptop or desktop computer with Zoom installed and screen-sharing enabled
*An internet connection of 3mbs+
*A working speaker, microphone and webcam - all Windows and Mac operating systems of the past five years are supported

*NOTE* Please, ensure that your child can navigate the SHARE Zoom feature.

Other Details

External Resources
In addition to the Outschool classroom, this class uses:
Sources
In addition to the Outschool classroom, this class uses: Scratch software

Meet the teacher

Joined December, 2020
4.9
67reviews
Profile
Teacher expertise and credentials
All my life, I have had a fascination and interest in computing and technology. I have always enjoyed keeping up-to-date with the latest advances in technology and have remained amazed at the speed of computerized developments over the past few years.

For as long as I can remember, I have been using computers at school and at home. When I connected my computer to the internet several years ago, I discovered another enthralling world for me to explore. Since then I have gained teaching experience with several applications, such as: desktop applications, web applications and mobile applications.

Presently, as a Computer Science and an Engineering teacher, I lead my students through creative design and problem-solving processes, guiding them to use programming in activities like building their own apps, websites, and video games. 

Reviews

Back