$60

for 3 classes
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3-Week Coding and Animation with Scratch Part 3 - Interactive Game Design: Minecraft

Completed by 2 learners
Ages 9-14
Live Group Course
Students will take their animation skills to a higher level by combining them with actual game design. Emphasis will be put on key frames, believable character design and acting, and impactful animation when programming their games.
Average rating:
4.7
Number of reviews:
(4,848 reviews)
Popular

Live video meetings
1x per week, 3 weeks
2-8 learners per class
55 min

What's included

3 live meetings
2 hrs 45 mins in-class hours
Grading
An e-Certificate of Completion with grades will be provided for learners who have completed all weeks of the class. For learners who miss more than 3 times during the course, no certificate will be offered.

Class Experience

US Grade 3 - 6
Beginner - Intermediate Level
This is a 3-Day Series.  Students will meet 3 times to complete Part 3.
Please note: Classes will meet 3 times within the same week for Summer Break & Winter Holiday weeks. 
Basic computer skills like typing, opening and closing programs, saving and exporting files, and mouse maneuvering are prerequisites. For students who have no coding and animation experience, it is required that they have completed Series Part 1 and Part 2 before they join this class. Please see links below:
Part 1: Fundamentals for Beginners
https://outschool.com/classes/3-day-coding-and-animation-art-tech-series-part-1-fundamentals-for-beginners-0ak9VANq#usRzeseCIM
Part 2: Principles of Animation
https://outschool.com/classes/3-week-coding-and-animation-series-part-2-principles-of-animation-sonic-hNutRf0w#usRzeseCIM

Part 3 will expand upon the basic concepts of animation and block coding to get students into learning how to program basic operations in video games, as well as teach them independent problem solving skills in utilizing Scratch tools to successfully bring their ideas to life. While learning the route of game creation through design, building, testing, and learning with their favorite characters, students will garner an appreciation for the complexities behind simple game mechanics as they do simple exercises to create original interactive projects through problem solving and collaboration.

Day 1 - Platforming and Movement
Students will create their own Minecraft avatar with different frames for moving in multiple directions on a sprite used as solid ground.

Day 2 - Triggers, Variables, and Cutscenes
Students will create a character, a setting, and an object that will change when interacted with; movement controls will be halted so gameplay stops for a cutscene to play.

Day 3 - Damage and Inventory
Students will take Steve and have an enemy hit and damage him with visible effects (“hit frames” when Steve shows a visual cue that he has taken damage).

Students can use what they learn throughout the course in games and animation, starting with Scratch and then later in complex programs. Students will discover how to apply previous Scratch knowledge and basic understanding of animation to longer and more complex projects.


_______________________________________
Please read below for frequently-asked questions on our policies:

Mandatory Video Check-In
Video check-in is mandatory for safety purposes per Outschool policy. Students are required to have their cameras on to allow the teacher to check in and verify each learner. After check-in, students have the option of either turning off their camera or leaving it on, whatever is their preference. Younger learners are highly encouraged to leave their cameras on.

Missed Classes & Refunds
All our classes are backed by the ‘Limited’ refund policy. Parents may withdraw up to a week before class starts with a full refund OR within 24 hours of purchase. In the event a learner misses a class, recordings are made available in each classroom. Students are more than welcomed to reach out for any questions and share their work in the classroom.

Late/ Missed Class
All classes will begin on time as long as one learner is in the classroom. In the event that no students are in the classroom at the assigned class time, the teacher will leave a message in the classroom and exit after ten minutes of waiting per Outschool policy.

Minimum Enrollment & Class Cancellation
A minimum of two learners is required for every class to run. In the event that we have to cancel a class, parents will be notified within 24 hours of class. Learners will have the option of either transferring to a more populated section of the same class or receiving a full refund, whichever is preferred.

Technical Difficulties
In the event of class delay/ cancellations due to unforeseeable technical issues, all families will be notified and a make-up section will be posted, or a refund will be issued if a make-up class cannot be scheduled.

Learning Goals

Students will learn how to program basic operations in video games and understand how sophisticated animation makes interactive media more immersive. Students will be able to create their outlines, scripts, and characters and begin the process of storyboarding complete animation sequences in future projects.

Syllabus

3 Lessons
over 3 Weeks
Lesson 1:
Platforming and Movement
 Students will create their own Minecraft avatar with different frames for moving in multiple directions on a sprite used as solid ground. 
55 mins online live lesson
Lesson 2:
Triggers, Variables, and Cutscenes
 Students will create a character, a setting, and an object that will change when interacted with; movement controls will be halted so gameplay stops for a cutscene to play. 
55 mins online live lesson
Lesson 3:
Damage and Inventory
 Students will take Steve and have an enemy hit and damage him with visible effects (“hit frames” when Steve shows a visual cue that he has taken damage). 
55 mins online live lesson

Other Details

Parental Guidance
Parental permission is required to create Scratch accounts for children under 13.
Supply List
Hardware: Students will need two devices. One will be used to view the class on Outschool (can be a phone) and the other device will be needed to code. The second device must have a keyboard.
Software: Scratch (in browser with account or free desktop download)
Students are encouraged to create a Scratch browser account (https://scratch.mit.edu) beforehand or download the desktop version and get comfortable with locating and opening the program to get ready for the first class. It is recommended that students create a folder for saving projects onto their computers or thumbdrives for use as a "backup" instead of saving projects online only.
External Resources
In addition to the Outschool classroom, this class uses:

Offered by

4.7
4848reviews
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Profile
Teacher expertise and credentials
Teacher Brittany is a professional artist and illustrator.  She holds a BA in Arts with a concentration on Visual Technology.  She also gained valuable industry experience as Technology Lead and Animation Instructor at art schools. She has worked as a freelance concept artist and illustrator in game design. She utilizes a background in comics, storyboarding and animation to bring creative concepts to life. With a strong background in traditional and digital painting, Brittany is currently teaching a wide variety of classes in various mediums to merge her love for illustration, painting and game development.

For more information on Young Art teachers go to: https://outschool.com/teachers/Young-Art-instructors

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