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課堂經歷
Beginner 等級
In this four week class, students will learn the foundations of Blender and low-poly animation and rigging through over 10 hours of instructional video lessons, exercises, and hands-on projects. With material ranging from core animation principals, character rigging, and physics simulations, the course takes learners on an in depth journey through the Blender interface and tool set. By the end of this course, students will have built a strong and lasting foundation of skill that they can use...
4 units//27 lessons//4 Weeks
Unit 1Keyframes and Animation BasicsKeyframes and Animation Basics11 lessons1 WeekWeek 1Lesson 1Unit / Week 1 OverviewAn introduction to the basics of 3D animation in Blender, covering key concepts and tools that will be used throughout the course.Lesson 2Lesson: KeyframesLearn the fundamentals of keyframes, which are used to define specific points of animation for objects over time.Lesson 3Exercise: KeyframesPractice creating and manipulating keyframes to animate a simple object within a scene.Lesson 4Lesson: Dopesheet, Interpolation, Graph EditorExplore the Dopesheet for managing keyframes, understand interpolation methods for smooth transitions, and use the Graph Editor to fine-tune animations.Lesson 5Exercise: DopesheetGain hands-on experience with the Dopesheet by organizing and adjusting keyframes for a basic animation.Lesson 6Exercise: InterpolationExperiment with different interpolation modes to see how they affect the motion and behavior of animated objects.Lesson 7Lesson: Animating the CameraLearn techniques for animating the camera, including setting keyframes for camera position and rotation to create dynamic shots.Lesson 8Exercise: Animating the CameraAnimate a camera by practicing smooth movement.Lesson 9Lesson: Rendering Animation to VideoUnderstand the process of rendering an animation sequence to a video file, including setting up render settings and output formats.Lesson 10Project: Obstacle CourseApply your animation skills to create an animated sequence of an object navigating through an obstacle course, focusing on timing and fluidity.Lesson 11Project: The Bouncing BallCreate a realistic animation of a bouncing ball, a project that every professional animator has had to master!Unit 2Armatures and RiggingArmatures and Rigging5 lessons1 WeekWeek 2Lesson 12Lesson: Bones, Armatures, and RiggingLearn the basics of bones and armatures, and how to rig a 3D model to prepare it for animation by creating a skeletal structure.Lesson 13Exercise: Bones, Armatures and RiggingPractice creating and placing bones within a 3D model and setting up an armature to enable complex animations.Lesson 14Lesson: Deforming Mesh with Armature and IKUnderstand how to deform a mesh using an armature and the basics of Inverse Kinematics (IK) to create more natural and controlled animations.Lesson 15Exercise: Deforming Mesh with Armature and IKApply armature deformation and IK techniques to a model, adjusting the mesh to follow the movements of the rig seamlessly.Lesson 16Project: Low Poly PersonRig a low poly character, incorporating bones, and armatures - and then animate it!Unit 3Physics and SimulationsPhysics and Simulations10 lessons1 WeekWeek 3Lesson 17Lesson: Rigid and Soft Body PhysicsExplore the principles of rigid and soft body physics in Blender, understanding how to simulate realistic physical interactions between objects.Lesson 18Exercise: Rigid Body PhysicsPractice setting up rigid body physics simulations, adjusting properties like mass and friction to create believable collisions and movements.Lesson 19Lesson: Rigid Body Physics (Extended)Dive deeper into rigid body physics, learning advanced techniques and settings to fine-tune simulations for more complex scenarios.Lesson 20Lesson: Fluid SimulationLearn the basics of fluid simulation, including how to create and control fluid dynamics to simulate realistic liquid behavior.Lesson 21Exercise: Fluid SimulationExperiment with fluid simulation by creating and animating a fluid system.Lesson 22Lesson: Cloth SimulationUnderstand the principles of cloth simulation, including how to create and animate cloth materials that respond naturally to forces and collisions.Lesson 23Exercise: Cloth SimulationPractice setting up a cloth simulation, experimenting with different settings to achieve realistic results.Lesson 24Lesson: Particles and PhysicsDiscover how to use particles in Blender, combining them with physics simulations to create dynamic and interactive effects.Lesson 25Exercise: ParticlesExperiment with particle systems and particle-based effects.Lesson 26Project: Wheat FieldCreate a simple animated wheat field using particle systems and physics simulations.Unit 4Personal ProjectsPersonal Projects1 lesson1 WeekWeek 4Lesson 27Personal Projects OverviewThis part of the course allows students to apply the skills learned throughout the course to their own creative projects. Students are encouraged to create their own animations and reach out for guidance or feedback all along the way!
Students will feel confident with the basic Blender interface and animation tools including keyframes, armatures and rigging, and physics simulations.
提供的家庭作業
Most lessons in this course have an accompanying exercise that follows it. They often contain new and useful information themselves, and should not be considered optional. All of the lessons, exercises, and projects, are designed to be completed individually.2 - 4 每週課外時間
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提供的成績
除了 Outschool 教室外,本課程也使用:
How Youtube is used in this course: No account is required. Each week I will post all of the video content in a single slide-based presentation with the videos and helpful tips embedded within it. I also post each video link individually within the Classroom. These videos will play within an embedded video player on the Outschool website. How Blender is used in this course: This course uses Blender, a free and open source program for creating 3D models and animation. No account is needed. I may sometimes ask students to send me screenshots of their Blender window in order to troubleshoot technical issues. You can find the Blender system requirements here: https://www.blender.org/download/requirements/
Hello! I'm Joey and I'm excited to meet you. As a parent, I understand how vital early childhood education is. The fact that you are here, searching for the best instructor for your learners, means that you know how important it is too. I take...