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初心者向けのボードゲームを自分で作ろう!

クラス
再生
ARI Learning by Carly Filewich Inclusive & Social!
平均評価:
4.7
レビュー数:
(563)
Star Educator
ボードゲームがお好きですか? その理由を話し合い、独自のボードゲームを作成する方法を見つけましょう。独自のボードゲームをデザインして、家族や友人とプレイしましょう。グラフィック デザイン、分析的思考、ライティング、世界構築、ゲーム デザインのスキルがすべて 1 つにまとめられています。
この文章は自動翻訳されています

このクラスで学べること

英語レベル - 不明
Beginner - Intermediate レベル向け
4 lessons//4 Weeks
 Week 1
Lesson 1
Board game breakdown
Let's talk about all the different kinds of board games that we play. We will look at some examples and talk about themes for our game design. The assignment this week is to play as many path based board games that we can to figure out what we like about them. Get thinking about your theme and style of game you want to create! It's play and brainstorm week. Keep a list! We will do a quick redesign of an old game.
 Week 2
Lesson 2
Theme/Mechanism
This week we get our theme decided on and talk about what elements we might use to create a basic board game. The assignment this week will be to decide on our theme, decide on spinner, dice or card movement and talk about complexity that we can add to the game to avoid runaway leaders. You will have the week to start working on the design of your board. You will need markers, paper, cereal boxes you can open up to glue your path onto and a glue stick.
 Week 3
Lesson 3
Prototype/Playtest/Feedback/Fine Tuning
This week we should have a prototype. If you are still working on your game, that's expected. We can share what we've designed and we can talk about what works and so far what isn't working. Let's brainstorm solutions together. During the week I will post a playtest template. Use this to get feedback from the players of your game and we can talk about how to use this data to fine tune what you created.
 Week 4
Lesson 4
Review/Extending/What comes next?
Review your game, what did you discover? Let's talk over the good things and the problems we encountered. Let's review all of the terminology and ideas we learned. Next steps for producing your game and getting it played.
  • Students will creatively consider game theory, math, story, art/design and entrepreneur skills.
  • This class applies to the curricular requirements for Applied Design, Skills, and Technologies 6 B.C. Grade 1-6 and directly relates to B.C. Curricular Competencies for ELA Grades 1-6 under Comprehend and connect (reading, listening, viewing) Create and c
🎲Instructor: Ms. Yvonne, BMus. McGill University.  Hi! I'm a Metis artist, musician and micro-farmer.  My experiences range from 10 years with IBM as a field tech to professional musician.  I am a songwriter and a homeschooling mum of two kids and my current obsession is board game design.  I believe that child-led project based learning is the key to engagement.  As an ND learner myself and a parent of an ND child, I believe connection and relationship are the first step in education.  PBL or Project Based Learning allows us to incorporate all sorts of learning in one fun bundle of exploration.  
授業以外に週あたり 1 - 2 時間の学習が期待されます
Homework
頻度: Available upon request
フィードバック: Available upon request
詳細: Learners will be expected to work on their projects outside of class time. The amount of time will really depend on the learner and the project they have planned.
A list of supplies needed will be posted before the first class every week in the classroom. 
https://boardgamedesignlab.com/design-theory/, https://boardgamegeek.com/blog/829/big-game-theory
参加しました October, 2017
4.7
563レビュー
Star Educator
プロフィール
教師の専門知識と資格
学士号 University of Victoriaから 幼児教育 へ
Carly Filewich
学士号 McGill University, Canadaから 音楽、演劇、芸術 へ
Yvonne G
Learners who join this community will experience spaces where they can be themselves, learn cool stuff, do interesting work, and meet fun people. We are an organization of homeschooling parents, unschoolers and teachers who work as a team to... 
グループクラス

¥100

毎週または¥80 4 クラス分
週に1回、 4 週間
50 分

3 人がクラスを受けました
オンラインライブ授業
年齢: 10-15
クラス人数: 2 人-6 人

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