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Introducción a los algoritmos de juego en Scratch

En este curso de una semana de duración, los estudiantes recibirán una introducción a varios algoritmos para ayudar a crear excelentes juegos.
Teacher Mo (Mounir Shita)
Puntuación media:
4.9
Número de reseñas:
(158)
Clase

Qué está incluido

5 reuniones en vivo
7 horas 30 minutos horas presenciales

Experiencia de clase

In this class we will dive into gaming algorithms using the Scratch coding platform. Learners will learn to develop a variety of algorithms that will greatly enhance game development. 

No previous experience in algorithms are required. This is a beginners class. 

Each session will be 90 minutes. The first 30 minutes will focus on the theory so learners understand how the algorithm works. After a 5-minute break, we'll code the algorithm in Scratch.

Each day we will focus on a new algorithm: 

Day 1: Gravity algorithm
Learners will learn how to create algorithms that allows objects (sprites) to be pulled down by natural gravity. Learners will be able to decide how strong the gravity will be for each object. 

Day 2: Sensors algorithm
Learners will learn how to use "sensors" to create better collision detection. 

Day 3-4: Basic 3D algorithm
These two days we will create a basic 3D spaceship game. Topics include controlling a ship through a 3D space and detecting 3D collisions.

Day 5: Path Algorithm
In this last day we will create an algorithm to allow sprites to follow an invisible path on the screen. The algorithm will control speed and rotation of an object.

Otros detalles

Orientación para padres
We will use Scratch. Each learner should have their own amount in Scratch.
Recursos externos
Además del aula de Outschool, esta clase utiliza:
  • Scratch
Fuentes
We will use Scratch development platform.
Se unió el September, 2020
4.9
158reseñas
Perfil
Experiencia y certificaciones del docente
Hello Fellow Learners!

My name is Mounir Shita - but you can call me Mo (trust me, it is scientifically proven to be easier to pronounce). I have been amazed and intrigued by thinking machines since I was a teenager. As an adult, I've made it my career to research and develop thinking machines.

I've spent over 20 years researching real thinking machines, built a lot of technology, started my own "AI" companies and even been involved in government "AI" programs. 

In Outschool I hope to contribute to make you curious science, especially intelligent machines. I will teach classes ranging from introduction to artificial intelligence and thinking machines, to ethics (is it good or bad?) to teaching you how to build your own AI-powered games.

Reseñas

Clase grupal
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175 US$

por 5 clases
5x por semana, 1 semana
90 min

Completado por 5 alumnos
Videoconferencias en vivo
Edades: 9-14
3-10 alumnos por clase

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