72
Programación y desarrollo de juegos en Scratch para principiantes (conferencia privada individual de 45 minutos)
Completado por 5 alumnos
Edades 7-12
Lecciones 1 a 1 en vivo
Videoconferencias en vivo
Reuniones bajo pedido
45 min
Qué incluye
Se reúne bajo demanda
programar reuniones según sea necesario45 minutos
por sesiónApoyo docente
Experiencia de clase
As part of the Mentorhood Coding Curriculum, the one-on-one Coding and Game Development in Scratch for Beginners class is designed to provide personalized instruction for individuals who are new to coding and game development using the Scratch programming language. The course will cover the basics of coding concepts and game development principles, and learners will learn how to create interactive games using Scratch. The curriculum includes three levels that build upon each other, with the goal of providing students with a strong foundation in coding and game development: Level 1: In this Level, students will learn the fundamentals of coding and how to use the Scratch programming language. Skills include: Sprites & Motion, Events & Sequencing, Conditionals and loops Level 2: In this level, students will learn how to apply their Scratch programming skills to game development. Skills include: Cloning, Variables and Operators Level 3: In this level, students will build upon their knowledge of Scratch and game development by exploring more advanced coding concept. Skills include: Functions, Nested loops, Arrays & Lists, Game creation (putting it together) Each level includes at least 10 games to enhance the focused skills. By completing all three levels in the Mentorhood Coding Curriculum using Scratch, learners will have a strong foundation in coding and game development principles and will be able to create a variety of projects using Scratch. They will be equipped with the skills and knowledge to continue exploring the world of programming and game development beyond the curriculum. Example of customized weekly plan: Week 1 - Level 1 - Sprites & Motion, building game: Canvas Week 2 - Level 1 - Sprites & Motion, building game: Build the City Week 3 - Level 1 - Events & Sequencing, building game: Announcement Week 4 - Level 1 - Events & Sequencing, building game: Ninja Week 5 - Level 1 - Conditionals, building game: Social Distancing If your learner has experience in scratch, please let us know what skills are already mastered, we will choose the level according to the learner's past experience and current knowledge. ** This class require learners to: - share screen while using zoom - open zoom and browser in the same monitor, using them side by side OR - use two devices, one with zoom and the other one with scratch Parent's help is greatly appreciated if any technical difficulties arise. ** Software & Materials Requirement: - Scratch Account (recommended) - Windows 10 / MAC laptop or desktop
Otros detalles
Orientación para padres
We ask that a parent or guardian (18+) please stay with your learner (off camera due to Outschool policy) on the first day to assist your learner in case of any technical difficulties such as sharing screen, dual monitors, use of two devices and so on.
Learner will need a Scratch account in order to attend this class. Creating a Scratch account allows students to save their work to the cloud and share their projects with the teacher. This is important when the learner runs into a problem and need to show the teacher what he/she did. Scratch accounts are completely free and you can sign up here:
https://scratch.mit.edu/join. Please contact us for detailed instructions if you have difficulties signing up an account.
Lista de útiles escolares
This class require learners to: - share screen while using zoom - open zoom and browser in the same monitor, using them side by side OR - use two devices, one with zoom and the other one with scratch Parent's help is greatly appreciated if any technical difficulties arise. ** Software & Materials Requirement: - Scratch Account (recommended) - Windows 10 / MAC laptop or desktop
Recursos externos
Además del aula de Outschool, esta clase utiliza:
Fuentes
Ofrecido por
Experiencia y certificaciones del docente
Our mission is to nurture and discover the potential of individuals; we build characters and confidence that help them make life decisions.
About our Visible Thinking Math classes:
In our technology-driven society, Mathematics is undoubtedly essential in education because it is the foundation of all sciences and technology. We believe helping children mastering Mathematical skills will build a solid foundation for their future. We aim to inspire children to become innovators and creative problem solvers so that they can pursue their dreams.
Our Methods:
Students are provided with different visual ways of looking at math including the world-renowned Singapore bar modelling approach. The learning journey begins with the concrete and pictorial stages, followed by the abstract stage to enable them to learn mathematics meaningfully. This approach encourages advanced (higher-order) thinking process, communication of mathematical ideas, and problem-solving.
Our teachers:
We're a group of passionate educators who have Mathematics and/or Science related degrees and passed the Mentorhood Teacher Training which specialized in online teaching and the Singapore Bar Modelling method.
.
**Attendance & Absence Policy**
Planned Absence: Families inform us at least 24 hours before class, the class will be refunded or rescheduled. Teacher will not be paid for that refunded class.
Sick Leave: Families inform us at least 24 hours before class, the class will be refunded or rescheduled. Teacher will not be paid for that refunded class.
If 24 hours in advance is not possible, that sick leave will be taken as an emergency.
Emergency: Families inform us as soon as possible before class, the class will be refunded or rescheduled. Teacher will not be paid for that refunded class.
Inform us after a no show, the class will not be refunded nor rescheduled. Please refer to the Outschool’s Standard Refund Policy and Refund Eligibility Guidelines: https://support.outschool.com/en/articles/4626920-standard-refund-policy-and-refund-eligibility-guidelines for more information.
If your learner has not joined the meeting 10 minutes after the class’s start time, the meeting will be canceled. This is considered a missed meeting and you are not entitled to a refund.
In order for learners to be able to view a class recording, they must have attended a live class in that exact section, or have been previously verified by the Trust & Safety team. *Please read more about the Outschool class recordings policy here: https://support.outschool.com/en/articles/452568-class-recordings
Reseñas
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