$25
weeklyor $99 for all content
FLEX Social Media & Youtube Streaming Phone Addiction Spot & Avoid Pt 4 4W3
New class
Ages 15-18
Self-Paced Course
4 pre-recorded lessons
4 weeks of teacher support
Choose your start date
1 year of access to the content
Enroll Now, Start Anytime
Go at your own pace
Your learner can start learning when they want and progress at the speed that works best for them.Start when you want.
Learn at your own pace
Access course material for a full year.
Get hands-on support from teacher.
What's included
4 pre-recorded lessons
4 weeks
of teacher support1 year access
to the contentHomework
1 hour per week. Homework will consist of weekly activities and exercises that will take an average of 1-2 hours per week. These will include writing reflections, creating action plans, and practicing new habits.Assessment
Please note, this class will highlight to students how much of their lives they are wasting on screens and the harmful effects this has on their minds, bodies and relationships. Some students can find the realization that they have a screen addiction problem profoundly distressing. After this class, please ensure that you speak to your child about what we have covered and be prepared to offer the support they will need to overcome their addiction. You may wish to approach local counselling services to find out what professional support is available to you. Please be aware that addiction is a problem, whether it is screen time, video games, drugs, alcohol or any other addictive behaviour. If your child identifies that they have a problem during this class please seek professional help immediately. It is important to clarify that this class is not a medical service nor does it present therapeutic outcomes. The class is designed to provide students with strategies and tips to help them avoid mobile phone addiction. The course is educational in nature and seeks to provide students with knowledge and skills to reduce their dependence on mobile phones. The course does not intend to diagnose, treat, or prevent any medical condition.Class Experience
US Grade 10 - 12
Beginner - Intermediate Level
In this class, students will learn how to identify and avoid addictive behaviors on social media and streaming sites. Led by an experienced teacher and computer science expert, the course will cover a variety of topics related to addiction and online behavior. Week 13: Alternative activities to technology Students will learn about alternative activities to technology, including hobbies, physical activities, and creative pursuits. Week 14: Building healthy relationships with technology Students will learn about building healthy relationships with technology, including the importance of setting boundaries, maintaining balance, and avoiding burnout. Week 15: The role of community online Students will learn about the role of community online. Week 16-week: Students will learn how to identify and avoid addictive behaviors on social media and streaming sites. By the end of the class, students will have a deeper understanding of addiction and online behavior, as well as practical strategies for avoiding addictive behaviors and using social media and streaming sites in a healthy way. Enroll your student today and help them develop the skills they need to navigate the online world with confidence and resilience! The videos will contain the information required to give students a good understanding of each topic and each one will include homework for the students to undertake during the week, as part of a project. After watching each video and completing the homework assignments, students will be provided with feedback and the specific next steps on how to improve or adapt. Time frame for the Week: Mondays - The teacher will post the information needed for the week. Students can submit questions. Tuesdays - Wednesday - The teacher can answer any questions pertaining to the topic of the week. The students will need to complete any homework assignments and answer any questions in the discussion. Thursday - Students need to have all tasks completed and uploaded in the classroom for teacher feedback and discussion. Students will discuss it among themselves. Friday - The teacher will provide feedback to the class and individual students. Saturday - Sunday - The teacher will be available to answer any questions that the students may have for the week or the next week. Please note: This course requires no prior experience.)
Learning Goals
Students will learn the signs of addiction, how to create healthy habits, and strategies for staying free from addictive behaviors. They'll also gain an understanding of how social media and streaming sites are designed to be addictive, and how to use these platforms in a healthy way.
Syllabus
4 Lessons
over 4 WeeksLesson 1:
Class 1
Class 1
Lesson 2:
Class 2
Class 2
Lesson 3:
Class 3
Class 3
Lesson 4:
Class 4
Class 4
Other Details
Parental Guidance
Please be aware that addiction is a problem, whether it is video games, YouTube, drugs, alcohol or any other addictive behaviour. If your child identifies that they have a problem during this class please seek professional help immediately.
Supply List
None needed for this class.
Language of Instruction
English
External Resources
Learners will not need to use any apps or websites beyond the standard Outschool tools.
Sources
The class will draw from a variety of sources, including academic research, personal stories, and expert interview which will include "Data and Goliath: The Hidden Battles to Collect Your Data and Control Your World" by Bruce Schneier
Witkiewitz, K., Marlatt, G. A., & Walker, D. (2005). Mindfulness-based relapse prevention for alcohol and substance use disorders. Journal of Cognitive Psychotherapy, 19(3), 211-228.
Young, K. S. (1999). Internet addiction: Evaluation and treatment. Student British Medical Journal, 7, 351-352.
Fogg, B. J. (2002). Persuasive technology: Using computers to change what we think and do. Morgan Kaufmann.
Kosinski, M., Matz, S. C., Gosling, S. D., Popov, V., & Stillwell, D. (2015). Facebook as a research tool for the social sciences: Opportunities, challenges, ethical considerations, and practical guidelines. American Psychologist, 70(6), 543-556.
Houghton, D. J., Joinson, A. N., Caldwell, N. A., & Marder, B. (2011). The role of social support in students' perceived abilities and attitudes toward math and science. Journal of Educational Psychology, 103(2), 478-491.
"Irresistible: The Rise of Addictive Technology and the Business of Keeping Us Hooked" by Adam Alter
"The Art of Mindful Technology: A Guide to Unplug and Reclaim Your Focus" by David Levy
"Reclaiming Conversation: The Power of Talk in a Digital Age" by Sherry Turkle
"How to Break Up with Your Phone: The 30-Day Plan to Take Back Your Life" by Catherine Price
"The Social Dilemma" - Documentary on Netflix
"Digital Minimalism: Choosing a Focused Life in a Noisy World" by Cal Newport
"Seduced by Screen Time: 7 Ways to Rein in Your Tech Obsession" - Article by Scientific American
"10 Ways to Overcome Smartphone Addiction" - Article by Psychology Today
We will ensure that the sources used provide a balanced perspective and come from widely respected scholars/professionals in the field. The course will present different viewpoints and opinions to help students develop a nuanced understanding of mobile phone addiction and strategies to avoid it.
Offered by
Teacher expertise and credentials
1 teacher has a Bachelor's degree
Bachelor's Degree in Science from Brighton University UK
Johnathan holds a Bachelors' Degree in Computer Science during which course he learned how to programme video games, social media and streaming sites and the science behind making them highly addictive, a requirement of the companies who make money from this 200 billion dollar industry. He has taken specific classes on this subject while doing his computer science degree.
To see his work over 2 years of teaching on Outschool in action and 370+ reviews from other parents and students from his most popular class, "Why Video Games Are Addictive By A Programmer" please use think link: https://outschool.com/classes/1-day-why-video-games-are-addictive-minecraft-roblox-etc-avoid-gaming-addiction-Byn4e9Mu
He has worked with children of all ages in the fields of sports, circus skills and business as a trainer and mentor. He has extensive experience of mentoring and counselling which he applies during this class. With over 20 years of teaching experience and a degree in computer science, the instructor has a deep understanding of the technology behind social media and streaming sites. They'll share their expertise on addiction and offer practical strategies for avoiding addictive behaviors.
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