包含什麼
按需滿足
根據需要安排會議55 分鐘
每次會話教師支持
我們無法翻譯此文,請刷新頁面並再試一次。
課堂經歷
This is a one-on-one class. Students should bring their own project (or have a project in mind) and I'll walk them through their own interests. Generally, I will ask students to share their screen, and I will give them directions and advice as they proceed. All skill levels are welcome, but students should have Unity installed first. In the past, I have helped students: - Integrate beat detection into an action game. - Get started with Mirror networking. - Implement hitstun and screenshake effects. - Brainstorm game ideas and draft step-by-step plans. - Move a player with pathfinding, rigidbodies, or character controllers. I may not be able to help students with topics outside of Unity, such as specific hardware (like VR or mobile/console platform deployment) or specific software (like sound engines or networking packages).
其他詳情
父母的引導和規範
This class uses Unity, a free game engine. An account is required.
外部資源
除了 Outschool 教室外,本課程也使用:
教師專業知識和證書
My classes teach people how to make games, which includes programming, design, technical art, and writing, as well as some more abstract areas of games like psychology, philosophy, and research. I have a master's degree in digital media from Drexel University and five years of experience teaching in this field.
Games and education are surprisingly similar. To succeed in a game, you need to learn how to play. That involves determination, adaptability, teamwork, planning, and creativity. Playing games is not a mindless pastime: it takes a ton of effort. So why do we like games more than studying? It's because games are opt-in. You choose to play because you want to. When you need to learn a skill, you're doing it for your own sake. That's how education should be, both inside and outside of games.
評論
現場一對一課程
US$40
每次會話按需求安排課程
55 分鐘
有6 位學習者完成此課程
即時視訊會議
年齡: 12-17