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ARI Learning by Carly Filewich Inclusive & Social!
평균 평점:
4.7
수강 후기 수:
(563)
인기 선생님
보드 게임을 좋아하시나요? 그 이유에 대해 이야기하고 우리만의 것을 만드는 방법을 찾아봅시다. 나만의 보드 게임을 디자인하고 가족, 친구들과 함께 플레이해보세요! 그래픽 디자인, 분석적 사고, 글쓰기, 세계 구축 및 게임 디자인 기술이 모두 하나로 통합되어 있습니다.
보고계신 지문은 자동 번역 되었습니다

수업 소개

영어 수준 - 알 수 없음
레벨 Beginner - Intermediate
4 lessons//4 Weeks
 Week 1
Lesson 1
Board game breakdown
Let's talk about all the different kinds of board games that we play. We will look at some examples and talk about themes for our game design. The assignment this week is to play as many path based board games that we can to figure out what we like about them. Get thinking about your theme and style of game you want to create! It's play and brainstorm week. Keep a list! We will do a quick redesign of an old game.
 Week 2
Lesson 2
Theme/Mechanism
This week we get our theme decided on and talk about what elements we might use to create a basic board game. The assignment this week will be to decide on our theme, decide on spinner, dice or card movement and talk about complexity that we can add to the game to avoid runaway leaders. You will have the week to start working on the design of your board. You will need markers, paper, cereal boxes you can open up to glue your path onto and a glue stick.
 Week 3
Lesson 3
Prototype/Playtest/Feedback/Fine Tuning
This week we should have a prototype. If you are still working on your game, that's expected. We can share what we've designed and we can talk about what works and so far what isn't working. Let's brainstorm solutions together. During the week I will post a playtest template. Use this to get feedback from the players of your game and we can talk about how to use this data to fine tune what you created.
 Week 4
Lesson 4
Review/Extending/What comes next?
Review your game, what did you discover? Let's talk over the good things and the problems we encountered. Let's review all of the terminology and ideas we learned. Next steps for producing your game and getting it played.
  • Students will creatively consider game theory, math, story, art/design and entrepreneur skills.
  • This class applies to the curricular requirements for Applied Design, Skills, and Technologies 6 B.C. Grade 1-6 and directly relates to B.C. Curricular Competencies for ELA Grades 1-6 under Comprehend and connect (reading, listening, viewing) Create and c
🎲Instructor: Ms. Yvonne, BMus. McGill University.  Hi! I'm a Metis artist, musician and micro-farmer.  My experiences range from 10 years with IBM as a field tech to professional musician.  I am a songwriter and a homeschooling mum of two kids and my current obsession is board game design.  I believe that child-led project based learning is the key to engagement.  As an ND learner myself and a parent of an ND child, I believe connection and relationship are the first step in education.  PBL or Project Based Learning allows us to incorporate all sorts of learning in one fun bundle of exploration.  
수업 외 주당 1 - 2 시간
Homework
빈도: Available upon request
피드백: Available upon request
세부 내용: Learners will be expected to work on their projects outside of class time. The amount of time will really depend on the learner and the project they have planned.
A list of supplies needed will be posted before the first class every week in the classroom. 
https://boardgamedesignlab.com/design-theory/, https://boardgamegeek.com/blog/829/big-game-theory
가입일: October, 2017
4.7
563수강 후기
인기 선생님
프로필
교사 전문성 및 자격증
학사 학위 유아교육 University of Victoria에서
Carly Filewich
학사 학위 음악이건 연극이건 예술이건 McGill University, Canada에서
Yvonne G
Learners who join this community will experience spaces where they can be themselves, learn cool stuff, do interesting work, and meet fun people. We are an organization of homeschooling parents, unschoolers and teachers who work as a team to... 
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수업당 학습자 2-6 명

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