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Aprenda a programar de forma divertida: PARTE 6 (Condicionales)

Los estudiantes practicarán bucles while, bucles till y sentencias if/else. Todos estos bloques utilizan condicionales que les permiten escribir código que funciona de manera diferente según las condiciones específicas que encuentre el programa.
J Mehta M.S. B.Ed.- Astronomy-Sc-Human Body-Coding
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Clase

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50 minutos horas presenciales

Experiencia de clase

This lesson introduces students to while loops and if / else statements. While loops are loops that continue to repeat commands as long as a condition is true. While loops are used when the programmer doesn't know the exact number of times the commands need to be repeated, but the programmer does know what condition needs to be true in order for the loop to continue looping. 
If / Else statements offer flexibility in programming by running entire sections of code only if something is true, otherwise it runs something else.
Students will practice while loops, until loops, and if / else statements. All of these blocks use conditionals. By practicing all three, students will learn to write complex and flexible code.
The if / else blocks will allow for a more flexible program. The bee will only collect nectar if there is a flower or make honey if there is a honeycomb. Students will also practice and recognize a connection between if / else blocks and while loops in this set of puzzles.
what the bee should do when it gets to the cloud. New patterns will emerge and students will use creativity and logical thinking to determine the conditions where code should be run and repeated.

Initial 2 minutes will be Introduction and making sure that everyone has access to the link that will be shared before the class time.
Next 16 minutes will be working on challenge 1. I will keep explaining and helping them with their understanding as they progress.
Next 16 minutes will be working on challenge 2. I will keep explaining and helping them with their understanding as they progress.
Next 15 minutes will be working on challenge 3. I will keep explaining and helping them with their understanding as they progress.
Next 1 minutes will be reinforcing the vocabulary and reflection on their learning.
Metas de aprendizaje
Students will be able to:
Translate spoken language conditional statements into a program.
Solve puzzles using a combination of looped sequences and conditionals.
Define circumstances when certain parts of a program should run and when they shouldn't.
Determine whether a conditional is met based on criteria.

Vocabulary:-
Conditionals - Statements that only run under certain conditions.
Condition - A statement that a program checks to see if it is true or false. If true, an action is taken. Otherwise, the action is ignored.
Loop - The action of doing something over and over again.
Repeat - Do something again
While Loop - A loop that continues to repeat while a condition is true.
objetivo de aprendizaje

Otros detalles

Lista de útiles escolares
Student will need a laptop or desktop and should be able to open a link in their browser.
I will be sharing the link in the classroom before their scheduled class time. You will find all the links and instructions in the 'Teacher' tab in your class.
The hyperlinks will be shared before the class time as done with other parts PART1 to PART5 earlier.
Recursos externos
Además del aula de Outschool, esta clase utiliza:
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    Perfil
    Experiencia y certificaciones del docente
    Fuera de EE. UU. Certificado de Docencia en Ciencia
    I am an enthusiastic science, technology and STEM teacher with over 30 years of teaching experience teaching different age and grade levels. 

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    50 min

    Completado por 11 alumnos
    Videoconferencias en vivo
    Edades: 7-12
    1-12 alumnos por clase

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