40
or 240 for 6 classes
Storytelling With Scratch - Part 2
Completed by 11 learners
Ages 8-12
Live Group Class
Live video meetings
1x per week, 6 weeks
3-6 learners per class
55 min
What’s included
6 live meetings
5 hrs 30 mins in-class hoursClass Experience
This class is the 2nd in the series "Story Telling with Scratch". "Story Telling with Scratch - Part 1" is a pre-requisite. We will make 3 projects in this class. The first project will introduce the storytelling concept of the premise. Premise is a situation in which the main character begins the story and a problem, or conflict, presents itself and must be solved by the end of the story. The story will have multiple scenes, so we'll learn how to create fades between backdrops. We'll also learn to create multi-frame animations. The second project will be about narration. We'll have a character that narrates another character's thoughts and actions, and we'll add actions to the character to further strengthen the narration. These actions will help define the character's personality. We will learn how to broadcast messages between sprites to synchronize the narration and actions. The third project will be a "Make Your Own Adventure", where the audience chooses how the story will unfold by answering questions. We'll use the answer block and variables to make this project work! This will be a multi-scene story. We move much faster in StoryTelling 2 than in Storytelling 1, because the learners have a base set of skills learned in the last class where we can start from and add on to. The learners are also given a large opportunity to suggest additional features of the stories and different ideas for coding these features.
Learning Goals
I focus on the elements of the computational thinking framework.
Concepts: sequences, loops, parallelism, events, conditionals, operators and data
Practices: experimenting, testing and debugging, reusing and remixing and abstracting
Perspectives - creating and expressing, connecting with others, questioning.
Students will learn to use variables, animation effects and answer blocks to make compelling stories.
Other Details
Supply List
The larger the screen display, the better! It is challenging to run Zoom with a shared screen and Scratch at the same time...
External Resources
In addition to the Outschool classroom, this class uses:
Meet the teacher
Teacher expertise and credentials
I have taught Scratch to many students in the past few years, and am astounded by the creativity of my students in their Scratch projects.
Reviews
Other classes by Kari Santos - coding Scratch and Robotics
Other classes by Kari Santos - coding Scratch and Robotics
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