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Overwatch Esports Camp: Skill Building and Team Practice (5-Session)
Learn how to get involved in Esports by exploring Overwatch in this weeklong course where you will train alongside other gamers and learn how to play as a team (Overwatch for PC, PlayStation, Xbox, or Nintendo Switch).
3834 total reviews for this teacher
2 reviews for this class
Completed by 7 learners
There are no upcoming classes.
5x per week
over 1 week
learners per class
per learner - per class
How does a "Multi-Day" course work?
Meets multiple times at scheduled times
Live video chats, recorded and monitored for safety and quality
Discussions via classroom forum and private messages with the teacher
Great for engaging projects and interacting with diverse classmates from other states and countries
How Outschool Works
There are no open spots for this class.
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PLATFORM: (Overwatch for PC, PlayStation, Xbox, or Nintendo Switch. Compatible with all versions of the game) SKILL LEVEL: This program is meant for Basic level players. This program requires Basic reading comprehension, Moderate proficiency with computers, and some prior experience with Overwatch. PROGRAM OVERVIEW: In this camp, you’ll learn how to bridge the gap between amateur and pro by developing your own style and upping your gameplay. Like all Connected Camps programs, this class...
— Day 1 - Set Up and Overview: Our primary goal for this day is to assist students in setting up Overwatch and to familiarize kids with our camp’s objectives. We start off the camp with an icebreaker to create a comfortable space for kids to get to know each other. In this session, we’ll concentrate on Overwatch’s goals. — Day 2 - Hero Roles: Students will discover the different roles in the game and what each role does. They will then get to practice in a Custom: Control (King of the Hill) map. — Day 3 - Team Composition and Synergy: What is a team comp and how do different heroes’ kits synergize? In this class, we’ll explore what makes a good team comp and how students can pick to make their team synergy strong. We will then practice in a Custom: Escort map game. — Day 4 - Map Types / Map Review: Learn how the map can affect a player’s team’s chance of success and playmaking. Discover what makes each map unique through Custom games and map review. — Day 5 - Effective Communication and Thinking Dynamically: In this session we will explore ways you can increase your team’s chance of winning by practicing counterplay. We'll also discuss effective communication!
Connected Camps is a not-for-profit organization founded in 2015 with the mission to build a global online community where kids build, code, play, and learn alongside one another. Our programs are designed based on extensive research in the learning sciences. The founders and leaders of Connected Camps, Mimi Ito and Katie Salen, are professors at the University of California, Irvine, who specialize in the design of online learning experiences that are fun, social, and directly tied to academic outcomes. Learn more about the research behind Connected Camps at the Connected Learning Alliance resource site: https://clalliance.org/ One thing that makes our programs unique is our near-peer mentorship model. Our programs are led by young adults and college students, often with the help of high school volunteers. We hire counselors and coaches from top universities in computer science, game development, economics, social studies, and the arts, and train them on how to facilitate project-based learning with younger kids. Our young instructors have the same passion for technology, games, and digital making as our learners, and take on the role of instructors, as well as fellow enthusiasts and relatable role models. The curriculum for this program was designed by a team of counselors pursuing degrees relevant to the material at hand. The learning experiences in this class are driven by these counselors’ academic expertise in the field, along with their desire to share their passion for the subject with a group of excited learners. All of Connected Camps’ curricula are vetted by the organization’s Product Manager, Matthew, who possesses a Masters in Secondary Education and a deep belief in the power of collaborative virtual learning.
This class does not require any out-of-class work. We do offer optional challenges that students can work on as an extension of what is taught in class. We provide guidance and instructions for students who are inspired to delve deeper into the topic. The purpose of these challenges is to give students the opportunity to supplement their learning with additional material that aligns with their passions and goals. Students may then integrate their learnings into their project and showcase their accomplishments to their classmates. With this approach, students can explore the subject on their own. We give students the opportunity to share what they’ve explored independently with the class.
An Overwatch account on a compatible device must be owned by the learner. All student participants must have a working and updated version of Overwatch and an active Battle.net account (username). Battle.net accounts can be created for free at https://us.battle.net/account/creation/en/ A pair of headphones and microphone are also needed for communication with the class.
At Connected Camps, we assess each student’s progress by engaging them in reflection of their own work and the work of their classmates. By practicing in Overwatch and applying concepts taught in class, our students are able to solidify their learnings through hands-on application. Our counselors’ focus is to provide qualitative feedback to further each students’ individual goals and interests, and we do not use letter or number grades. In addition to our in-class reflections, our counselors also provide post-session recaps that offer a summary of what is accomplished each day. Through these summary reflections, students are able to review the material and share with their parents what they did in class. We find this approach allows kids of different interests and abilities to engage with our teachings in a way that is particularly relevant to them.
7 hours 30 minutes per week in class, and no time outside of class.
Internet safety is a top priority for us and our goal is to create a safe, connected community of learners that is moderated by our instructors. Throughout our programs we strive to educate our learners on internet safety and best practices for connecting online. In our programs, our learners are often making friendships and connections with others in class. While we encourage positive online friendships, we think it’s important to practice these principles of internet safety: — Do NOT ask others to connect online outside of our programs without first confirming with your parents. Our programs are a safe, moderated space for learners to engage but we can’t moderate connections outside of our classes. — Do NOT give away personal information which includes but is not limited to: your name, address, phone number, passwords, location, email address, and parental information. — If an individual asks for personal information, you should inform a counselor or your parent for guidance. ——— Common Sense Media Resources for Parents: https://www.commonsense.org/education/videos/keeping-games-fun-and-friendly Keeping Games Fun and Friendly: learn how to keep your child's experiences positive and fun when communicating in online games with others. https://www.commonsense.org/education/video/modal/4141366# The Power of Words: help your child learn that words exchanged online are indeed powerful, and offer strategies to use when confronted with cyberbullying. https://www.commonsense.org/education/videos/private-and-personal-information Private and Personal Information: learn the difference between what personal things your child can safely share online and private information that should not be shared.
Connected CampsLearning Together Online
3834 total reviews
2761 completed classes
Connected Camps is a not-for-profit organization founded in 2015 with the mission to build a global online community where kids build, code, play, and learn from one another. Our programs are designed based on the extensive research in the...