What's included
3 live meetings
3 in-class hoursClass Experience
Game Design Using Scratch is a course for middle to high school aged students to learn the basics of game design using block coding. In addition to video chat and screen sharing, we will be using Scratch as a coding platform. I use Scratch in my physical classrooms as well. It provides a 100% online code editor with real-time feedback. Students can immediately run their code to see what their game looks like. Scratch is a free resource created by MIT. Each student will be required to create a free account on Scratch and join my classroom for access to class material. I will walk students through this process during the first session. Do not create an account ahead of time, the account needs to be linked to my classroom. This is the first unit in a three unit course. Students do not need to continue on in the course unless they wish to learn more about web design. There is also an optional 4th unit where students make a final project. Unit 1 covers the following topics: intro to Scratch and block coding green flag block say blocks repeat and forever loop blocks motion blocks music video animation project event driven programming alphabet project broadcast blocks sound blocks story program A typical session involves several mini-lessons. I will share my screen in order to show students a new topic. Afterwards students will attempt to use the newly learned topic on their own Scratch screen with guidance from me when needed. Once all students have mastered a topic the class will move on to the next mini-lesson. If all students master every topic for the session we will move on to topics from the next session. If we reach the final session with extra time I will introduce some extended topics or topics the students request. Other units in this series cover the following: Unit 1) – scratch intro, say blocks, repeat blocks, motion blocks, music video program, events, alphabet program, broadcast blocks, sound blocks, story program Unit 2 – variables, if statements, logic operators, rock paper scissors project Unit 3 – while loops, timers, mouse interactivity, collision, maze project, simulated gravity, platformer project, cloning, collector game project Unit 4 – (optional) final Scratch game project
Learning Goals
Students will learn the basics of Scratch in order to create games/animations involving starting events, say blocks, repeat and forever loops, initialization, move motion blocks, go to motion blocks, glide to motion blocks, key press event blocks, sprite click event blocks, sprite creation, and simulation motion using costume change blocks.
Other Details
Parental Guidance
Students are expected to create a free account at Scratch and join my classroom in order to take this course. Scratch is student friendly. I use this resource in my physical classrooms as well. This does mean your student has access to code written by others, and any posts made by those users. You may read more at https://scratch.mit.edu/ if you need more information. I will walk students through this process during the first session.
External Resources
In addition to the Outschool classroom, this class uses:
Teacher expertise and credentials
3 Teaching Certificates
Maryland Teaching Certificate
Maryland Teaching Certificate in Mathematics
Pennsylvania Teaching Certificate in Mathematics
I have been teaching math, special education, and computer science for 14 years. I hold teaching certifications in all three areas in both Pennsylvania and Maryland. I teach game design as a unit in my physical classroom during one of the courses I teach in person.
Reviews
Live Group Class
$35
for 3 classes3x per week, 1 week
60 min
Completed by 5 learners
Live video meetings
Ages: 12-15
2-8 learners per class