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Game Design 3 with Scratch
Class experience
This class is the third in a series of "Game Design with Scratch". Learners must take Game Design 1 and 2 in order to enroll in this class. We will be using coding techniques and patterns learned in the first two classes. We will be making 2 games: - a side-scrolling game (like Flappy Bird) where the hero has to avoid obstacles by moving up and down. With levels! - a Role Playing Game (RPG) where your character searches for hidden "treasures", and the scene changes as they enter new...
I focus on the elements of the computational thinking framework. Concepts: sequences, loops, parallelism, events, conditionals, operators, and data Practices: experimenting, testing and debugging, reusing and remixing and abstracting Perspectives - creating and expressing, connecting with others, questioning. In the RPG game, learners together will devise the RPG game quest, and learn how to use variables and broadcast together to keep track of state and to synchronize multiple sprites.
I have taught Scratch to over 750 learners on OutSchool, and am astounded by the creativity of my students in their Scratch projects.
The larger the screen display, the better! It is challenging to run Zoom with a shared screen and Scratch at the same time...
In addition to the Outschool classroom, this class uses:
I teach coding classes using Scratch and micro:bit robotics on OutSchool. I truly believe that Scratch is the best coding platform for kids. And micro:bit is by far the best "physical computing" device for learning robotics! I love the excitement...
Group Class
$22
weekly or $132 for 6 classes1x per week, 6 weeks
55 min
Completed by 52 learners
Live video meetings
Ages: 8-13
3-6 learners per class