Python 레벨 3 프로젝트 기반 | 생생하고 재미있는 Python 코딩
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수업 소개
영어 수준 - 알 수 없음
레벨 Advanced
🏕️ Python Level 3 Programming for Kids! 🚀 What will be taught? Students will learn how to create a basic version of the classic Space Invaders game using Python and the Turtle graphics library. They will develop skills in game development, including creating sprites, handling animations, implementing game loops, managing user input, and utilizing conditionals for game mechanics. What topics will I cover? Introduction to game development with Python Using the Turtle graphics library for...
10 lessons//10 Weeks
Week 1Lesson 1Lesson 1: Clicker GameDescription: Create a simple clicker game where clicking on the screen increases a counter. Learning Goals: Introduction to basic Python programming concepts, including variables and event handling.Week 2Lesson 2Lesson 2: Falling Object from Sky GameDescription: Develop a game where objects fall from the sky and the player needs to avoid or catch them. Learning Goals: Understanding game mechanics, handling user input, and basic collision detection.Week 3Lesson 3Lesson 3: Mad LibsDescription: Construct a Mad Libs game where players fill in blanks to create humorous stories. Learning Goals: String manipulation, user input handling, and creative thinking in programming.Week 4Lesson 4Lesson 4: Hungry TurtleDescription: Build a game where a turtle collects food while avoiding obstacles on the screen. Learning Goals: Introduction to graphics and animation using Turtle graphics library, basic game physics.Week 5Lesson 5Lesson 5: HangmanDescription: Implement the classic Hangman word guessing game. Learning Goals: Working with strings, loops, and conditional statements to create an interactive game.Week 6Lesson 6Lesson 6: Tic-Tac-ToeDescription: Develop a two-player Tic-Tac-Toe game with a graphical interface. Learning Goals: List and dictionary manipulation, implementing game logic and user interfaces.Week 7Lesson 7Lesson 7: Quiz GameDescription: Design a quiz game where players answer multiple-choice questions. Learning Goals: File handling for questions and answers, randomization, and implementing scoring mechanisms.Week 8Lesson 8Lesson 8: Space InvadersDescription: Implement a basic version of the classic Space Invaders game. Learning Goals: Utilize the Turtle graphics library to create sprites and animations. Implement game loops, conditionals, and user input handling to develop interactive gameplay.Week 9Lesson 9Lesson 9: Review and PracticeRecap of key concepts from previous lessons Practical exercises and review sessions to reinforce learningWeek 10Lesson 10Lesson 10: Final Project ShowcasePresentation and discussion of the Weather App project Q&A session and feedback on the overall learning experience
- Students will dive into game development. They'll learn game mechanics, interactive graphics with Turtle, and essential programming concepts like loops and conditionals, preparing them for more advanced projects.
수업 외 주당 0 - 1 시간
Homework
빈도: 포함됨피드백: 포함됨세부 내용: All projects will be finished individually. Homework will be recommended but not mandatory.과제
빈도: 1-2 throughout the class피드백: 필요에 따라세부 내용: Final project presentation.Certificate of Completion
빈도: 1 after class completion세부 내용: We are excited to announce that each of our learners will receive an online printable certificate upon completion of the Course! 🎉
이 수업에서는 아웃스쿨 교실 외에도 다음의 툴을 사용합니다:
💻 Students should feel comfortable with typing and proficient in copying/pasting on their device. Additionally, students will require a second monitor to view instructional material while coding. This second monitor can be an old iPad, laptop, etc.
Students will need to create a Replit account, We have provided the link in the External Resources section.
리뷰
그룹 수업
매주
₩100
또는 10 회 수업에₩15010주 동안 주당 1회
60분
실시간 화상 수업
연령: 9-13
수업당 학습자 4-8 명