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Unity 및 C#로 오픈 월드 게임을 만드는 방법 배우기(중급)

이 라이브 온라인 수업에서는 Unity를 사용하여 3D RPG 게임을 만들어 보겠습니다.
Jon Lopez
평균 평점:
4.8
수강 후기 수:
(329)
수업
재생

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5개의 라이브 미팅
수업 4 시간 35 분 시간
보고계신 지문은 자동 번역 되었습니다

수업 소개

This class is also offered as a camp: https://outschool.com/classes/spring-break-coding-camp-learn-how-to-create-an-open-world-game-in-unity-interme-OnO9v2ak

In this course, students will learn how to create a 3D survival game. I will show and explain how to create parts of the game while students follow along. Students should have experience using unity or have completed my other course "Learn How To Code Your First 3D Game Using Unity & C# (Beginner)" before taking this class: https://outschool.com/classes/learn-how-to-code-your-first-3d-game-using-unity-and-c-7RjBRvVR#uso4MwEBW5
Please reach out to me if you are interested in taking this class but haven't taken my beginner unity class yet. 

Class 1 and 2:
 I will show and guide students how to setup our Unity project and create the functionality for the camera to orbit around the player using the mouse for 3rd person perspective.

Class 3 and 4:
 In these classes we will be working on the player movements and the enemy. We will make the enemy follow the player while avoiding objects in the scene. We will also detect when the enemy is close to the player to attack.  We will add the ability for the player to attack multiple enemies in the direction it's facing after the attack animation is done playing. We also learn how we can import a 3d environment from the unity asset store into our game.

Class 5:
  In these classes we will learn how to get models and animations for our player and enemies and how to place them in the game. We will also setup an animator which we will use to play the animations on the player at the appropriate times.

Topics the course covers:
        Importing Animations
        Playing Animations
        Setting up an Animator
        Create a HealthBar UI
        Create a Camera Orbit Script
        Enemy AI follow player with obstacles (Navmesh, Navmesh Agent)
        Passing and Returning from C# Methods
        Importing assets from Unity Asset Store
        Creating Scenes and prefabs
        Post-Processing effects
        Access components with code
        
Please note: Chromebooks, tablets and iPads will not work for this class. Also, if the student is outside of the age range but you think they still may be suitable for this class, please contact me before signing up. They should have experience navigating around a computer and be able to listen and follow instructions well with minimal help. 

Please review my class rules and policies: https://cdn.filestackcontent.com/ossRr9woS9idai4ZVpuF

그 외 세부 사항

수업 진행 언어
영어
Outschool 외 필요 앱/웹사이트
이 수업에서는 아웃스쿨 교실 외에도 다음의 툴을 사용합니다:
출처
https://unity.com/
가입일: August, 2019
4.8
329수강 후기
프로필
교사 전문성 및 자격증
I have a degree in computer science and have been coding for over 10 years. I have also worked a few years in the industry creating desktop games. As someone who was originally self taught I know  how important it is to learn code by being very hands-on and experimenting, which is how I will be teaching.

리뷰

실시간 그룹 수업
공유
매주

US$18

또는 5 회 수업에US$87
5주 동안 주당 1회
55분

161 명의 학생이 수업을 완료함
실시간 화상 수업
연령: 11-16
수업당 학습자 2-7 명

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