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12개의 라이브 미팅
수업 11 시간숙제
주당 1시간. 포함됨수료증
수업 종료 후 1회보고계신 지문은 자동 번역 되었습니다
수업 소개
영어 수준 - 알 수 없음
미국 2학년 - 5학년 학년
레벨 Intermediate
In this Intermediate Scratch Coding course, students will build on their foundational coding skills and delve into more advanced game mechanics. Over the course of 12 engaging lessons, they will learn how to create multi-level games, integrate advanced movement mechanics, use user input for dynamic changes, and build multiplayer features. This course is perfect for young coders who have some Scratch experience and are ready to take their skills to the next level! What Will Be Taught? Advanced Movement & Controls: Students will learn to design custom movement systems using keyboard controls and advanced motion. Game Logic & Scoring: Students will create interactive scoring systems, design complex levels, and integrate loops, resets, and game flow. User Interaction: Learners will enhance their games by using user input to drive dynamic changes, from collecting points to activating power-ups. Multiplayer Features: Students will explore the basics of multiplayer game setup, including score tracking and real-time competition. Topics Covered: Keyboard-based movement Gravity and jumping mechanics Scoring, looping, and game resets Power-ups and health tracking Dynamic user input and game progression Multiplayer design and integration Class Structure: Each class is designed to be interactive and project-based. Students will start by learning the core concepts for that day's lesson, followed by applying them directly to a hands-on project. Here’s how a typical session will go: Introductory Demo: Brief explanation and demonstration of the day’s topic (e.g., custom player movement or game scoring systems). Guided Coding Session: Step-by-step coding alongside the instructor, where students build their own games, receive real-time help, and practice the concepts. Peer Collaboration & Q&A: Students will share their progress, ask questions, and provide feedback to each other in a supportive, collaborative environment. Wrap-Up and Feedback: At the end of each class, there will be time to review the work completed, troubleshoot any issues, and look ahead to the next lesson. Teaching Style: Our teaching style is hands-on and interactive, with a focus on "learning by doing." We ensure that students don’t just watch but actively engage in building their projects. We provide ample guidance, answer questions, and offer real-time feedback to foster a growth mindset. Interactive Live Coding: The instructor will code alongside students, demonstrating key techniques and helping students apply them to their own projects. Real-Time Problem Solving: Students will be encouraged to debug, solve problems, and work through coding challenges with instructor support. Creative Freedom: We encourage students to use their creativity to personalize their games while learning important coding concepts. Student Interaction: Lecture & Live Coding: Students will learn through live, instructor-led coding demonstrations, explaining new concepts and showing how to implement them in real-time. Hands-On Practice: Students will work on their individual projects, applying what they’ve learned with guidance and troubleshooting from the instructor. Collaborative Work: While working individually, students will have opportunities to ask questions and share their progress with peers for feedback.
학습 목표
Master Advanced Movement: Learn keyboard controls and custom movement for dynamic, interactive gameplay.
Design Complex Game Mechanics: Implement gravity, loops, and scoring systems to create engaging game experiences.
강의 계획서
12 레슨
12 주 이상레슨1:
Scratchy’s Speed Race
Learn keyboard control and design a racing game where players race against time using basic movement mechanics.
55 분 온라인 라이브 레슨
레슨2:
Dino Jump: Adventure Run
Create an exciting jumping game, mastering gravity and scoring as your dino overcomes obstacles in an adventure-filled world.
55 분 온라인 라이브 레슨
레슨3:
Maze Runner: Solve the Path
Design a maze game, focusing on movement, maze design, and creating a challenging path for players to solve.
55 분 온라인 라이브 레슨
레슨4:
The Hungry Fish: Scoring Fun
Build a fun game where players score points by feeding a fish, learning how to loop and track scores.
55 분 온라인 라이브 레슨
그 외 세부 사항
학습 요구
This class is designed to be inclusive and accessible for all learners, including those with ADHD, Dyslexia, and ASD.
사전 요구 사항
Some prior Scratch experience is recommended. Students should be comfortable with basic functions like creating sprites, using motion blocks, and building simple projects. Basic computer skills required.
수업 자료
Scratch Website (scratch.mit.edu) – The official platform for coding, project creation, and sharing, which is free and safe for students to use.
Outschool 외 필요 앱/웹사이트
아웃스쿨 사이트의 기능 외 별도의 앱이나 웹 사이트를 사용할 필요가 없습니다.
출처
Scratch Website (scratch.mit.edu) – The official platform for coding, project creation, and sharing, which is free and safe for students to use.
교사 전문성 및 자격증
4 선생님은 대학원 학위를 가지고 계십니다
석사 학위 컴퓨터 공학 Rayat & Bahra College of Engineering and Biotechnology 에서
석사 학위 비즈니스/커머스 DAVV University에서
석사 학위 컴퓨터 공학 Jadavpur University에서
석사 학위 금융 Shri Vaishnav Institute of Management에서
5 명의 선생님은 학사 학위를 받았어요
학사 학위 Bharti College, University of Delhi부터
학사 학위 컴퓨터 공학 Rayat & Bahra College of Engineering and biotechnology 에서
학사 학위 동물학/동물 생물학 Delhi University에서
학사 학위 물리학 Bhavan's R A College of Science에서
학사 학위 화학 Mumbai University에서
With over 10 years of experience working with children, our team specializes in STEM education, coding, and AI. We have taught coding and game development to hundreds of young learners, helping them build essential skills in problem-solving, creativity, and critical thinking. Our instructors are passionate about making coding accessible and engaging, fostering a love for technology and innovation in children of all ages.
리뷰
실시간 그룹 수업
매주
US$13
또는 12 회 수업에US$15012주 동안 주당 1회
55분
실시간 화상 수업
연령: 6-11
수업당 학습자 2-4 명