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던전앤드드래곤: Dungeondraft로 매핑하기 - FLEX

이 5주 과정에서 학생들은 Dungeondraft 지도 제작 소프트웨어를 사용하여 모든 D&D 및 TTRPG 요구 사항에 맞는 놀라운 지도를 만드는 방법을 배웁니다!
Rachel Raum (she/her)
평균 평점:
4.9
수강 후기 수:
(385)
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수업

무엇이 포함되어 있나요?

숙제
주당 1시간. Students will be given a map-making challenge each week.
보고계신 지문은 자동 번역 되었습니다

수업 소개

Please note:  this is a FLEX class.  There are no live meetings scheduled.  Students are given access to instructional videos and complete their homework assignment at their own pace.

Maps are an important part of playing Dungeons and Dragons, and it is the Dungeon Master’s responsibility to make any maps that will be needed during their game.  While hastily scrawled maps are sufficient, a well-made, visually appealing map can provide an added level of immersion to players and Dungeon Master alike.  This class will teach learners how to use Dungeondraft, a popular map-making software. 

Dungeondraft can be used for making maps for D&D games, but it can be also be used to make maps for other tabletop roleplaying games (TTRPGs) or any other game where maps are needed.

Each Sunday, students will be given access to a video demonstration along with a handout of what is discussed in the video.  Each week will also include an assignment that will give learners practice with the techniques shown in that week's lesson.  Other activities will include analyzing official Dungeons and Dragons maps.

We will use the Outschool classroom page to communicate.  Students can turn in assignments either by posting them as attachments on the classroom page or by sending them to me privately via the Teacher tab.  I'm happy to answer questions on the classroom page or in private messaging, and I am also happy to set up a private video chat to go over subject matter or assignments if a student wishes.

Students should participate in the discussion questions posted each week, complete their map assignment, and provide kind and helpful feedback on other learners’ work.  Students who prefer not to share with the group may send me their mapwork privately.

Week One
The first week of class will focus on Dungeondraft’s interface.  Students will learn about the various tools and basic functionalities.  We will also discuss how to add custom assets.  Students will be instructed in how to create a simple room layout, then they will create their own simple map and share it with the class.  Students are encouraged to provide kind, constructive feedback on other students’ designs.

Week Two
During the second week, students will learn how to add details to their maps.  I will demonstrate the different types of objects that can be placed on maps, how to layer them to create new objects, and how to add lighting and shadows to their maps.  Students will then be expected to add details to the map they created in the previous week, experimenting with adding layers, lighting, and shadows.  Everyone will be encouraged to provide helpful feedback on each others’ work.
We will also discuss perspective and the difference between isometric maps and planar maps, and the relative benefits and drawbacks of each style.

Week Three
Our focus for the third week will be on exterior mapping.  Students will learn how to use the various terrain tools, including different terrain brushes and materials, how to create water features, caves, and paths.  I will demonstrate different ways to create atmosphere with exterior maps, and students will be instructed to create their own exterior map to share with the class.  Students should provide kind, constructive feedback on their classmates’ work.
We will also look at several different exterior maps that are featured in official Wizards of the Coast campaign modules and students will evaluate them for ease of use, realism, atmosphere, and perspective.

Week Four
During the fourth week, students will practice making more complicated interior maps.  We will cover general architectural principles, appropriate scale and sizing of buildings and features within buildings, and how to convey the purpose and atmosphere of the interior spaces we create.  Students should create their own multi-room interior map of a shop, tavern, home, etc, and they will be encouraged to provide helpful feedback on other learners’ maps.
We will also examine several different interior maps that are featured in official Wizards of the Coast campaign modules and evaluate them for ease of use, realism, atmosphere, and perspective.

Week Five
For the fifth week, we will cover the advanced settings in Dungeondraft, such as levels, labels, and prefabs.  We will also learn how to export our maps to useable image files and the various settings involved with exporting maps.  Students will use all of the skills they have learned in this week’s challenge – a map that features both interior and exterior areas and multiple levels.  This might be a section of a town or any other similar idea that students can think of.  Everyone will then provide helpful, kind feedback on each other’s maps.
학습 목표
Students will learn how to use the Dungeondraft software.  They will also learn basic principles of map design, including layout, balance, focal points, flow, and readability.  They will also learn how maps can provide cultural and historical context and how they can enhance storytelling.
학습 목표

그 외 세부 사항

학부모 가이드
Some of the mapping assets include things like skeletons and blood, but students do not need to use those if they don't want to.
수업 자료
Students will need to purchase and install Dungeondraft which can be found at https://dungeondraft.net/

Dungeondraft costs $19.95 USD.

Minimum Requirements
OS: Windows 10 64-bit, MacOS, or Ubuntu
Processor: Intel Core i3 2.6 GHz
Graphics: Intel HD Graphics 6000
Memory: 4 GB RAM
Storage: 200 MB available space
Input: Mouse

Students will also be shown where they may find and/or purchase additional map assets, but they are not needed to complete the class.
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아웃스쿨 사이트의 기능 외 별도의 앱이나 웹 사이트를 사용할 필요가 없습니다.
가입일: July, 2018
4.9
385수강 후기
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프로필
교사 전문성 및 자격증
I have been a homeschooling mother for 19 years to four children with very different learning styles.  I have taught countless classes to homeschoolers over the years, ranging from Latin to art history to astrophysics.  I've also assisted students in leading their own educational groups, such as book clubs and social justice clubs.  For four years, I traveled the United States full-time in an RV with my family; we visited 46 states and enjoyed everything from viewing amazing wildlife in National Parks to entertainment and great food in some of the biggest cities.  We've now settled down near the beach in sunny Florida.

I believe in meeting children where they are and tailoring their education to fit their needs.  I believe that the best education a child can have is an education they feel they have ownership of.  Children learn and retain information best when the subject has personal relevance to them and when they are guided towards their own discovery of knowledge.  One of my favorite things about teaching here on Outschool is watching children grow in confidence and learn through play.

Dungeons and Dragons is one of my favorite hobbies - I love everything about it, from writing stories and reading lore to painting miniatures and making detailed digital maps to laughing with my learners and being surprised by their creativity.  I love other games as well - if it's not D&D night at my home, we play video games (Gartic Phone and Mario Kart are current favorites) or board games.

Creating a safe, affirming, and anti-racist classroom is my biggest priority.  Whether students identify as LGBTQ+, neurodiverse, socially anxious, or if they need support in any other way, I provide gentle encouragement and the space for them to be themselves while having fun.

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