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初心者のためのスクラッチゲームデザイン5:宇宙旅行ゲーム

クラス
再生
Sara Moore (she/her)
Star Educator
平均評価:5.0レビュー数:(542)
Scratch コーディングを使用して、宇宙船が山々を航行するゲームを構築します。これらのレッスンでは、横スクロール効果の紹介と、Scratch でそれを構築する方法について詳しく説明することに重点を置いています。
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このクラスで学べること

米国の学年 2 - 4
Beginner - Intermediate レベル向け
2 lessons//2 Weeks
 Week 1
Lesson 1
Lesson 1: Get the Starter Project.
Objectives: - Place the mountains - Move the mountains -Make the spaceship fly
 Week 2
Lesson 2
Lesson 2: Gameplay
Objectives: -Prevent the spaceship from going on top of the mountains by giving it a consequence for crashing into a mountain -Reward the user for navigating through all 3 mountain sprites successfully, and reaching the finish line -Add ‘lives’ to our game, and give the user 3 chances to navigate through the mountains. -Make the game gradually more challenging by adding levels and programming the mountain sprites to move faster and faster as you progress through the levels
Develop programs with sequences and simple loops, to create a game. Identify and fix errors using a systematic process. Using correct terminology, describe steps taken, and choices made during the iterative process of program development. 
Great teachers form strong relationships with their students by engaging them in the subjects they are passionate about. I have always been a logical thinker who enjoys science, math, technology, and engineering both for work and play. 

I worked as an engineer for companies like Frito-Lay, Anheuser-Busch, Amgen as a consultant for many years improving their systems with automation and equipment. Once I became a parent, I began teaching extra-curricular classes as a way to have more time at home, but stay involved in subjects that bring me joy. 

Realizing that by being warm, professional, and enthusiastic, I am able to engage students. My creative lessons and strong classroom presence help build student confidence while increasing interest in subjects that may otherwise seem intimidating. 
宿題が提供されます
評価が提供されます
In this class, assessments will primarily consist of personal assessments conducted by the teacher through observation of students during class sessions. These assessments serve to gauge each student's understanding, progress, and engagement with the material covered. Various types of assessments, such as coding exercises, project presentations, and participation in discussions, may be offered periodically to provide a comprehensive evaluation of students' learning. Assessments will typically be conducted in class to ensure real-time feedback and interaction. While participation in assessments is highly encouraged for all students to track their development and receive tailored support, they are not mandatory. However, engaging in assessments offers valuable insights and opportunities for growth, making them a beneficial aspect of the learning experience.
成績が提供されます
It is strongly encouraged to have two devices. One device for Zoom (laptop, desktop computer, smartphone or tablet) and a second device for coding 

Scratch will run in most current web browsers on desktops, laptops, and tablets. Chrome browser is ideal. Internet Explorer is NOT supported. If you encounter a WebGL error, try a different browser.

*****If using an iPad/tablet, a Bluetooth keyboard will be required for all the functions to work properly.****
このクラスでは、Outschool内のクラスルームに加えて、以下を使用します。
Remember to keep your private information private - for example, no last names, home cities, or gaming handles shared within the classroom. Please review with your student before class.

For students using Scratch at https://scratch.mit.edu/ a user account should be created by parents in order to save students' progress. In creating an account, certain personally identifying information, generally consisting of the student’s or parents' name and e-mail address, must be provided to Scratch's website operator in order to create an account. Projects are UNSHARED by default and user information is not shared within the Outschool classroom. Scratch does not make private account information available to anyone. For more information, please see Scratch's Privacy Policy located here: https://scratch.mit.edu/privacy_policy

An alternative to creating an account is to download the Scratch 3 app found here: https://scratch.mit.edu/download
This will save all work locally to your computer and your student will not be able to share with the online community until you decide to create an online account.
Star Educator
平均評価:5.0レビュー数:(542)
プロフィール
First time Outschoolers can save up to $20 on their first class by using code "SARAM2020"
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Hello! My name is Sara Moore. I am an engineer by education, an entrepreneur in practice, and a community builder at heart. My passions are... 
グループクラス

¥60

2 クラス分
週に1回、 2 週間
45 分

2 人がクラスを受けました
オンラインライブ授業
Ages: 7-12
クラス人数: 1 人-6 人

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