日本語
ログイン
Scratch によるゲームデザイン 3
この文章は自動翻訳されています
このクラスで学べること
This class is the third in a series of "Game Design with Scratch". Learners must take Game Design 1 and 2 in order to enroll in this class. We will be using coding techniques and patterns learned in the first two classes. We will be making 2 games: - a side-scrolling game (like Flappy Bird) where the hero has to avoid obstacles by moving up and down. With levels! - a Role Playing Game (RPG) where your character searches for hidden "treasures", and the scene changes as they enter new...
I focus on the elements of the computational thinking framework. Concepts: sequences, loops, parallelism, events, conditionals, operators, and data Practices: experimenting, testing and debugging, reusing and remixing and abstracting Perspectives - creating and expressing, connecting with others, questioning. In the RPG game, learners together will devise the RPG game quest, and learn how to use variables and broadcast together to keep track of state and to synchronize multiple sprites.
I have taught Scratch to over 750 learners on OutSchool, and am astounded by the creativity of my students in their Scratch projects.
The larger the screen display, the better! It is challenging to run Zoom with a shared screen and Scratch at the same time...
このクラスでは、Outschool内のクラスルームに加えて、以下を使用します。
I teach coding classes using Scratch and micro:bit robotics on OutSchool. I truly believe that Scratch is the best coding platform for kids. And micro:bit is by far the best "physical computing" device for learning robotics! I love the excitement...
グループクラス
¥100
毎週または¥132 6 クラス分週に1回、 6 週間
55 分
52 人がクラスを受けました
オンラインライブ授業
年齢: 8-13
クラス人数: 3 人-6 人