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🚶A tu propio ritmo: ¡Diseñadores de aplicaciones de videojuegos! Programación de juegos para ordenadores y otros dispositivos

En esta clase, los estudiantes pueden crear juegos como Super Mario o Sonic the Hedgehog. Crea varios juegos y aplicaciones como los que verías en la App Store para computadoras, teléfonos inteligentes, tabletas y consolas de juegos.
Raymond Mullikin (Raytoons Comics)
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Qué está incluido

8 lecciones pregrabadas
8 semanas
de apoyo docente
1 año de acceso
al contenido
Tarea
1-2 horas por semana. Students will be given assignments to do each week in the video instructions given by the instructor. If students have any questions, they post them as text or video messages onto the classroom page (or sent privately to the instructor).

Experiencia de clase

Discover the simplicity of making games and applications for computers, tablets, and smartphones! Or even on the Internet! 🕹️

The Clickteam Multimedia Fusion graphical authoring software provides a coding interface that allows users to experience the full potential of object-oriented programming without having to learn a complex language. No prior coding experience necessary!

𝗜𝗧𝗜𝗡𝗘𝗥𝗔𝗥𝗬
(See Syllabus for more detailed class info)

〰️ Students will first be making different games in this class with assistance.
〰️ Direct Instruction: Students will follow along with the teacher as he shows them how to put together different games.
〰️ Game Design Practice: Students will start creating their own games, with assistance from the instructor.

𝑵𝒐 𝒃𝒂𝒄𝒌𝒈𝒓𝒐𝒖𝒏𝒅 𝒆𝒙𝒑𝒆𝒓𝒊𝒆𝒏𝒄𝒆 𝒊𝒔 𝒓𝒆𝒒𝒖𝒊𝒓𝒆𝒅, 𝒃𝒖𝒕 𝒉𝒆𝒍𝒑𝒇𝒖𝒍.

⚠️There are NO live meetings for this class. The material will be posted weekly and you can view it during the week at your convenience. For each week, students will receive videos that I have been pre-recorded for instruction.

Students are expected to communicate with the teacher through the classroom page. Communication is important for me to help the students get a better understanding of the subject.

Homework will be various assignments related to the making of a video game app. 
It is recommended, but not required, for students to post their class assignments on the classroom page (or through private messages) for me to evaluate and give feedback.
Metas de aprendizaje
1. Students will learn to design their own game applications.
2. Students will learn to select and use appropriate tools and technology (computers) in working with app coding.
objetivo de aprendizaje

Programa de estudios

8 Lecciones
más de 8 semanas
Lección 1:
Introductions and Designing the Breakout Game
 ✔️ Direct Instruction: Students will first be introduced to Clickteam Fusion by showing where all the properties, settings, and coding sections are. 
✔️ Students start their first game project, which is building a "Breakout Game", a simple practice game to start off with.
✔️ Direct Instruction: Students learn the basic part of setting up a frame. They will learn how to create a quick background color in Level Properties, formatted text objects, active buttons, library objects, etc. 
58 minutos de lecciones en video
Lección 2:
Coding the Breakout Game
 ✔️ Direct Instruction: Students will learn how to code a button. 
✔️ Students setup what their game level for the breakout game will look like. They will lay out the bricks, lives, score, etc. 
✔️ Direct Instruction: Students will follow along with the instructor as he shows them how to code the Breakout game level.
✔️ Students then design the ending frame for their game. 
Lección 3:
Building the "Above View" type of Game
 ✔️ Students will work on their second project, which is building an above view game.
✔️ Direct Instruction: Students will follow along with the teacher as he shows them how to design their own characters in the above view game. 
Lección 4:
Coding the Above View Game
 ✔️ Direct Instruction: Students will follow along with the instructor as he shows them how to code the game level for the above view game. 

Otros detalles

Orientación para padres
The Clickteam Fusion coding software app is required for the class. Students are not required to create an account for the class, as students are able to use the software without creating an account.
Lista de útiles escolares
Materials Needed:
✔️  Computer (Windows Preferred, but Macintosh would also work. Doesn't work on Chromebook.)
       Mac System Requirements: OSX 10.9 (Mavericks) to 10.14 (Mojave) 
       MacOS 10.15 (Catalina) is NOT supported as this is a 32-bit application and Apple have removed support for 32-bit.  
      Clickteam recommends macOS Sierra or above - please try the free version first to ensure it runs on your system. 
      An internet connection is required for installation, updates and to download the software.
✔️  Clickteam Fusion 
       * The Free Version of Clicktream Fusion (which only makes html5 apps), can be found on the Clickteam website. Or you can get the paid version, which has more features.
Optional Materials:
✔️  Filezilla (For uploading HTML5 files onto the internet.)
 5 archivos disponibles al momento de la inscripción
Recursos externos
Además del aula de Outschool, esta clase utiliza:
Se unió el June, 2020
4.9
469reseñas
Popular
Perfil
Experiencia y certificaciones del docente
California Certificado de Docencia en Educación elemental
Licenciatura en Educación desde University of La Verne
Grado asociado en Educación desde Cuesta College
Hi, my name is Raymond Mullikin. 👋

I am a professional cartoonist and credentialed teacher from San Luis Obispo, California.

I teach classes in Cartooning, Comic Book Printing and Publishing, 2D Cartoon Animation, Claymation/Stop Motion, Toy Figure Design, Video Game and App Coding, Creative Writing, etc.

I am also a professional illustrator/writer and Creative Director for Raytoons Comics. The Raytoons website is at Raytoons.Net. I have published cartoons in books, magazines, newspapers, and e-cards. I am an app designer who have designed my own games and software for schools and Appstores. I have also done past work in animation, creating animated film shorts for film festivals around the world.

I graduated from the University of Laverne with a Teaching Credential (2012) and a BA in Liberal Studies (2009). I also have certifications in Early Childhood Education, Technology and 2D Design. I've worked in education for 20+ years (including a few years in Special Ed) and have been doing contract teaching since 2009. I teach art and technology to children and adults of all ages.

How students approach a learning task can strongly influence the quality of their learning outcomes. For me, my approach is often very hands on (kinesthetic) with a lot of visual examples... That's how I've learned things, with a more creative approach. I have a lot of this in my instruction, with a mix of direct and interactive instruction with lots of Experiential Learning hands on!  
It is also important to me to get feedback from both children and parents... Some kids have some very clever ideas! And, in teaching, there is always room for expansion of ideas and improving oneself. 

I love drawing, comics, writing, creating my own games, and reading. Pretty much everything that I teach I enjoy and do professionally.  I also enjoy teaching and thank all the parents and students willing to give me a try! 😃

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8 lecciones pregrabadas
8 semanas de apoyo docente
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1 año de acceso al contenido

Completado por 15 alumnos
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Edades: 8-13

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