Explora la arquitectura: construye castillos y criaturas (CAMP)
Qué está incluido
5 reuniones en vivo
4 horas 35 minutos horas presencialesExperiencia de clase
In this immersive camp, students are introduced to the key characteristics of Gothic architecture such as the pointed arch, flying buttress, vaulted ceiling and the gargoyle by learning about castles from both the real and fictional world. Each student will build their own unique a Gothic castle from the ground up in four sequential projects with a moat, secret tunnels, underground chambers, dungeons, shifting walls, draw bridges and a poison garden. To top it off, we'll create our own fantastic beast, gargoyle or moat monster to inhabit our brand new world. Monday - Project 1: Create a Site with a Moat Our first project introduces students to the key elements of castle architecture such as hidden rooms and tunnels, thick walls, multiple layers of defense, draw bridges and the iconic moat. We'll talk next about how the thick walls of castle architecture were later transformed during the Gothic period with the technological advances of the pointed arch and the flying buttress. We'll visit Alnwick Castle, Mont San Michel (the real Minas Tirith from Lord of the Rings), Dracula's Bran Castle in Romania and explore the literary inspiration for Howl's Moving Castle. Armed with a ton of inspiration, we'll start building from the ground up; focusing in on creating a site for our castle that includes a moat. From grassy ditches to real moat monsters, we'll learn about a 700 year old castle moat in Czechia that is now home to four brown bears. Project 2: Build a Castle with a Secret Room or Tunnel With our site completed and ready for a new castle, we'll start Project 2 with a short presentation of hidden rooms, secret passages and tunnels in numerous castles around the world. We'll take a look at the castle that inspired Cinderella's castle and go underground to see what secrets lie in the service tunnels at Walt Disney World's Magic Kingdom. With this inspiration, we'll start building our castle walls, towers and turrets. Wednesday - Project 3: Add a Draw Bridge and a Poison Garden Our third project takes a deep dive into the finishing touches of our castle by adding a drawbridge and a poison garden. We'll learn about the draw bridge in more detail and then head back over to Alnwick Castle to visit their poison garden. The "deadliest garden in the world" features plants under lock and key; many of which are also caged to protect unsuspecting visitors from harm. Using this garden as a launch point, we'll talk more about garden design and how to add some amenities such as hedge mazes, cascading waterfalls and bamboo tunnels. Project 4: Create a Gargoyle or Mythical Creature With a finished castle complete with a site, a drawbridge and a lovely garden, we will focus on creating a few inhabitants. We'll take a much closer look at gargoyles and sea monsters and their origins from the illuminated manuscript. We'll make mythical creatures of our own choosing - perhaps a winged serpent, a chicken-goat, water unicorns and mermaids? Friday - Finish up any loose ends + Show & Tell What to expect: Each class features a Project Video (10-30 Minutes), then we will build together for the remainder of the hour. Learners will continue outside of our class time to embellish or finish up. After each class, the instructor will upload links to both the Project Video and a Demonstration Video for students who miss a day, would like to revisit the images or information or just prefer to work independently and forego the zoom meetings.
Metas de aprendizaje
Wicked Workshop is a maker-based program that introduces youth to architecture through reality-based projects that tackle "wicked" problems like inadequate housing and environmental health. We teach decision-making strategies, complex problem solving, and critical thinking methods recognized as vital 21st century skills necessary to succeed in work, life and citizenship through a straightforward hands-on curriculum based on authentic projects that foster independent thinking, self-directed learning, exploration, iteration and creativity.
In Castles & Creatures, we focus on historical and fictional architecture to bring to life imaginative ideas and encourage problem solving, big and small. Students practice fine motor skills and empathy while working with many individual parts (land, water, walls, draw bridges, etc.) to create a convincing design by combining historical data and cultural trends for inspiration. We build our world from the ground up, starting with the site, and incrementally add more details to achieve completion.
Otros detalles
Lista de útiles escolares
Below is a list of materials for each project; however, feel free to explore other materials, colors and sizes. When colored paper is called for, your learner can easily use plain white paper and color it with markers, colored pencils or crayons (or just leave it white). Pro Tip: Be sure to have fun! Feel free to explore other materials, colors and sizes. Don't worry about materials you don't have - find fun substitutions and keep going. Project 1: 2-3 sheets of green copy or construction paper (for land) 1 sheet of blue copy or construction paper (for water) 15-20 sheets of card stock, any color, or cardboard (easy to cut, from a cereal box, etc) (for the base) Project 2: Downloaded & Printed Castle Walls (3 Sheets of plain paper or card stock) 10 sheets of plain paper, any color (for arches, turrets, etc) 1-2 Paper towel rolls Project 3: Anything goes! Here are some suggestions: For the draw bridge: Cardboard or card stock, sticks from the yard, straws, pencils, string, yarn, Popsicle sticks... For the garden: artificial plants, colored beads, gems, pompoms, colored plastic, leaves from your yard... Project 4: Anything goes! Here are some suggestions: Modelling clay or Sculpey, Clothespins, googly eyes, pipe cleaners, fishing lures, pompoms, feathers, sponges, bubble wrap, tissue paper, rubber bands, recycled bottle, pillow stuffing, cotton balls...
1 archivo disponible al momento de la inscripción
Recursos externos
Los estudiantes no necesitarán utilizar ninguna aplicación o sitio web más allá de las herramientas estándar de Outschool.
Experiencia y certificaciones del docente
Wicked workshop is taught by Phyllis (Fifi) Henderson. A mom to two active girls, an architect and an educator, Fifi creates learning experiences opportunities that build self-esteem, independence and critical thinking skills. As an educator with a PhD in architectural history and theory, she recognized that Design Thinking was being used outside of professional design practice to help resolve issues in multiple industries including business and societal sectors. Design Thinking is a non-linear, strategy-based process for problem solving that tackles issues through empathy and iterative hands-on making. It was developed by Stanford University’s “d” school for people in business, higher education, the public sector and K-12 education as a process to create real change. As an architect, Fifi practiced this methodology and recognized it as a direct extension of her traditional university architecture school curriculum. After completing her PhD, she decided to scale that learning experience for a younger audience. Working with kids on big problems has been one of the most rewarding aspects of her career and she is continually energized by the ideas, dynamism and joy that kids bring to wicked problems.
Reseñas
Clase grupal
95 US$
por 5 clases5x por semana, 1 semana
55 min
Completado por 3 alumnos
Videoconferencias en vivo
Edades: 8-13
3-18 alumnos por clase