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Rompiendo el proceso de diseño del pensamiento STEM para creadores jóvenes y futuros

En este curso de un semestre (14 semanas), los estudiantes de 11 a 15 años descubrirán el proceso de diseño de pensamiento y lo aplicarán para convertirse en creadores e impactar sus vidas cotidianas.
Bright & Smart ~ Engineering Skills for Kids
Puntuación media:
4.8
Número de reseñas:
(209)
Clase

Qué está incluido

14 reuniones en vivo
14 horas presenciales
Tarea
1 hora por semana. Students will be allowed to continue to improve their projects in between meetings. At the beginning of every class, students may present their projects and their improvements in the process.

Experiencia de clase

Each session contains projects based on Passion, Collaboration with Peers, and a Playful Spirit. It is full of hands-on, memorable, meaningful, and motivating activities specially designed for learners 11 to 15 years old.

This is a discovery class whose only academic requirement is a passion for learning and creating.

In this live course, each student will:

- Participate in a class with other learners in their age group (11 - 15), discovering how STEM is a part of their everyday life. 
- Enjoy fourteen hours of personalized project-based instruction and interest-based projects. 
- Learn to design, build, and create models that will require an engineer's eye using everyday household materials. 
- Collaborate with small groups (6 learners maximum per session) with one adult certified live instructor.

Syllabus/Topics covered:

Week  1 (Science & Engineering)
- Engineering & Engineers.
- How to Think like a Creator.
- Design a Model that might solve a problem found in their Community.

Week  2 (Technology)
- Share an update on their previous model.
- Problems/Solutions/Technology.
- Design a Technology to help us survive on a deserted island.

Week  3 (Civil Engineering)
- Share an update on their Solution.
- Civil Engineering.
- Design a Structure to protect us from the environment.

Week Day 4 (Mechanical Engineering)
- Share an update on their Structure.
- Mechanical Engineering.
- Design a Machine that helps us relocate heavy objects.

Week Day 5 (Environmental Engineering)
- Share an update on their Mechanical Device.
- Environmental Engineering.
- Design a Model to aid in protecting the environment.

Week 6 (Transportation Engineering)
- Share an update on their Environmental model.
- Energy/Force/Work & Transportation Engineering.
- Design a Model of an efficient vehicle to move on an island. 

Week 7 (Chemical Engineering)
- Share an update on their Vehicle model.
- Wind Power & Wind Engineering.
- Design a Model of a device propelled by the wind.

Week 8 (Electrical Engineering)
- Share an update on their Wind model.
- Electric and Magnetic fields & Electrical Engineering.
- Design a Model of a circuit that can help a remote town.

Week 9 (Energy Engineering)
- Share an update on the Electric circuit.
- Energy and Energy Conservation & Energy Engineering.
- Design a Model of an energy-efficient device.

Week 10 (Software Engineering - Part1)
- Share an update on their Energy model.
- Software/Computers & Software Engineering.
- Design a model of a Computer Program that solves a problem.

Week 11 (Software Engineering - Part2)
- Share an update on their previous model.
- Computer Programming & Coding.
- Use Computer Language to Code a shelter.

Week 12 (3D Design Engineering - Part 1)
- Share an update of their Code.
- 3D Design & Materials Engineering.
- Design a 3D object that helps Reduce Pollution.

Week 13 (3D Design Engineering - Part 2)
- Share an update on their last model.
- 3D Design Platforms.
- Use a Design Platform to 3D model a shelter.

Week 14 (Mobile Apps as Solution to Global Problems)
- Share an update on their previous model.
- Coding Apps Platforms.
- Use a Coding Platform to design a Mobile App that can solve a global problem.

The 60 minutes classes are incredibly interactive:
10-minute lecture using videos and slides.
40-minute self-paced creation.
10-minute discussion of achievements.
Metas de aprendizaje
Engineers play an important role in our everyday lives; in this course, we will be learning the basics of engineering and how engineering impacts our everyday life.

Students will learn about the engineering design process in our engineering class and how that contributes to everyday life.

In this course, students will put on their engineering caps and test their abilities by creating different projects related to the engineering field discussed for the day.

Students will learn that being an engineer starts as a model and will create model designs using materials easily found at home to complete projects. 

With the instructor's guide, students will learn that they, too, can be a part of the engineering process if they are willing to try.
objetivo de aprendizaje

Programa de estudios

14 Lecciones
más de 14 semanas
Lección 1:
Science & Engineering
 - Engineering & Engineers.
- How to Think like a Creator.
- Design a Model that might solve a problem found in their Community. 
60 minutos de lección en vivo en línea
Lección 2:
Technology
 - Share an update on their previous model.
- Problems/Solutions/Technology.
- Design a Technology to help us survive on a deserted island. 
60 minutos de lección en vivo en línea
Lección 3:
Civil Engineering
 - Share an update on their Solution.
- Civil Engineering.
- Design a Structure to protect us from the environment. 
60 minutos de lección en vivo en línea
Lección 4:
Mechanical Engineering
 - Share an update on their Structure.
- Mechanical Engineering.
- Design a Machine that helps us relocate heavy objects. 
60 minutos de lección en vivo en línea

Otros detalles

Lista de útiles escolares
Suggested materials to have available during the classes: Scissors Tape (strong) Glue Colored pencils/markers Copy/construction paper Hot glue gun (optional) Cardboard Toilet or kitchen paper roll Paper towels Aluminum foil Insulated copper wire AA batteries project LEDs Bottle caps Popsicle sticks Coffee stirrers or wood skewers Paper clips
Recursos externos
Los estudiantes no necesitarán utilizar ninguna aplicación o sitio web más allá de las herramientas estándar de Outschool.
Se unió el July, 2020
4.8
209reseñas
Perfil
Experiencia y certificaciones del docente
Bright & Smart was founded in 2005. We have been teaching and developing our programs for the past 17 years. We create our programs with students' learning experiences in mind; we want them to learn to love STEM. To develop their higher cognitive skills and natural abilities, we help them see themselves as technology creators.

Reseñas

Curso grupal en vivo
Compartir

18 US$

semanalmente o 240 US$ por 14 clases
1 x por semana, 14 semanas
60 min

Completado por 5 alumnos
Videoconferencias en vivo
Edades: 11-15
3-6 alumnos por clase

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