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Blender 3D para principiantes (parte flexible 02)

En esta clase de Flex 3D, los estudiantes aprenderán los sistemas y técnicas de Blender desde modelado, animaciones, texturas, simulaciones, etc.
Wesley Jerome Thomason
Puntuación media:
4.9
Número de reseñas:
(68)
Clase
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Qué está incluido

Experiencia de clase

This class is about Blender 3D Software basic to advanced concepts. This is a fun class that anyone of any level can take and expand on their knowledge of 3D software/skills.

Each week we will have a new video or series of videos explaining the topic area and what our goal is. Typically, at the start of each lesson we learn a new tool and then get to brainstorm all the ideas we could use that for. Students are always free to assist each other and share their knowledge to help others build their ideas. Creating a community and open forum is very important to me. Students should feel free to help each other or engage in friendly competition. The students have a lot of room to be creative and work toward their goals every week by learning these tools/systems!

-We will conduct a scavenger hunt each class and the students will search for specific icons/symbols to help them build their skills up step by step! Students are encouraged to form groups or teams to find the answers together! As the instructor I will offer clues to help them unlock the secrets of Blender!

This class is designed for flexible schedules. We may not meet live, but YOU will have a much longer amount time with ME to guide you & learn Blender and get better.  We can screenshot/record video and share our projects. I can make videos specifically for you and troubleshoot issues that may arise (& FLEX classes like this will have priority over others)

Your success is important to me! Each week we cover a new topic which will include (but not limited to) these categories below!

-Navigation and shortcuts
-Tools and Techniques of modeling in 3D
-Animation and Simulation
-Texture and Materials
-Particles
-Liquid, Gas, and Fire
-Lighting and Rendering
-Character Design
-Modeling people, places, and things!

Each week we will cover a different topic/area with a different project idea/approach.

This class style is designed so students can work at their own pace, each session is self-contained.  However, as we progress there is always the option to combine tools/strategies.

-(week 10) shader editor (enhancing effects and animating with nodes)
-(week 11) compositor (layering in better effects with the final render in cycles)
-(week 12) rendering video or pictures (quality vs speed)
-(week 13) modeling a character from start to finish
-(week 14) edit mode vs sculpting mode (which one is better?)
-(week 15) creating random things (collecting assets to use later in your game or animation)
-(week 16) animating characters/animals and staying organized
-(week 17) finding your own style (create something original)
-(week 18) deciding your direction (game development vs animation)

-students can also suggest topics for a future class discussion

This class will cover a new topic each week and will be structured so that we can accomplish a goal/project in one class session but also have a personal project (encouraged but not required) where we take these tools and come up with something more ambitious.

I will demonstrate the tools and show the students the project builds/tools step by step, ensuring each student is successful.  Once the students have mastered the tool or concept of the week, I will suggest they come up with their own mini project idea to realize before the next class (and they can choose to work together as well!).

I will interact with the students via text in CLASSROOM/MESSENGER and in specific cases responding via VIDEO to troubleshoot their issues that arise. It's important to me each student is successful in realizing their interests and developing the needed skills. We will also have segments dedicated to the students’ discussing concepts and working together to strengthen their own concepts/ideas. These classes may not be live, but they do last longer, and we get to interact around the clock. 

Every class or class I teach can be taken by anyone on any knowledge level, I will always make sure everyone understands the concepts and is able to apply them.
Metas de aprendizaje
Get good and start building what you want in Blender!
objetivo de aprendizaje

Otros detalles

Orientación para padres
Blender is an open source (free) 3d program available at blender.org. We use this tool to help learners grow their skills as 3d artists and animators. There is no account needed in order to download and use this software.
Lista de útiles escolares
The most current Blender program from Blender.org installed
Recursos externos
Además del aula de Outschool, esta clase utiliza:
  • Blender
Se unió el August, 2020
4.9
68reseñas
Perfil
Experiencia y certificaciones del docente
I have 5+ years teaching 3d in the classroom and switching to online teaching.  I have experience teaching both High School and Middle School levels.  I am also certified in teaching Art K-12 and Tech Apps K-12.

Reseñas

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14 US$

semanalmente o 126 US$ por 9 semanas
9 semanas

Completado por 2 alumnos
No hay videoconferencias en vivo
Edades: 12-17

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