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Dungeons and Dragons Beginner Roleplaying Tabletop Role Playing Game Class
Dungeons and Dragons 255 (Science Fiction): Spelljammer Ongoing Adventure
Class experience
Welcome to D&D! There's much adventure be had, and before we do that, parents its important you know what our classes are all about. All our ongoing campaigns focus on building what we call "employment skills", such as team work, integrity, accountability, and problem solving abilities. Our games, run by professional educators who train together on our core principles, focus on the learning process, not just the game product. This is more than just "adventuring". Its structured skill building...
Students will get to experience all that a roleplaying game has too offer: teamwork, problem solving, social interaction, and basic statistical calculations. Through the process of playing, their characters will develop and evolve, leading to discussions with the instructor and other players about applying skills in a game setting.
The DnD Club has organized and taught groups of Dungeons and Dragons for over 5,000 students and community members, running games professionally for private clients between the ages of 8-70 years old. Our teachers and GMs train together on best practices, are almost all traditional classroom teachers, and work to ensure an excellent experience for each child, every class. It's our mission that your child feels empowered and excited after this lesson, potentially sparking an interest in a wonderful activity.
Homework Offered
Students will have no assigned homework. However, when appropriate, they will need to level up their characters as the adventure progresses.Assessments Offered
Grades Offered
We will use the D&D Player Handbook and D&D Beyond. These are optional. Students may also wish to purchase the Spelljammer source books. This is optional and not required.
Learners will not need to use any apps or websites beyond the standard Outschool tools.
Role-playing games offer a creative "sandbox" in which participants can engage in imaginative problem solving. Fantasy violence will not be directly depicted, but the possibilities of this within the game will be discussed. Students may wish to explore ideas related to their characters that involve in-game "weapons" and "spells" for the use of "in-game" violence.
Hi there, I'm Adam Scott, RPG Club's head teacher and veteran classroom educator. RPG Club started as just me teaching kids on Outschool while I taught full time during the day. First it was D&D, then grew into Financial Literacy, Philosophy,...
Group Class
$45
weekly1x per week
90 min
Completed by 34 learners
Live video meetings
Ages: 11-16
3-6 learners per class