Outschool
通貨、タイムゾーン、言語の設定を開く
ログイン

ビデオゲームデザインプロジェクト - キャンプ - レベル 2b

この 5 日間のキャンプでは、若いゲーム デザイナーに、継続的な 1 週間のゲーム デザイン プロジェクトを通じて、ビデオ ゲーム デザイナー レベル 2a キャンプで学んだスキルを実践し、磨く機会を提供します。
UME Academy
平均評価:
4.8
レビュー数:
(308)
クラス

含まれるもの

5 ライブミーティング
4 時間 35 分 授業時間
この文章は自動翻訳されています

このクラスで学べること

This 5 day camp builds on skills learned in the UME Video Game Designer Level 2 or 2a. Your young game designer will practice and refine their skills along with and inspiring instructor and peers during this an ongoing, week-long game design project.

*Each day starts with a play test session to analyze and elicit feedback about the themed game of the day.
 
Day 1: Campers will start to build and arrange their platformer scene with library assets/objects and review how to add advanced obstacles and navigation including teleporters. Review and discussion of game design concepts.

Day 2: Students will continue to theme their customized platformer game with pre-made assets and reviewing and adding customized sprites and graphics. Review and discussion of game design concepts.

Day 3: Participants will review and practice how to incorporate advanced enemies and UI triggers and spawners into their game. Review and discussion of Game Design concepts.

Day 4: Campers will review and edit the Unity user interface, review and practice how to incorporate advanced power-ups/pickups and add the final touches to their Unity platformer game.  

Day 5: Game Jam! All campers participate in playing each other's finished platformer games while giving and receiving positive feedback and constructive criticism in a collaborative environment.
-------------------------------------------

OUR VALUES IN ACTION

We value Positive and Inclusive behavior in our classroom, thereby reserving the right to upkeep and maintain a safe space for our learners and their well-being. We support this by:

- Establishing classroom agreements and expectations.
- Modelling and Maintaining positive and inclusive behavior with and between students.

We value Cohort Based Learning and Accessibility in our offerings.
We support this by:

- Being knowledgeable, engaging and patient with learners.
- Giving one-on-one attention as needed.
- Facilitating collaboration and connection between students.
- Making it super easy to jump into a class without having to install and configure any software.

We value Experimentation, Problem solving and Technology. 
We support this by:

- Demonstrate and encourage curiosity and experimentation throughout our class time.
- Support the process of solving a problem over rushing to a solution.
- Teaching real tools and technology used in the game and entertainment industry.
- Applying STEM, Digital Literacy and Project Based Learning methodologies.
- Constantly improve our curriculum and approach based on you and your child's feedback.
---------------------------------------------------------------
----------------------------------------

Class Requirements

- Only A computer with a standard keyboard and mouse. 

- A web browser that meets these minimum versions: Chrome - min version 70.0.0, Firefox - min version 69.0.0

- No special software to install!  We stream the Unity game engine to your child’s web browser.  ***Use the custom URL link your teacher gives you at the start of class***

- Speakers(or headset) & Mic, no video camera required.

- Students will be using the Outschool Zoom meeting room for the audio and video communication during the class. The instructor will provide a link at the start of the Zoom meeting to access the UME Virtual Studio Classroom platform for all the game making activities.

-It is recommended to use one computer for both the Zoom meeting room and the UME virtual classroom.

-It is recommended to turn off or temporarily disable a VPN to avoid technical issues in our UME virtual classroom.

------------------------------------------------------

Policy for Absences and Late Arrivals

In general, the instructor can help catch up your child in the following class if they miss one class in this 5-day camp.  Please read the details below with regards to returns and late arrivals.

Absences: Classes that are missed cannot be retaken. Once a session has begun, the Outschool platform does not support transferring students between classes in the middle of a camp week. We do not provide refunds when a student does not attend the class. Parents will receive a full refund if they withdraw from a class or stop their ongoing class subscription within 24 hours of purchasing a class of any type.

Late Arrivals in Classes: Being present at the beginning of each class is essential to student success at UME Academy. We expect learners to join the Zoom meeting five minutes before the class start time to enter the UME Studio. The lesson is delivered at the beginning of the meeting, if your learner has not joined Zoom ten minutes after the class’s start time, they will not be admitted. Latecomers disrupt the flow of the lesson and distract the other students. The instructor will help bring the child up to date on the missed material in the next class. Please note there will be no refunds when a student is over ten minutes late to a class. The teacher reserves the right to end the class if enrolled students are not present within the first 10 minutes.

For more information related to Outschool’s Policies on Refunds please consult the following document: 
https://support.outschool.com/en/articles/16379-outschool-s-happiness-guarantee-and-refunds
学習到達目標
Students will learn fundamental game design theory and Unity skills and build toward more advanced techniques while developing their digital literacy.
学習目標

その他の情報

受講に必要なもの
**Campers will be using the Outschool Zoom meeting room for the audio and video communication during the class.The instructor will provide a link at the start of the Zoom meeting to access the UME Virtual Studio Classroom platform for all the game making activities.
**No Installations required. 
**Students will need a computer with a keyboard and mouse (trackpads are OK) and Chrome, Firefox or Safari web browser.
**It is recommended to use one computer for both the Zoom meeting room and the UME virtual classroom.
**It is recommended to turn off or temporarily disable a VPN to avoid technical issues in our UME virtual classroom.
 クラス登録時に 1 の学習素材が提供されます
外部リソース
このクラスでは、Outschool内のクラスルームに加えて、以下を使用します。
参加しました November, 2020
4.8
308レビュー
プロフィール
教師の専門知識と資格
At UME we believe kids can learn just about anything through the design and creation of Video Games!  

We are a knowledgeable, engaging and patient team of instructors and industry professionals who are passionate about STEM, Digital Literacy and Project Based Learning for kids.  

We believe in the power of collaboration and connection and facilitate this in our classes while learning and having fun together. 

We come from education, video game development, visual effects and animation and we are constantly developing and improving our curriculum to deliver the most relevant techniques, tools and design principles used in these industries.

UME Academy was co-founded by Daniel Roizman and Jean Mistrot, two industry veterans who are passionate about teaching and technology and sit on the Unity Education Advisory Board.

VALUES IN ACTION

We value Positive and Inclusive behavior in our classroom, thereby reserving the right to upkeep and maintain a safe space for our learners and their well-being. We support this by:

- Establishing classroom agreements and expectations.
- Modelling and Maintaining positive and inclusive behavior with and between students.

We value Cohort Based Learning and Accessibility in our offerings.
We support this by:

- Being knowledgeable, engaging and patient with learners.
- Giving one-on-one attention as needed.
- Facilitating collaboration and connection between students.
- Making it super easy to jump into a class without having to install and configure any software.

We value Experimentation, Problem solving and Technology. 
We support this by:

- Demonstrate and encourage curiosity and experimentation throughout our class time.
- Support the process of solving a problem over rushing to a solution.
- Teaching real tools and technology used in the game and entertainment industry.
- Applying STEM, Digital Literacy and Project Based Learning methodologies.
- Constantly improve our curriculum and approach based on you and your child's feedback.

レビュー

ライブグループクラス
共有

$125

5 クラス分
週に5回、 1 週間
55 分

11 人がクラスを受けました
オンラインライブ授業
年齢: 8-12
クラス人数: 3 人-8 人

このクラスはもう提供されていません
About
サポート
安全性についてプライバシーCAでのプライバシー保護学習者のプライバシーデータ設定の管理利用規約
アプリを入手
App StoreでダウンロードGoogle Playで入手する
© 2024 Outschool