$25
weeklyor $99 for 4 classes
含まれるもの
4 ライブミーティング
3 授業時間課題
週あたり 1-2 時間. The outside coursework for this class will consist of practical coding exercises and small projects designed to reinforce object-oriented programming (OOP) principles. Students will complete assignments that involve creating and manipulating classes, objects, and methods, as well as applying inheritance, encapsulation, and polymorphism to solve specific coding challenges. These tasks are intended to deepen their understanding of OOP concepts and enhance their ability to apply these techniques effectively in Roblox game development. The coursework will typically take 30-45 minutes per week and will be essential for mastering the material covered in class.進捗レポート
The progress reports for this class will provide an overview of each student's performance and development in understanding object-oriented programming (OOP) principles. Reports will include feedback on coding assignments and projects, highlighting strengths and areas for improvement. They will also track participation in class activities and the completion of outside coursework. Additionally, progress reports may offer insights into how well students are applying OOP concepts in their Roblox projects and provide recommendations for further practice or support. These reports aim to help students stay on track and enhance their learning experience throughout the course.この文章は自動翻訳されています
このクラスで学べること
英語レベル - 不明
Intermediate レベル向け
Prerequisites: Prior Coding/Scripting Experience Prior experience with Roblox scripting is highly recommended. Most students in this course have been coding/scripting for over six months or MORE, so this is not suitable as a first coding class. The more experience, the better! Course Description: This class is all about object-oriented programming (OOP) in Roblox. Students will dive deep into OOP principles, focusing on creating classes, objects, and inheritance—essential tools for developing efficient, organized game code. Through live lessons and hands-on coding exercises, students will apply these concepts directly in Roblox Studio. While learning to code, students will be creating their own Roblox game that they can publish and play with friends. This is a live group class, and it needs at least three students to run. If the minimum enrollment is not met, transfer or refund options will be provided.
学習到達目標
Understand the core principles of object-oriented programming (OOP), including classes, objects, and methods.
シラバス
4 レッスン
4 週間以上レッスン 1:
Introduction to Object-Oriented Programming
Introduction to Object-Oriented Programming
Overview of object-oriented programming (OOP) principles
Understanding classes and objects
Creating and using classes in Roblox Lua
45 分のオンラインライブレッスン
レッスン 2:
Programming Basics (cont.)
Understanding classes and objects
Creating and using classes in Roblox Lua
45 分のオンラインライブレッスン
レッスン 3:
Mini Project
Students are expected to complete parts of their Mini - Project outside of class. The mini-project includes creating a basic game to publish.
45 分のオンラインライブレッスン
レッスン 4:
Final Project and Review
We review the individual mini projects as a class.
45 分のオンラインライブレッスン
その他の情報
保護者へのお知らせ
Parental Guidance is advised for students under 13 when accessing the internet and when downloading and installing programs such as Roblox Studio. Roblox Studio is a free program that should only be downloaded from the official Roblox site. www.roblox.com/create. Roblox Studio requires a Roblox account.
受講の前提条件
Students must have experience making roblox games and coding. Pre-Algebra or greater math level.
外部リソース
このクラスでは、Outschool内のクラスルームに加えて、以下を使用します。
先生について
教師の専門知識と資格
Hi!
My name is Miss Jennifer. I enjoy teaching coding and video game design. It is a joy to be able to teach what I love to do.
My coding classes are both fun and educational, focusing on fundamental programming skills that have real-world applications. Even if your interest in Roblox or game design fades, the knowledge you gain will remain valuable and useful in any field you pursue.
I am also a Roblox event organizer, and I have run a few virtual gaming tournaments here on Outschool. Roblox Bedwars, Bladeball, and Doors. If you have any ideas for other tournaments I should create in the future, let me know.
Roblox is not just something I teach. I LOVE Roblox! When I am not teaching, I am on Roblox just like you. I play ERLC, Pls Donate, Dandy's World, Bladeball, Berry Ave., Strongest Battlegrounds, Dress to Impress, and Elemental Grounds. Recently, I started playing Fisch and Pressure.
I have taught over 3,500 students here on Outschool how to code and create their own games. I hope to see you in my classes soon!
---------------------------------------------------------------------------------
About my teaching style:
Thorough and Patient
--I focus on building strong foundational skills in programming, ensuring students understand concepts deeply rather than rushing through material.
--I encourage students to take their time, explore, and ask questions, allowing them to learn at their own pace in a structured yet flexible environment.
--Hands-on examples and interactive lessons keep students engaged and active in the learning process.
---------------------------------------------
Encouraging Discovery and Independence
--My teaching approach prioritizes creativity and problem-solving over rote memorization or copying and pasting code.
--I guide students to build their own projects, reinforcing the idea that learning comes from doing, not just following steps.
--Students are responsible for typing their own code and troubleshooting their own errors, developing real problem-solving skills.
-----------------------------------------------
Real-World Skills Beyond Roblox
--While many students start with an interest in Roblox and Lua, I ensure they gain transferable programming skills applicable to other languages and platforms.
--My lessons introduce broader programming concepts that apply to software development, game design, and real-world coding challenges.
--I prepare students for a future beyond Roblox by teaching coding principles that will remain valuable as their interests evolve.
----------------------------------------------
About me:
I was born and raised in Westchester County, New York. I now live in Nevada (Pacific Standard Time Zone). I have always enjoyed technology. When I was a kid, I would take electronics apart and often would break them in the process, which my parents were not too happy about haha. "The machine is for homework ONLY!" Apparently the family computer could not run without a CPU. Who knew? HAHA.
As a kid, I would read my aunt's medical books and write what I found in C programming.
#include <stdio.h>
int main() {
char funnyBoneDefinition[] = "The ulnar nerve runs near the surface of the elbow, and when hit, it can cause a tingling sensation in the forearm and fingers, often referred to as hitting the 'funny bone.'";
// Print the definition using the variable
printf("Funny Bone: %s\n", funnyBoneDefinition);
return 0;
}
My primary coding languages are Lua/Roblox Luau, C++, C, python, java, and C#. I have over 8+ years of K-12 tutoring experience. I have had the joy of working with fellow Roblox developers. I look forward to working with you soon!
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