含まれるもの
6 録画レッスン
6 週間
教師のサポート1年間のアクセス
コンテンツにこの文章は自動翻訳されています
このクラスで学べること
During this self-paced class, students will learn the basics of computer science while creating a video game using Scratch. This class does NOT meet live. Learners can move at their own pace at their own schedule. Each lesson includes a follow-along video as well as links to completed projects in Scratch. Our philosophies at TechWise Academy: 1) Embrace Mistakes - Coding provides immediate feedback to the learner to correct any mistakes along the way. Mistakes are part of the process of learning. 2) Enjoy Learning - We use fun characters and games to make the learning fun for your student. We know that students learn better when they enjoy the process. 3) Explore Computer Science - We want to expose the problem solving techniques used in computer science to every child. We know every student will not be programmers one day; however, we want to give tools that can be used across any field of study or career. Below is a rough breakdown of what we will cover over the course of the class: Introduction -Welcome -What is Scratch? -Overview of Computational Thinking -Decomposition - Break our Project into Smaller Pieces Telling the Story - Intro Animation -Create Main Sprite + Antagonist + Object -Animation Background -Position Sprites & Glide Create our Game Scene -Change to Game Background -Create Launcher Arrow - Resize and Position Sprites -First Launch Game Objective: Get the Object! -Change Main Sprite Launch Speed -Create Object Clone -Keep Track of Launch Count Challenges -The Enemy Hath Returned! -Under the Apple Tree - Gravity Algorithm Finalize the Game -Background Music + Sound Effects -Game Over Screen -What Next? Instructors will be available to respond to questions via video as your student progresses through the lessons. Please reach out as needed -- we want your student to enjoy the experience with coding! This class is for those students with little to no prior experience with coding.
シラバス
6 レッスン
6 週間以上レッスン 1:
Introduction
Students gain an introduction to the Scratch programming language, computational thinking, and begin learning about Decomposition as a problem-solving strategy.
3 割り当て
レッスン 2:
Telling the Story - Intro Animation
Students follow along to create their own intro animation for their game. This is how they'll "tell the story" of their game characters to engage players.
3 割り当て
レッスン 3:
Create our Game Scene
Students create the background for their game and setup the first launch.
3 割り当て
レッスン 4:
Game Objective: Get the Object!
Students add the code necessary to retrieve the objects. Students use variables and clones to make a fun, engaging game.
3 割り当て
その他の情報
外部リソース
このクラスでは、Outschool内のクラスルームに加えて、以下を使用します。
教師の専門知識と資格
1 先生は大学院の学位を持っています
修士号 Ball State Universityから
2 先生は学士号を取得しています
学士号 Ball State University から 科学 へ
学士号 University of Kentuckyから
Mr. Ryan has been a software engineer for 20 years and has been teaching coding concepts to children for over 10 years. He is currently working on his Master's degree in Educational Psychology.
レビュー
自分のペースで進められるクラス
$5
毎週6 録画済みレッスン
6 間の講師サポート
開始日を選択してください
コンテンツへの 1 年間のアクセス
33 人がクラスを受けました
年齢: 9-12