per class
含まれるもの
1 ライブミーティング
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このクラスで学べること
No experience in coding or digital art is required! In this small-group class, we will overview the Scratch coding platform and explore what it means to 'code' something. This class is for beginners, and is not recommended for advanced Scratch learners. For learners to be most successful, they should have access to Scratch on their computer or another device, as well as basic Zoom and computer familiarity or tech support from a grown up. Specific instructions is in the Materials and Parental Guidance sections below--please send me a message if you are unsure about anything. We will begin by overviewing Scratch, showing example projects, and then talking about what it means to code something, by framing it as sending a message to our computer, with questions like: -What does it mean to program or code something? -What is a message? How have you sent a message before? Then, we will practice sending 'messages' to each other, where learners have the ability to verbally or non-verbally (draw, point, show, etc) direct me and others with their messages. -How would you tell me to jump? -How would you tell me to spin? -How would you tell me to walk? After each learner is set up on their own Scratch, we will look at the layout of Scratch to see where different parts are. We will break down movements like walking, waving, spinning, etc. to allow learners to understand how to translate their ideas into logical steps. Then, we will put these ideas into practice by testing them out on Scratch. In this intro class, we will generally focus on Motion, Looks, Events, and Control blocks. These main four will set us up for success with basic familiarity, but will not cover the entirety of Scratch--as there is too much to cover in just one class! We will use movement blocks to move our characters, as well as learn how to find visual elements in our program. We will combine blocks together to practice sequences and pattern recognition, as well as early numeracy skills. Learners get input on every step of the way, from choosing our character, to choosing our background, to deciding what we focus on. For example, if one class is very interested in visual/art effects, or character movement, we dive further into those special topics together. I allow learners to guess what different coding blocks might do as we test them out, as this builds their ability to problem-solve and discover on their own after class. Learning note: During class, we will be using Scratch, talking about ideas, and moving our bodies. We use these different strategies so that children are not expected to sit for the entire hour and have choices in their expression of ideas. Multiple breaks, including movement, doodling, or eating are supported in this class. Please let me know if your learner needs specific support prior to class.
学習到達目標
-What it means to code something
-How to use Motion blocks to make a Sprite move or spin
-How to use Events blocks to start a piece of code
-How to use Control blocks to make a block repeat
-How to change the color of a Sprite
-General understanding of the layout of Scratch
その他の情報
保護者へのお知らせ
You can access Scratch online for free at https://scratch.mit.edu/
I recommend creating an account to save your work, so that learners can keep track of everything they make and continue to access it.
This resource will be used in a screen share by me, and learners are invited to use their own Scratch accounts during class to follow along and create their own versions of projects. During class I will share my screen and learners will follow along on their own devices. For this to go smoothly, they should have basic understanding of using Zoom, including muting/unmuting themselves, and maximizing/minimizing/editing window sizes to adjust during screen share.
NOTE: If your learner may need extra tech support, please get them set up before class starts or be present with them during class.
受講に必要なもの
You can access Scratch online for free at https://scratch.mit.edu/ I recommend creating an account to save your work, so that learners can keep track of everything they make and continue to access it. This resource will be used in a screen share by me, and learners are invited to use their own Scratch accounts during class to follow along and create their own versions of projects. During class I will share my screen and learners will follow along on their own devices. For this to go smoothly, they should have basic understanding of using Zoom, including muting/unmuting themselves, and maximizing/minimizing/editing window sizes to adjust during screen share. NOTE: If your learner may need extra tech support, please get them set up before class starts or be present with them during class.
外部リソース
このクラスでは、Outschool内のクラスルームに加えて、以下を使用します。
先生について
教師の専門知識と資格
修士号 University of Colorado - Denverから 教育 へ
Hi! I'm Soleil (so-LAY) and I teach a variety of classes here at Outschool, from engineering and coding, to improv and performing basics. I have so many different passions, and love showing kids that they can explore multiple interests, too.
I have been a teacher in various formal and informal roles for several years now, and hold a Master's degree in Learning, Developmental, and Family Sciences with an Early Childhood emphasis. I'm a state certified teacher for birth-6th grade, but I love working with people of all ages!
My classes are student-led and inquiry-driven, and no two are the same for that very reason. I believe in following children, and see myself as a collaborator who scaffolds thinking, not as a directive leader. Any time I can give my students a voice and a chance to lead, I do! I follow Reggio-inspired principles and believe in connecting first and foremost with my students, as well as giving them the opportunity to connect with each other.
I love inspiring new ideas and ways of thinking, and feel so much joy in seeing children grow as makers, thinkers, performers, and creators. I can't wait to see you in class!
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