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You're Sus! Teen Among Us: Life and Social Skills Gaming Hour

Class
Play
Artful Gaming with Maryam Awan, NBCC/Gamer/Artist
Star Educator
Popular
Average rating:4.9Number of reviews:(379)
NEW MAP COMING SOON! Emergency Meeting! Time to practice our social, strategy, and persuasive argument skills and vibe during this chill social community-building, game night. "Who's sus among us?"

Class experience

Learners enrolled will be able to practice and learn skills that include:
- Buildings Self Confidence 
- Collaboration 
- Public Speaking
- Social Skills
- Persuasive Arguments
- Team Building
- Empathy 
- How to defend one's stance/perspective
- The Art of Friendly Debate
- Connection with Others in a Diverse Setting
Credentials and Experience:

National Board Certified Counselor (10+Years)
School Counselor (10+ Years)
MFA Community Agency Counseling
MFA School Counseling
BFA Art and Animation University of the Arts, Philadelphia
Bullying Prevention Specialist (7 Years)
Character Development Educator (15 Years)
Art Teacher (9 Years)
Performance Art Teacher (7 years)
PBL Educator (9 Years)
Destination Imagination Team Manager: Global Finalists, State, and Regional Champs (4 Years)
Working Artist
Graphic Novel Author
Graphic Novel Art Director
**Before enrolling in The Artful Gamer classes, please note that  Usernames/Gamer Handles will be seen by other learners enrolled. At times learner gamer handles/usernames will have to be shared with the teacher privately to connect to each private server to participate in certain classes. **

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A purchased version of the game Among Us
One device for the Outschool Classroom 
A second device if learners cannot access both the game and Outschool simultaneously

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A Note About Technology and Troubleshooting During This Class

Before enrolling in this session please be aware that this is not a tech class. This is a heavily “kid-powered” Life Skills and Social Class. Out of respect for all learners and families, very little time is allotted to assist in connection/technology issues.  This includes most components of online/group gaming, mics issues, headphone issues, Zoom, Wifi connections, and all components of online/group gaming. Learners and their families:

*Must* have a basic knowledge of the technology and devices used in each individual home. Due to the wide variety of devices and technology, the teacher holds no responsibility for the troubleshooting or tech support of learners who have difficulties connecting to the games/servers used in this class. Families are welcome to do research during class to help their learners troubleshoot when tech issues arise during class. If a learner or family experiences sound, mic, and issues related to Zoom the teacher may be able to assist. If the teacher cannot help efficiently please reach out to Outschool Support.  

*Must* know how to access and effectively use and/or add the private servers and/or online games used in this class. Please do research and work with your learner *before* class on how to connect with the teacher with usernames if needed, connect to/add private servers if necessary, type in-game codes if needed, and all components of online gaming.  Many of these gaming classes are high-energy, social, and move quickly. Out of the respect for all learners who are here to game, practice life skills, and socialize, in-class time cannot be spent on extensive tech support and troubleshooting. That being said, we sometimes have helpful learners in our groups. As part of the life skills component, they may be invited to exercise their leadership skills to assist with tech to the extent of their knowledge. Please note, the teacher or learners are in no way responsible for conducting extensive tech support. 

*Must* understand that at times learners and families will experience server and in-game technical issues which are out of the teacher’s control. Additionally, to the ones listed above, other tech issues include learners disconnecting from games or servers and learners unable to connect/re-connect to servers due to unforeseen circumstances.  

*Must* understand that during a loss in a game and/or disconnection issues some learners may have to wait for one game to end before joining another round. Wait times vary as some games may take longer at times to conclude depending on the number of players and skill levels. 

*Must* be aware that out of respect of learners and their families and in order to preserve the security and safety of all learners class recordings are only shared with the Outschool Trust and Safety Teams. All Class Recording Requests will be denied. 

*Must* be aware that the “mute all” button is used at times when gaming. Please remind your learner that if they are not heard they may be muted or have mic issues. Learners are free to unmute when they are able and when mute is not required for the game. Also, note if a learner does not get a reply from other learners or the teacher there may be tech issues involved where the learner was not heard. Some learners are more soft-spoken and may need to increase their mic volumes when speaking. Another option is to use in-game chat when available. If a learner does not get a response they may also use Zoom Chat to connect with the teacher. 
In addition to the Outschool classroom, this class uses:
**Before enrolling in The Artful Gamer classes, please note that  Usernames/Gamer Handles will be seen by other learners enrolled. At times learner gamer handles/usernames will have to be shared with the teacher privately to connect to each private server to participate in certain classes. **

***********************************************************

Please note that Among Us is a game similar to the board game Clue where the theme revolves around the murder of a character. Players strategize and discuss which player they believe is the guilty party. This game is Rated by the ESRB as EVERYONE 10+ for Fantasy Violence, Mild blood.

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Weekly Schedule:

Each Week learners will log into class to socialize and strategize with other gamers with the option of working on socializing in ways in which they prefer. The social hour is heavily learner-directed to help foster genuine social connections, independence, creativity, and a sense of autonomy through the challenges of gaming.

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A Note on COPPA Compliance:
Good Morning Parents of Learners 12 and Under,

As Outschool continues to improve their safety standards for learners, classes are now required to be COPPA compliant for children 12 and under. For this class, since learners are under the age of 12 please review the following information to assure you have assisted your young learners in creating a safe account in "Quick Chat Only" mode. Innersloth, the developers of Among Us state for learners 12 and Under, parental support and consent is required to make a COPPA Compliant Account. Please review the following Privacy Policy. Below the quoted text you will find a link to the privacy policy.

Thank you!

"Quick-Chat Mode

If a user of the Game self-identifies or is identified by us as being a Child, their gameplay experience will automatically be set to “Quick-Chat Mode,” unless the parent or legal guardian of the Child permits otherwise. Child users in Quick-Chat Mode (collectively, “Child Users” and each, a “Child User”) are restricted from communicating with or otherwise making their Personal Information publicly available to other users of the Game. Child Users will only be able to use a set of fixed phrases to communicate with other users in Quick-Chat Mode and will not have links to social media in the Game. Each of these features is designed to limit our access and the access of other users of the Game to the Personal Information of Child Users in compliance with the Children’s Online Privacy Protection Act of 1998 and its rules (“COPPA”).

Accounts

Child Users may register an account with us using a registration process similar to the one adults go through; however, in compliance with COPPA, Child Users will first be subject to a parental notice and consent process prior to activation of their account. To initiate the registration and consent process for a Child User, we collect a parent or legal guardian’s email address. We will automatically generate randomized usernames for registered Child Users, unless the parent or legal guardian grants the Child User permission to create a custom username.

Use and disclosure

The Personal Information we collect from or about Child Users is used to give them access to certain features of the Game and communicate with a parent or legal guardian about the Child User’s registration, including for the purpose of verifying their information in connection with the registration. We do not share or otherwise disclose Children’s Personal Information, except (1) as may be necessary to protect the safety of a Child, including by disclosing their Personal Information, where appropriate, to law enforcement agencies or for an investigation related to public safety; (2) to enable us to take precautions against liability; (3) to protect the safety and security of the Game; or (4) where required to do so by law or legal process."

https://www.innersloth.com/privacy-policy/

*********************************************
A Note About Technology and Troubleshooting During This Class

Before enrolling in this session please be aware that this is not a tech class. This is a heavily “kid-powered” Life Skills and Social Class. Out of respect for all learners and families, very little time is allotted to assist in connection/technology issues.  This includes most components of online/group gaming, mics issues, headphone issues, Zoom, Wifi connections, and all components of online/group gaming. Learners and their families:

*Must* have a basic knowledge of the technology and devices used in each individual home. Due to the wide variety of devices and technology, the teacher holds no responsibility for the troubleshooting or tech support of learners who have difficulties connecting to the games/servers used in this class. Families are welcome to do research during class to help their learners troubleshoot when tech issues arise during class. If a learner or family experiences sound, mic, and issues related to Zoom the teacher may be able to assist. If the teacher cannot help efficiently please reach out to Outschool Support.  

*Must* know how to access and effectively use and/or add the private servers and/or online games used in this class. Please do research and work with your learner *before* class on how to connect with the teacher with usernames if needed, connect to/add private servers if necessary, type in-game codes if needed, and all components of online gaming.  Many of these gaming classes are high-energy, social, and move quickly. Out of the respect for all learners who are here to game, practice life skills, and socialize, in-class time cannot be spent on extensive tech support and troubleshooting. That being said, we sometimes have helpful learners in our groups. As part of the life skills component, they may be invited to exercise their leadership skills to assist with tech to the extent of their knowledge. Please note, the teacher or learners are in no way responsible for conducting extensive tech support. 

*Must* understand that at times learners and families will experience server and in-game technical issues which are out of the teacher’s control. Additionally, to the ones listed above, other tech issues include learners disconnecting from games or servers and learners unable to connect/re-connect to servers due to unforeseen circumstances.  

*Must* understand that during a loss in a game and/or disconnection issues some learners may have to wait for one game to end before joining another round. Wait times vary as some games may take longer at times to conclude depending on the number of players and skill levels. 

*Must* be aware that out of respect of learners and their families and in order to preserve the security and safety of all learners class recordings are only shared with the Outschool Trust and Safety Teams. All Class Recording Requests will be denied. 

*Must* be aware that the “mute all” button is used at times when gaming. Please remind your learner that if they are not heard they may be muted or have mic issues. Learners are free to unmute when they are able and when mute is not required for the game. Also, note if a learner does not get a reply from other learners or the teacher there may be tech issues involved where the learner was not heard. Some learners are more soft-spoken and may need to increase their mic volumes when speaking. Another option is to use in-game chat when available. If a learner does not get a response they may also use Zoom Chat to connect with the teacher. 
Greetings Parents of Learners 12 and Under!

As Outschool continues to improve its safety standards for learners, classes are now required to be COPPA compliant for children 12 and under. For this class, since learners are under the age of 12 please review the following information to assure you have assisted your young learners in creating a safe account in "Quick Chat Only" mode. Innersloth, the developers of Among Us state for learners 12 and Under, parental support and consent is required to make a COPPA Compliant Account. Please review the following Privacy Policy. Below the quoted text you will find a link to the privacy policy.

Thank you!

"Quick-Chat Mode

If a user of the Game self-identifies or is identified by us as being a Child, their gameplay experience will automatically be set to “Quick-Chat Mode,” unless the parent or legal guardian of the Child permits otherwise. Child users in Quick-Chat Mode (collectively, “Child Users” and each, a “Child User”) are restricted from communicating with or otherwise making their Personal Information publicly available to other users of the Game. Child Users will only be able to use a set of fixed phrases to communicate with other users in Quick-Chat Mode and will not have links to social media in the Game. Each of these features is designed to limit our access and the access of other users of the Game to the Personal Information of Child Users in compliance with the Children’s Online Privacy Protection Act of 1998 and its rules (“COPPA”).

Accounts

Child Users may register an account with us using a registration process similar to the one adults go through; however, in compliance with COPPA, Child Users will first be subject to a parental notice and consent process prior to activation of their account. To initiate the registration and consent process for a Child User, we collect a parent or legal guardian’s email address. We will automatically generate randomized usernames for registered Child Users, unless the parent or legal guardian grants the Child User permission to create a custom username.

Use and disclosure

The Personal Information we collect from or about Child Users is used to give them access to certain features of the Game and communicate with a parent or legal guardian about the Child User’s registration, including for the purpose of verifying their information in connection with the registration. We do not share or otherwise disclose Children’s Personal Information, except (1) as may be necessary to protect the safety of a Child, including by disclosing their Personal Information, where appropriate, to law enforcement agencies or for an investigation related to public safety; (2) to enable us to take precautions against liability; (3) to protect the safety and security of the Game; or (4) where required to do so by law or legal process."

https://www.innersloth.com/privacy-policy/
Star Educator
Popular
Average rating:4.9Number of reviews:(379)
Profile
What separates Maryam Awan’s gaming classes from others? 

Let’s face it; teens get the short end of the stick. 

While children 12 and under have endless ways of socializing, teens are far too often clumped together with kids younger than them... 
Group Class

$15

weekly
1x per week
55 min

Completed by 350 learners
Live video meetings
Ages: 13-18
6-14 learners per class

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