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Video Game Design - Camp - Level 1a

Create games to share with friends in this 5 Day afterschool camp! Students will learn the concepts and game making skills to creatively solve challenges while developing their own games using Unity and component based coding.
UME Academy
Average rating:
4.8
Number of reviews:
(308)
Class
Play

What's included

5 live meetings
4 hrs 35 mins in-class hours

Class Experience

Updated curriculum and challenges for 2023 - after you finish this class you'll be ready for our 3D classes!

This course takes your child's passion for building in Minecraft, playing games on Roblox or online with their friends and teaches them how to design, create and iterate while they make and share their own games.  

It is a prerequisite for Game Design Project 1b or Game design 2a

We teach the fundamentals of coding through component aggregation. Students learn about events, triggers, and variables by combining simple components into complex behaviors and systems. Using this methodology, students are able to immediately begin to think computationally, solving complex problems without the frustration involved in debugging complex, abstract languages that require intense focus and time to learn and master.
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Who this is for:

This class is designed for anyone interested in creating a video game ages 8-12. The only thing they'll need is a computer with a keyboard and mouse, no previous experience required.
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How this course is unique:

Many other classes take a lot of work to set up the software but with our web browser based UME Studio, this class gets students creating a game in Unity without any hassles or installs!  
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Why we use the Unity game engine:

Unity is widely used in the game industry to make 2D or 3D games on up to 20 different consoles and platforms.  It’s a robust platform and with our 6 years of experience teaching it to kids, we have some of the best instructors and custom projects designed to get your kids making their own games on day one.

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Keep learning with UME Academy on Outschool:
We offer over 35 hrs of continued learning in our UME Video Game Design & Coding programs with camps and multi week programs and Creator Clubs to keep your budding game designer building and practicing their skills.

Build Skills (Levels 1a, 2a, 3a)
In our Video Game Design & Coding camps and multi-week courses your child will learn how to design their own games and systems using physics, math, coding and art and measure their success through feedback from their peers. They’ll learn the latest technology using Unity to build and design games while emphasizing teamwork, feedback and communication.

Practice Creating Games with a cohort! (Levels 1, 2, 3)
UME Creator Clubs and Camps offer an ongoing place for your young game designer to build, create, and practice their game design skills within a safe, fun and facilitated group of peers.

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VIDEO GAME DESIGN CAMP Level 1a - Breakdown

Day 1: Game Making 
Learn how to use the basic Unity manipulator tools to solve physics based game challenges through duplicating, moving and rotating game objects.

Day 2: Materials & Energy 
Learn how to use energy and materials to create dynamic game interactions.  They will use their new knowledge to solve challenges by building a perpetual motion machine in Unity.

Day 3: Triggers & Pickups 
Learn how to use UI Triggers & Pickups to collect items that change your players health or score. Understand how Object Colliders and UI Triggers can be used to create many types of dynamic game objects like Rewards and Enemies. Building on your skills from the previous lessons, design and create a platformer game which players can safely navigate in time to collect the points they need to win.

Day 4 Custom Control
Learn how to customize your player controls in order to jump higher or lower, increase or decrease movement speed or change the way the player interacts with the environment and game physics.

Day 5: Spawners & Prefabs
Learn how to balance your game by changing the effects of game objects through the Unity Inspector and through the use of Prefabs.  Understand how to create win or lose conditions for your game, create object "spawners", and use layers to create rich visual environments for your players.
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OUR VALUES IN ACTION

We value Positive and Inclusive behavior in our classroom, thereby reserving the right to upkeep and maintain a safe space for our learners and their well-being. We support this by:

- Establishing classroom agreements and expectations.
- Modelling and Maintaining positive and inclusive behavior with and between students.

We value Cohort Based Learning and Accessibility in our offerings.
We support this by:

- Being knowledgeable, engaging and patient with learners.
- Giving one-on-one attention as needed.
- Facilitating collaboration and connection between students.
- Making it super easy to jump into a class without having to install and configure any software.

We value Experimentation, Problem solving and Technology. 
We support this by:

- Demonstrate and encourage curiosity and experimentation throughout our class time.
- Support the process of solving a problem over rushing to a solution.
- Teaching real tools and technology used in the game and entertainment industry.
- Applying STEM, Digital Literacy and Project Based Learning methodologies.
- Constantly improve our curriculum and approach based on you and your child's feedback.
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Class Requirements

- Only A computer with a standard keyboard and mouse. 

- A web browser that meets these minimum versions: Chrome - min version 70.0.0, Firefox - min version 69.0.0

- No special software to install!  We stream the Unity game engine to your child’s web browser.  Use the custom URL link your teacher gives you at the start of class.  This link will allow you to create your username and gain access to the game making platform.

- Parents and/or Students will create a username to access the game making platform and their ongoing projects for this class.  To continue to access their projects, Students/Parents will need to record their username and the generated password from ume.games

- Speakers(or headset) & Mic, no video camera required.

- Students will be using the Outschool Zoom meeting room for the audio and video communication during the class. The instructor will provide a link at the start of the Zoom meeting to access the UME Virtual Studio Classroom platform for all the game making activities.

-It is recommended to use one computer for both the Zoom meeting room and the UME virtual classroom.

-It is recommended to turn off or temporarily disable a VPN to avoid technical issues in our UME virtual classroom.

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Policy for Absences and Late Arrivals

In general, the instructor can help catch up your child in the following class if they miss one class in this 5-day camp.  Please read the details below with regards to returns and late arrivals.

Absences: Classes that are missed cannot be retaken. Once a session has begun, the Outschool platform does not support transferring students between classes in the middle of a camp week. We do not provide refunds when a student does not attend the class. Parents will receive a full refund if they withdraw from a class or stop their ongoing class subscription within 24 hours of purchasing a class of any type.

Late Arrivals in Classes: Being present at the beginning of each class is essential to student success at UME Academy. We expect learners to join the Zoom meeting five minutes before the class start time to enter the UME Studio. The lesson is delivered at the beginning of the meeting, if your learner has not joined Zoom ten minutes after the class’s start time, they will not be admitted. Latecomers disrupt the flow of the lesson and distract the other students. The instructor will help bring the child up to date on the missed material in the next class. Please note there will be no refunds when a student is over ten minutes late to a class. The teacher reserves the right to end the class if enrolled students are not present within the first 10 minutes.

For more information related to Outschool’s Policies on Refunds please consult the following document: 
https://support.outschool.com/en/articles/16379-outschool-s-happiness-guarantee-and-refunds
Learning Goals
Students will learn fundamental game design theory and Unity skills and build toward more advanced techniques while developing their digital literacy.
learning goal

Other Details

Supply List
Class Requirements

- Only A computer with a standard keyboard and mouse. 

- A web browser that meets these minimum versions: Chrome - min version 70.0.0, Firefox - min version 69.0.0

- No special software to install!  We stream the Unity game engine to your child’s web browser.  ***Use the custom URL link your teacher gives you at the start of class***

- Speakers(or headset) & Mic, no video camera required.

- Students will be using the Outschool Zoom meeting room for the audio and video communication during the class. The instructor will provide a link at the start of the Zoom meeting to access the UME Virtual Studio Classroom platform for all the game making activities.

-It is recommended to use one computer for both the Zoom meeting room and the UME virtual classroom.

-It is recommended to turn off or temporarily disable a VPN to avoid technical issues in our UME virtual classroom.
 1 file available upon enrollment
External Resources
In addition to the Outschool classroom, this class uses:
Joined November, 2020
4.8
308reviews
Profile
Teacher expertise and credentials
At UME we believe kids can learn just about anything through the design and creation of Video Games!  

We are a knowledgeable, engaging and patient team of instructors and industry professionals who are passionate about STEM, Digital Literacy and Project Based Learning for kids.  

We believe in the power of collaboration and connection and facilitate this in our classes while learning and having fun together. 

We come from education, video game development, visual effects and animation and we are constantly developing and improving our curriculum to deliver the most relevant techniques, tools and design principles used in these industries.

UME Academy was co-founded by Daniel Roizman and Jean Mistrot, two industry veterans who are passionate about teaching and technology and sit on the Unity Education Advisory Board.

VALUES IN ACTION

We value Positive and Inclusive behavior in our classroom, thereby reserving the right to upkeep and maintain a safe space for our learners and their well-being. We support this by:

- Establishing classroom agreements and expectations.
- Modelling and Maintaining positive and inclusive behavior with and between students.

We value Cohort Based Learning and Accessibility in our offerings.
We support this by:

- Being knowledgeable, engaging and patient with learners.
- Giving one-on-one attention as needed.
- Facilitating collaboration and connection between students.
- Making it super easy to jump into a class without having to install and configure any software.

We value Experimentation, Problem solving and Technology. 
We support this by:

- Demonstrate and encourage curiosity and experimentation throughout our class time.
- Support the process of solving a problem over rushing to a solution.
- Teaching real tools and technology used in the game and entertainment industry.
- Applying STEM, Digital Literacy and Project Based Learning methodologies.
- Constantly improve our curriculum and approach based on you and your child's feedback.

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Live Group Class
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$99

for 5 classes
5x per week, 1 week
55 min

Completed by 450 learners
Live video meetings
Ages: 8-12
3-12 learners per class

This class is no longer offered
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