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STEM - Game and Software Engineering With Real Video Game in Unity Level 1

Learn to make a real video game using a real gaming platform! Unity is the platform professionals use for about 40% of the games on the market. Now you can learn these important real life skills and make your own shareable game!
David Salch
Average rating:
4.9
Number of reviews:
(3,315)
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What's included

10 live meetings
8 hrs 20 mins in-class hours
Projects
1-2 hours per week. Each week we will build a new component to the game, and the students are expected to complete whatever they did not finish in class before the next class.
Assessment
I will share my thoughts with you about your learner's progress and abilities based on their progress and attitudes in class.

Class Experience

Beginner Level
Learn how to build unique video games using the popular gaming platform Unity. This is the platform used for over half of the games on the market today ! Unity is robust and capable. You can build 2D or 3D games and even utilize virtual reality!

Unity cam be overwhelming to learn on your own, many start and give up due to apparent complexity. But we can do this together! If you go through and learn HOW unity works, it is not as complex as it seems! This course is about understanding the basic concepts.

We will learn by doing, creating an actual game in Unity that demonstrates the basic concepts through hands on learning.
Learning Goals
Learn the basic concepts of the Unity Platform
Learn basic game design principles
learning goal

Syllabus

10 Lessons
over 10 Weeks
Lesson 1:
Installation and Basic Concepts
 Get unity installed with the proper components and learn the basic concepts of what software piece does what function.  

Concepts Explored: 
Unity Hub
Unity Editors
Editor Modules
Editor Templates
Projects and Project Management
Visual Studio vs Visual scripting
Unity Cloud
Unity Play

Actions: Install unity hub, editor, visual studio. Create a project with 2D template

Goal: Ready to use setup and first project created 
50 mins online live lesson
Lesson 2:
Games and Game Objects
 Using the editor, create a new project  and explore the user interface panes while making a real GameObject as the player.

Concepts explored:
Hierarchy
Project: Assets and Console
Inspector
Scenes
Game View
Colors and Appearance
Scenes and Backgrounds

Actions: Learn the editor, Create first gameObject, Import graphic, Add sprite component

Goal: Add Primary gameObject and set background 
50 mins online live lesson
Lesson 3:
Physics and Scripts and Keyboard Input
 Make the player move with physics (gravity) and using a c# script. 

Concepts explore:
Rigidbody and Physics
Gravity and Mass
Scripting Basics
Keyboard Input

Actions: Add rigidBody component, gravity, and script to control main game player

Goal: keyboard  control over main game player, which is also affected by gravity 
50 mins online live lesson
Lesson 4:
Multi-Component Objects and Colliders
 Create multi-Component Objects with a hierarchy and colliders.

Concepts explored:
Object Hierarchy
Colliders

Actions: Create multi component object  with colliders

Goal: Create the object to fly through with colliders 
50 mins online live lesson

Other Details

Pre-Requisites
Must have basic computer skills (software navigation, installation, basic operation, etc)
Supply List
You will need to install the Unity Package on a capable computer. 

Minimum computer specs: 
modern CPU, multicore
12GB ram, 16 or more preferred
Fast internet feed for downloads / uploads
50GB free space on storage device

You will also need to download and install the unity package (Hub, Editors, and Visual Studio)
External Resources
In addition to the Outschool classroom, this class uses:
Joined December, 2016
4.9
3315reviews
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Teacher expertise and credentials
I have been in the tech industry all my life, with over 50 years of experience in software and hardware, specializing in developing new technologies and teaching their use to beginners. 

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Live Group Course
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$25

weekly or $250 for 10 classes
1x per week, 10 weeks
50 min

Completed by 22 learners
Live video meetings
Ages: 10-15
3-15 learners per class

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