weekly
Scratch Game Coding: Visual, Interactive, and STEM Development and Design
Completed by 9 learners
Ages 8-13
Live Group Class
Live video meetings
1x per week
3-10 learners per class
55 min
What's included
1 live meeting
55 mins in-class hours per weekHomework
1 hour per week. Homework will be to finish their game they started in class (if needed.)Class Experience
US Grade 3 - 6
Our Scratch game development course is the perfect choice for beginners! No download is needed - It is entirely browser based. With its intuitive drag-and-drop system, Scratch allows even those with no programming experience to create interactive animations and full-fledged games. In this course, our experienced instructors provide personalized guidance and support, helping students to gain valuable experience with this popular visual programming platform. Learners will explore game mechanics, storytelling, and other fundamentals of game design, building essential STEM skills while enhancing problem-solving and critical thinking abilities through creativity and exploration. Whether the learner is an aspiring game developer or just wants to learn an important skill, this class offers a fun and accessible way to learn the basics of game development. Each week, we will focus on a game theme: Week of 4/28 – Name Art Week of 5/5 – Feed Your Pet Week of 5/12 – Jump and Run Week of 5/19 – Escape the Ghost Week of 5/26 – Make a Moving Character Week of 6/2 – Pong Space Game Week of 6/9 – Frog Eats Dragonfly Week of 6/16 – Car Steering Week of 6/23 – Cool Cursor Week of 6/30 – Scrolling Background Penguin Week of 7/7 – Throw the Apple Week of 7/14 – Your Robot Week of 7/21 – Noob Character Creator Week of 7/28 – Asteroid Shooter Week of 8/4 – Cat Finds Apple
Learning Goals
Here's a list of what the student will learn in this Scratch game development course:
1. How to use the Scratch drag-and-drop system to create interactive animations and full-fledged games.
2. Game mechanics, including movement, collisions, and scoring systems.
3. Storytelling, including character development and plot structure.
4. How to use Scratch's visual programming language to code events, loops, and conditional statements.
5. Basic programming concepts, including variables, control blocks, motion blocks, and sound blocks.
6. Essential STEM skills, such as problem-solving and critical thinking.
7. How to enhance their creativity and exploration skills through game design.
8. How to ask questions and help others in class
9. Best practices for debugging and troubleshooting code.
10. Basic game design principles, including level design, game flow, and user experience.
Other Details
External Resources
In addition to the Outschool classroom, this class uses:
Offered by
Teacher expertise and credentials
At Milisan, our school fosters a passion for games, art, and adventure.
Our team of carefully screened instructors are not only experienced in these fields, but they are also avid enthusiasts.
We stay up-to-date with the latest tech and games. Milisan instructors are even provided with a monthly Robux allowance!
With diverse academic backgrounds ranging from education, to coding, to art, our instructors bring a wealth of knowledge and expertise
to the classes.
Our mission is to make learning engaging and tailored to individual interests, promoting both personal and academic growth.
Milisan School owner, Janelle Wooten, and all our instructors have experience teaching students ages 6-17. Our instructors Charlie Hall, Willem Marda, and Emma Thompson have all completed college credits of coding classes.
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