🧱 Class Overview: In this beginner-friendly Unity class, learners will build their first 3D obstacle game from scratch. Through step-by-step coding lessons and hands-on projects, students will learn the basics of Unity’s interface, game mechanics, and simple C# scripting. Each session combines guided instruction with creative freedom, helping students bring their game ideas to life. ✨ What Makes This Class Stand Out: Coding Made Simple: Students learn programming fundamentals with clear, easy-to-follow instructions tailored for beginners. Creative Game Design: Learners design and build fun 3D obstacle courses, developing problem-solving and critical thinking skills. Interactive Learning: Hands-on projects encourage exploration and experimentation in a supportive environment. Skill Building: Students gain foundational skills in Unity and C# scripting, preparing them for future game development. ⏰ Class Structure (55 Minutes): Welcome & Review (5 mins): Quick recap of previous lessons and introduction of today’s coding concept. Coding & Build Session (35–40 mins): Step-by-step guidance through coding challenges and game design tasks in Unity. Showcase & Q&A (10–15 mins): Students share their progress, demonstrate their games, and ask questions to deepen understanding. 🎓 Teaching Style: I create an encouraging, hands-on learning environment where students feel confident to try new things and ask questions. I provide clear explanations, personalized support, and celebrate each learner’s progress to make game development fun and accessible.
Understand the basics of Unity’s interface and tools.
Write simple C# scripts to control game mechanics.
Install Unity Hub & Unity Editor (guided walk-through)
Learn Unity’s interface (Scene, Game, Hierarchy, Inspector)
Place basic objects and create a floor + player object
Learn C# scripting basics
Write a script to move the player with arrow/WASD keys
Add a camera that follows the player
Add 3D platforms, ramps, and floating objects
Use physics (rigidbodies, gravity) to make jumps feel real
Arrange obstacles and practice layout design
Add win and lose zones (colliders + triggers)
Show win/lose messages on screen
Build fun challenge levels!
This class is led by a passionate instructor with experience teaching game design and programming to young learners. With a strong focus on making game development approachable, fun, and empowering, the teacher helps each student succeed — whether they’re brand new to Unity or exploring coding for the first time.
3 total ratings, 2 with reviews