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80
credits per session
($40 value)
Class

One-On-One Unity Tutoring: Game Design and Development

Ages 12-17
Live 1-on-1 Lessons
I'll give your student personalized help with their Unity project.
Average rating:
5.0
Number of reviews:
(6 reviews)

Live video meetings
Meets on demand
55 min

Overview

Live 1-on-1 Lessons
Meet over live video meetings
Meets on Demand
schedule meetings as needed
55 mins
per session
Teacher support

Class Experience

This is a one-on-one class. Students should bring their own project (or have a project in mind) and I'll walk them through their own interests. Generally, I will ask students to share their screen, and I will give them directions and advice as they proceed. All skill levels are welcome, but students should have Unity installed first. 

In the past, I have helped students:
- Integrate beat detection into an action game.
- Get started with Mirror networking.
- Implement hitstun and screenshake effects.
- Brainstorm game ideas and draft step-by-step plans.
- Move a player with pathfinding, rigidbodies, or character controllers.

I may not be able to help students with topics outside of Unity, such as specific hardware (like VR or mobile/console platform deployment) or specific software (like sound engines or networking packages).

Other Details

Parental Guidance
This class uses Unity, a free game engine. An account is required.
External Resources
In addition to the Outschool classroom, this class uses:

Meet the teacher

Joined July, 2021
5.0
6reviews
Profile
Teacher expertise and credentials
My classes teach people how to make games, which includes programming, design, technical art, and writing, as well as some more abstract areas of games like psychology, philosophy, and research. I have a master's degree in digital media from Drexel University and five years of experience teaching in this field.

Games and education are surprisingly similar. To succeed in a game, you need to learn how to play. That involves determination, adaptability, teamwork, planning, and creativity. Playing games is not a mindless pastime: it takes a ton of effort. So why do we like games more than studying? It's because games are opt-in. You choose to play because you want to. When you need to learn a skill, you're doing it for your own sake. That's how education should be, both inside and outside of games. 

Reviews


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