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Math in the Game Industry (7-12 Year Olds)

In this 1 hour class, students will learn how the math they're learning in school makes video games possible.
Add-A-Tudez Entertainment Company
Average rating:
4.7
Number of reviews:
(9)
Class
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What's included

1 live meeting
1 in-class hours

Class Experience

In this 1 hour talk, students will be shown all the ways Mathematics make video games possible.

This includes exploring math through the lens of business plan writing, geometry, programming and more, and is meant to help students connect the math they're already learning in school with real-world examples they'd appreciate. The presentation itself was built inside a game creation tool (Sony's LittleBigPlanet 3) to make the experience more engaging.

Our classes are loosely structured, and student participation is encouraged. We leave ample room at the end for both Questions and Answers as well as a mini-talk on personal branding in the digital age and why professionalism, dignity and respect are so important.

No previous knowledge is required, as our presentations are designed with multiple levels of knowledge in mind.
Learning Goals
Our main goal for this talk is to demystify math for students. One of the easiest ways to grasp math is to understand different real-world uses for it, so our presentation is designed to show students how everything from business math to geometry and more tie into the games they play for fun. Seeing such real world examples can make math a lot more approachable for them, and also enable them see how their favorite games were made possible through math.
learning goal

Other Details

External Resources
Learners will not need to use any apps or websites beyond the standard Outschool tools.
Joined April, 2021
4.7
9reviews
Profile
Teacher expertise and credentials
We're home to Montana's 1st two PlayStation Certified Game Studios (which means we're a totally separate company from PlayStation, but allowed to release games on their platforms): Team KAIZEN and Ingenium.

We make games, and also teach people about the STEAM (Science, Technology, Engineering, Art & Math), Careers and Community Impact behind game design and entrepreneurship.

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Live One-Time Class
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$15

per class
Meets once
60 min

Completed by 9 learners
Live video meetings
Ages: 7-12
3-18 learners per class

This class is no longer offered
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