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How to Code a Ninja Jumping Game (Game Design Class) Ages 10-15

Alex Chacon
Average rating:4.9Number of reviews:(15)
In this 2-hour class students learn how to program a ninja jumping game using a real game engine!

Class experience

We start off with an overview of the GameMaker: Studio main interface and vocabulary including sprites, objects, alarms, events and variables. Also we will learn about the GameMaker: Studio 2 main interface toolbars, icons and menus.

Major computer science concepts covered during this class:
 Basic sprite actions, player actions, controls, and animations with specific methods and tools.
 Learn the basic concepts and logical thinking skills of object-oriented programming.
 GameMaker: Studio's custom special effects engine overview and demonstration.
 Designing for smooth, fun and bug-free gameplay.
 Learn to use game resources: Rooms, Sprites, Objects, Sounds
 Learn about the variable properties of game objects.
 Create custom variables to track values. Learn about variable interactions and the power of random numbers. 
I have over a decade of programming and independent game development experience and I have put together several published and unreleased games and mini-games, animated videos and other projects for fun and for personal education purposes.

For the past 5 years I've been teaching professionally using my own lessons as well as lessons from the online curriculum provided by Code.org and Khan Academy. I've taught hundreds of students, both in-person and online, and I have taught mixed-age groups at libraries and online as well as full-time students in a major metro school district.

I have many reference letters available upon request. Thank you for taking the time to read about my experience. 
Students will need a computer with a Windows or Mac operating system. ***You will also need software to unzip compressed .zip files in order to receive the project files (WinRar)***  and you will need to download / install GameMaker Studio 2.  If you have already used your free 1-month trial license and do not own a license, a temporary license is available for your use during the class. Here are the official GameMaker Studio 2 Desktop System Requirements (Minimum)

All GMS2 installs require at least 3GB free disk space and an internet connection at least once a month (we would recommend always-on broadband). GMS2 also requires a 64-bit OS to install and run.

Windows 7 with SP1* or macOS Mojave
In addition to the Outschool classroom, this class uses:
REQUIRED: You may need to help your student prepare for the class by downloading and installing the game engine. An email account is required to download the software. You must have downloaded and installed GameMaker Studio 2 before the first day of class. You must also open up the .zip test project file provided before the day of class. The download comes with a free 1-month trial license, so you are encouraged to download and activate the software 1-2 days before class starts. If you have trouble with this, you can send me a message on Outschool and I'll help. 
Average rating:4.9Number of reviews:(15)

Thanks for taking the time to look into my Computer Science classes! My name is Mr. Chacon and I am an experienced AP Computer Science teacher and game design instructor. I've been programming my own video games since high school, and I... 
Group Class


for 2 classes
2x per week, 1 week
60 min

Completed by 2 learners
Live video meetings
Ages: 10-15
6-10 learners per class

This class is no longer offered
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