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Dungeons and Dragons 057: Dragon Heist Summer Break Camp

You saw the movie, now its time to play D&D! In this five session adventure camp, you'll embark upon a classic heist story, and even meet some famous characters from the movie. Maybe your character will even win the day! #builder
ASED | RPG Club
Average rating:
4.9
Number of reviews:
(3,380)
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Class

What's included

5 live meetings
7 hrs 30 mins in-class hours
Homework
Students will have no assigned homework. However, when appropriate, they will need to level up their characters as the adventure progresses.

Class Experience

D&D Dragon Heist Adventure Camp

Pre-requisites: Students who have taken our 100 series and/or have played in a campaign will be a strong fit for this camp. We will do our best to teach the "basics" for those who need refreshers, and those who are absolute beginners are encouraged to look at our 100 series classes and D&D 100 camp. 

Does your student love classic fantasy, fast and fun fantasy movies, or just wants to see what Dungeons and Dragons is all about? Then they will really enjoy this camp. 

Adventure Overview:

Welcome to Waterdeep. You’re summoned by Volothamp Geddarm, famous explorer and raconteur, to complete a simple quest. Is anything ever really simple though?
 
• Waterdeep, known as the City of Splendors, is one of D&D’s most iconic locations. Also the setting for the board game Lords of Waterdeeep, it’s the jewel of the Sword Coast—a sprawling melting pot held together by firm laws and swift justice.
 
• Take players through levels one to five in this Dungeons & Dragons adventure. Five story arcs guide players through each level for a multi-session campaign experience inspired by classic heist films.

You’ll either build or select your character, meet your fellow adventures, then learn more about the mission at hand. We don’t want to reveal too much ahead of time, that would ruin the fun. 

Come join us and see if you have what it takes!

Character Creation Guidelines

Players will be provided with character creation specifics upon sign up via the welcome message. Players start at level 1, and we require that students create characters that are willing to work with other characters in the game world. "Evil" (ie: purely selfish) characters are not allowed. Pregenerated characters will be provided for all those would like like them. 

STUDENT EXPECTATIONS: Students agree adhere to our core philosophy that roleplaying games are team based, inclusive, and supportive of fellow players. Students will strive, to the best of their abilities, to help each other both in and out of game. Any deliberate behavior to negatively impact another player's character or make students feel excluded will be cause for potential removal from the course without refund. This is at the discretion of the DM and Adam Scott, the DnD Club head teacher. 

There are some in game topics covered below:

1) Integrity/honesty: players are expected to roll dice honestly. Declaring a score consistently higher than what is mathematically possible will result in the GM correcting the issue by rolling for the player publicly. 

2) Heroic Expectations: The players are the "good guys". We expect players to uphold that standard, by protecting (or not deliberately harming) innocent NPCs, supporting their fellow PCs, and working to demonstrate honorable in game behaviors. "PvP" is not allowed.

3) "But I read it on reddit...": The GM is the final arbiter of any in game details. We work to say "yes, and..." to any suggestions. However, GMs will make sure to ensure the game is balanced for all players. Ideas designed to "beat" the game at the expense of other players enjoyment will not be allowed.


Schedule Overview:

This course meets five times in one week as an adventure camp. Students will engage in a different part of the story each meeting, culminating in a conclusion impacted by their decisions throughout the week. 

Session 1: Meet your fellow adventurers and begin the mission. Meet one another's characters, review the basics of play, and begin to investigate the area. 

Session 2: Students continue where they left off the previous session, concluding the chapter from the previous session and revealing new options about the way forward. 

Session 3: In the climax of their story, students' decisions up till this point will have a critical impact on which type of experience they have going forward. Have they acted in the interests of the people? Been more self-centered? Their choices decide the path of this session.

Session 4: As the story races forward, students resolve the actions and events set loose in the climax the previous session. One thing is certain: this session will be both exciting and dangerous.

Session 5: Students reach the conclusion of their experience, and all their decisions previously will determine the type of final battle with which they are faced.

What if you've never played an RPG, what is it like?
Role-playing games are player driven, putting you and your character at the center of the plot. Your choices will decide the outcome: from heroic victory to an untimely end. We're here to tell a great story that makes you feel like you're in your favorite book or movie. More importantly, these games allow us to work on problem solving, team building, and social skills. Ultimately, they are a lot of fun, and you won't even realize you're learning until you far into your quest.

Who will like this class?
1) Players who have never played a roleplaying game and want to learn how!
2) Players who want make new friends, solve problems with their peers, and work as a team.
3) Players who want to explore a world, discover exciting places, and make complicated decisions.
4) Players who are interested in developing a story, interacting with quirky, noble, and sometimes nefarious characters.


Note regarding late arrivals:  As this is a roleplaying experience that is based on the personalities of the players, abrupt inclusion of a new participant often disrupts the quality of the session for all involved. Students who arrive late to a session will be admitted at a time that does not disrupt the action. Accordingly, they may be asked to wait until the next meeting or session. Refunds will be granted at the discretion of the instructor. Please communicate ahead of time if there are any potential scheduling/tech challenges for a scheduled section.

Note to parents/students:

You may choose to allow your child to have access to the D&D Beyond website (dndbeyond.com) to assist in their creation and use of characters or other content for use in this class.  Use of and access to the D&D Beyond website is not required for this class, and it is solely within your discretion as the parent whether to allow your child to access the D&D Beyond website.  Please note that the D&D Beyond website is a third-party service over which we have no control or responsibility, and any data or information shared on it or any other third-party website is subject to their terms of service and privacy policies.
Learning Goals
Students will get to experience all that a roleplaying game has too offer: teamwork, problem solving, social interaction, and basic statistical calculations. Through the process of playing, their characters will develop and evolve, leading to discussions with the instructor and other players about applying skills in a game setting.
learning goal

Other Details

Parental Guidance
Role-playing games offer a creative "sandbox" in which participants can engage in imaginative problem solving. Fantasy violence will not be directly depicted, but the possibilities of this within the game will be discussed. Students may wish to explore ideas related to their characters that involve in-game "weapons" and "spells" for the use of "in-game" violence.
External Resources
Learners will not need to use any apps or websites beyond the standard Outschool tools.
Joined May, 2020
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Teacher expertise and credentials
Arizona Teaching Certificate in Secondary Education
Mr. Wright
Georgia Teaching Certificate in Science
Ms. Holly
Georgia Teaching Certificate in English/Language Arts
Mr. Keith, M.A.
Ohio Teaching Certificate in Social Studies/History
Adam Scott, MAT
Illinois Teaching Certificate
Mr. John
Master's Degree in Education from University of Phoenix
Mr. Wright
Master's Degree in Education from Lewis and Clark Graduate School of Education
Adam Scott, MAT
Master's Degree in Social Work from Loyola University
Mr. John
Bachelor's Degree from Oregon State University
Adam Scott, MAT
Bachelor's Degree in Psychology from Binghamton University
Mr. John
The DnD Club has organized and taught groups of Dungeons and Dragons for over 5,000 students and community members, running games professionally for private clients between the ages of 8-70 years old. Our teachers and GMs train together on best practices, are almost all traditional classroom teachers, and work to ensure an excellent experience for each child, every class.

It's our mission that your child feels empowered and excited after this lesson, potentially sparking an interest in a wonderful activity.

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Live Group Class
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$109

for 5 classes
5x per week, 1 week
90 min

Completed by 248 learners
Live video meetings
Ages: 10-15
3-6 learners per class

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