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Druidawn®: Business Ownership for Knights

Melissa Robb
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Rising Star
Legends of Druidawn® 1.0 is a magical world in which many creatures live. Once your character is a Knight of Druidawn® (Beginner class) they can choose to own a business! Learn how business ownership works in a asynchronous class setting.

Class Experience

US Grade 6 - 9
Intermediate Level
4 lessons//4 Weeks
 Week 1
Lesson 1
Introduction to your Druidawn character opening a business!
Welcome to the path to becoming a business owner in Druidawn!
 Week 2
Lesson 2
Costs of business ownership
Thinking through what a business needs to open and run.
 Week 3
Lesson 3
Let's Get Real!
Taking business planning from theory to real numbers.
 Week 4
Lesson 4
Pulling it all together.
Completing your Druidawn Business.
I first experienced Druidawn® as a participant alongside my son.  We quickly became enamored with the adventures and with leveling up our beloved characters.  Soon I was having fun teaching Druidawn® myself, leading classes through mythical and magical lands.  I have been been using Legends of Druidawn® to encourage students to write for many years.  Words are currency in Druidawn®.  Kids don't HAVE to write, they will WANT to write!
Homework Offered
Quizzes and Homework: Each week homework will be provided and is an important part of the success of the self paced class. This will be explained to the students in the week's post on Outschool in the classroom so that everyone knows what work should be completed. Students are expected to complete the homework and their characters will benefit from their efforts. If homework is not completed the character won't be able to own a Druidawn® business.
2 - 4 hours per week outside of class
Assessments Offered
Grades Offered
The learner must have completed the beginner class (Legends of Druidawn® 1.0: Beginners)
Learners will need their Druidawn reference papers, most importantly the Druidawn stores.
In addition to the Outschool classroom, this class uses:
Be aware that Druidawn adventures do have various undead and enemies attacking the knights.  As in all Druidawn® adventures there is always a peaceful option that the knights may choose but quite frequently they choose a chaotic resolution.  Battling, blood, weapons, killing are usually part of a chaotic resolution.
Natural disasters may be part of this class as well.
Characters and pets may be in peril throughout the stories.
Students will be directed to Druidawn® documents and some internet research will likely be needed when planning the business.  Quizzes will be on Google Forms.
Joined December, 2018
Rising Star
I am a veteran homeschool mom in Rhode Island.  I love traveling and being with my family.  We have always homeschooled and always been very active in our local homeschool community.  

A lot of our travel involves Pokémon (the card game)... 
Self-Paced Class


weekly or $50 for all content
4 pre-recorded lessons
4 weeks of teacher support
Choose your start date
1 year of access to the content

Completed by 19 learners
Ages: 10-15

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