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The “Engineering Design Process” Code 1-1
Afternoon Video Game Streaming Club
Class experience
What You Should Expect Each week we will talk about different aspects of what goes into running a video game stream. Hardware and software troubleshooting and compatibility testing are expected to take a significant amount of time, especially as clubs start. At the same time, students get more comfortable with how their workflows work. Teaching Material and Style My clubs are intentionally less structured than most of my standard camps or classes. I do start each class with several related...
The learning goal from this club is to give students something to look forward to that can be social while still letting them learn something about game development, the games industry, and being a streamer.
I have been a gamer for most of my life, and it was partly from the desire to expand my gaming that I built my first computer when I was 12 and never really looked back. I have been highly immersed in technology and how computers work during my 20 years as a video editor. I find great joy in explaining complicated things to my boys as they grow up in our technologically saturated culture.
Students should have access to a computer capable of streaming (PC or Mac) or a console connected to a computer with a capture card. For the best experience be sure to join the associated group that I offer here on Outschool.
Learners will not need to use any apps or websites beyond the standard Outschool tools.
Streaming is a big deal for students right now. While it can be done from mobile or console directly to various platforms, I will be discussing it from the perspective of streaming PC gameplay directly or console gameplay connected to a PC with a capture card.
For over three years now, I've been sharing my knowledge and passion on Outschool, teaching about topics that fascinate me. My journey began with classes on video editing for gamers, and since then, I've expanded my curriculum to include a broad...
Group Class
$19
weekly1x per week
50 min
Completed by 61 learners
Live video meetings
Ages: 11-16
5-12 learners per class